using System; using System.IO; namespace VRCX { public partial class AppApi { public string ReadConfigFile() { var path = GetVRChatAppDataLocation(); var configFile = Path.Join(path, "config.json"); if (!Directory.Exists(path) || !File.Exists(configFile)) { return string.Empty; } var json = File.ReadAllText(configFile); return json; } public void WriteConfigFile(string json) { var path = GetVRChatAppDataLocation(); var configFile = Path.Join(path, "config.json"); File.WriteAllText(configFile, json); } } }