Files
VRCX/Dotnet/AppApi/Common/AppApiCommon.cs
Natsumi 3324d0d279 Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools

* upgrade vue pinia element-plus vue-i18n, add vite

* fix: i18n

* global components

* change v-deep

* upgrade vue-lazyload

* data table

* update enlint and safe-dialog

* package.json and vite.config.js

* el-icon

* el-message

* vue 2 -> vue3 migration changes

* $pinia

* dialog

* el-popover slot

* lint

* chore

* slot

* scss

* remote state access

* misc

* jsconfig

* el-button size mini -> small

* :model-value

* ElMessageBox

* datatable

* remove v-lazyload

* template #dropdown

* mini -> small

* css

* byebye hideTooltips

* use sass-embedded

* Update SQLite, remove unneeded libraries

* Fix shift remove local avatar favorites

* Electron arm64

* arm64 support

* bye pug

* f-word vite hah

* misc

* remove safe dialog component

* Add self invite to launch dialog

* Fix errors

* Icons 1

* improve localfavorite loading performance

* improve favorites world item performance

* dialog visibility changes for Element Plus

* clear element plus error

* import performance

* revert App.vue hah

* hah

* Revert "Add self invite to launch dialog"

This reverts commit 4801cfad58.

* Toggle self invite/open in-game

* Self invite on launch dialog

* el-button icon

* el-icon

* fix user dialog tab switching logic

* fix PlayerList

* Formatting changes

* More icons

* Fix friend log table

* loading margin

* fix markdown

* fix world dialog tab switching issue

* Fixes and formatting

* fix: global i18n.t export

* fix favorites world tab not working

* Create instance, displayName

* Remove group members sort by userId

* Fix loading dialog tabs on swtich

* Star

* charts console.warn

* wip: fix charts

* wip: fix charts

* wip: charts composables

* fix favorite item tooltip warning

* Fixes and formatting

* Clean up image dialogs

* Remove unused method

* Fix platform/size border

* Fix platform/size border

* $vr

* fix friendExportDialogVisible binding

* ElMessageBox and Settings

* Login formatting

* Rename VR overlay query

* Fix image popover and userdialog badges

* Formatting

* Big buttons

* Fixes, update Cef

* Fix gameLog table nav buttons jumping around while using nav buttons

* Fix z-index

* vr overlay

* vite input add theme

* defineAsyncComponent

* ISO 639-1

* fix i18n

* clean t

* Formatting, fix calendar, rotate arrows

* Show user status when user is offline

* Fix VR overlay

* fix theme and clean up

* split InstanceActivity

* tweak

* Fix VR overlay formatting

* fix scss var

* AppDebug hahahaha

* Years

* remove reactive

* improve perf

* state hah…

* fix user rendering poblems when user object is not yet loaded

* improve perf

* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)

* improve perf 1

* Suppress stray errors

* fix traveling location display issue

* Fix empty instance creator

* improve friend list refresh performance

* fix main charts

* fix chart

* Fix darkmode

* Fix avatar dialog tags

---------

Co-authored-by: pa <maplenagisa@gmail.com>
2025-09-12 10:45:24 +12:00

158 lines
4.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using NLog;
namespace VRCX
{
public partial class AppApi
{
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
private static readonly MD5 _hasher = MD5.Create();
public void Init()
{
}
public JsonSerializerSettings JsonSerializerSettings = new JsonSerializerSettings
{
Error = delegate (object _, Newtonsoft.Json.Serialization.ErrorEventArgs args)
{
args.ErrorContext.Handled = true;
}
};
public string MD5File(string blob)
{
var fileData = Convert.FromBase64CharArray(blob.ToCharArray(), 0, blob.Length);
using var md5 = MD5.Create();
var md5Hash = md5.ComputeHash(fileData);
return Convert.ToBase64String(md5Hash);
}
public int GetColourFromUserID(string userId)
{
var hash = _hasher.ComputeHash(Encoding.UTF8.GetBytes(userId));
return (hash[3] << 8) | hash[4];
}
public void OpenLink(string url)
{
if (url.StartsWith("http://") ||
url.StartsWith("https://"))
{
Process.Start(new ProcessStartInfo(url)
{
UseShellExecute = true
});
}
}
public string GetLaunchCommand()
{
var command = StartupArgs.LaunchArguments.LaunchCommand;
StartupArgs.LaunchArguments.LaunchCommand = string.Empty;
return command;
}
public void IPCAnnounceStart()
{
IPCServer.Send(new IPCPacket
{
Type = "VRCXLaunch",
MsgType = "VRCXLaunch"
});
}
public void SendIpc(string type, string data)
{
IPCServer.Send(new IPCPacket
{
Type = "VrcxMessage",
MsgType = type,
Data = data
});
}
public string CustomCss()
{
var filePath = Path.Join(Program.AppDataDirectory, "custom.css");
if (File.Exists(filePath))
return File.ReadAllText(filePath);
return string.Empty;
}
public string CustomScript()
{
var filePath = Path.Join(Program.AppDataDirectory, "custom.js");
if (File.Exists(filePath))
return File.ReadAllText(filePath);
return string.Empty;
}
public string CurrentCulture()
{
var culture = CultureInfo.CurrentCulture.ToString();
if (string.IsNullOrEmpty(culture))
culture = "en-US";
return culture;
}
public string CurrentLanguage()
{
return CultureInfo.InstalledUICulture.Name;
}
public string GetVersion()
{
return Program.Version;
}
public bool VrcClosedGracefully()
{
return LogWatcher.Instance.VrcClosedGracefully;
}
public Dictionary<string, int> GetColourBulk(List<object> userIds)
{
var output = new Dictionary<string, int>();
foreach (string userId in userIds)
{
output.Add(userId, GetColourFromUserID(userId));
}
return output;
}
public void SetAppLauncherSettings(bool enabled, bool killOnExit, bool runProcessOnce)
{
AutoAppLaunchManager.Instance.Enabled = enabled;
AutoAppLaunchManager.Instance.KillChildrenOnExit = killOnExit;
AutoAppLaunchManager.Instance.RunProcessOnce = runProcessOnce;
}
public string GetFileBase64(string path)
{
if (File.Exists(path))
{
return Convert.ToBase64String(File.ReadAllBytes(path));
}
return null;
}
public Task<bool> TryOpenInstanceInVrc(string launchUrl)
{
return VRCIPC.Send(launchUrl);
}
}
}