mirror of
https://github.com/MrUnknownDE/VRCX.git
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refactor: app.js (#1291)
* refactor: frontend * Fix avatar gallery sort * Update .NET dependencies * Update npm dependencies electron v37.1.0 * bulkRefreshFriends * fix dark theme * Remove crowdin * Fix config.json dialog not updating * VRCX log file fixes & add Cef log * Remove SharedVariable, fix startup * Revert init theme change * Logging date not working? Fix WinformThemer designer error * Add Cef request hander, no more escaping main page * clean * fix * fix * clean * uh * Apply thememode at startup, fixes random user colours * Split database into files * Instance info remove empty lines * Open external VRC links with VRCX * Electron fixes * fix userdialog style * ohhhh * fix store * fix store * fix: load all group members after kicking a user * fix: world dialog favorite button style * fix: Clear VRCX Cache Timer input value * clean * Fix VR overlay * Fix VR overlay 2 * Fix Discord discord rich presence for RPC worlds * Clean up age verified user tags * Fix playerList being occupied after program reload * no `this` * Fix login stuck loading * writable: false * Hide dialogs on logout * add flush sync option * rm LOGIN event * rm LOGOUT event * remove duplicate event listeners * remove duplicate event listeners * clean * remove duplicate event listeners * clean * fix theme style * fix t * clearable * clean * fix ipcEvent * Small changes * Popcorn Palace support * Remove checkActiveFriends * Clean up * Fix dragEnterCef * Block API requests when not logged in * Clear state on login & logout * Fix worldDialog instances not updating * use <script setup> * Fix avatar change event, CheckGameRunning at startup * Fix image dragging * fix * Remove PWI * fix updateLoop * add webpack-dev-server to dev environment * rm unnecessary chunks * use <script setup> * webpack-dev-server changes * use <script setup> * use <script setup> * Fix UGC text size * Split login event * t * use <script setup> * fix * Update .gitignore and enable checkJs in jsconfig * fix i18n t * use <script setup> * use <script setup> * clean * global types * fix * use checkJs for debugging * Add watchState for login watchers * fix .vue template * type fixes * rm Vue.filter * Cef v138.0.170, VC++ 2022 * Settings fixes * Remove 'USER:CURRENT' * clean up 2FA callbacks * remove userApply * rm i18n import * notification handling to use notification store methods * refactor favorite handling to use favorite store methods and clean up event emissions * refactor moderation handling to use dedicated functions for player moderation events * refactor friend handling to use dedicated functions for friend events * Fix program startup, move lang init * Fix friend state * Fix status change error * Fix user notes diff * fix * rm group event * rm auth event * rm avatar event * clean * clean * getUser * getFriends * getFavoriteWorlds, getFavoriteAvatars * AvatarGalleryUpload btn style & package.json update * Fix friend requests * Apply user * Apply world * Fix note diff * Fix VR overlay * Fixes * Update build scripts * Apply avatar * Apply instance * Apply group * update hidden VRC+ badge * Fix sameInstance "private" * fix 502/504 API errors * fix 502/504 API errors * clean * Fix friend in same instance on orange showing twice in friends list * Add back in broken friend state repair methods * add types --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>
This commit is contained in:
102
src/shared/utils/base/devtool.js
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102
src/shared/utils/base/devtool.js
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@@ -0,0 +1,102 @@
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import { useAvatarStore, useWorldStore } from '../../../stores';
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import { compareUnityVersion } from '../avatar';
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import {
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extractFileId,
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extractFileVersion,
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extractVariantVersion
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} from '../common';
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/**
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*
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* @param {string} input
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* @returns {Promise<string|null>}
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*/
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async function getBundleLocation(input) {
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const worldStore = useWorldStore();
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const avatarStore = useAvatarStore();
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let unityPackage;
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let unityPackages;
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let assetUrl = input;
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let variant = '';
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if (assetUrl) {
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// continue
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} else if (
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avatarStore.avatarDialog.visible &&
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avatarStore.avatarDialog.ref.unityPackages.length > 0
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) {
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unityPackages = avatarStore.avatarDialog.ref.unityPackages;
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for (let i = unityPackages.length - 1; i > -1; i--) {
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unityPackage = unityPackages[i];
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if (
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unityPackage.variant &&
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unityPackage.variant !== 'standard' &&
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unityPackage.variant !== 'security'
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) {
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continue;
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}
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if (
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unityPackage.platform === 'standalonewindows' &&
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compareUnityVersion(unityPackage.unitySortNumber)
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) {
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assetUrl = unityPackage.assetUrl;
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if (unityPackage.variant !== 'standard') {
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variant = unityPackage.variant;
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}
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break;
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}
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}
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} else if (
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avatarStore.avatarDialog.visible &&
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avatarStore.avatarDialog.ref.assetUrl
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) {
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assetUrl = avatarStore.avatarDialog.ref.assetUrl;
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} else if (
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worldStore.worldDialog.visible &&
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worldStore.worldDialog.ref.unityPackages.length > 0
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) {
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unityPackages = worldStore.worldDialog.ref.unityPackages;
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for (let i = unityPackages.length - 1; i > -1; i--) {
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unityPackage = unityPackages[i];
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if (
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unityPackage.platform === 'standalonewindows' &&
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compareUnityVersion(unityPackage.unitySortNumber)
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) {
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assetUrl = unityPackage.assetUrl;
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break;
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}
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}
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} else if (
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worldStore.worldDialog.visible &&
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worldStore.worldDialog.ref.assetUrl
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) {
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assetUrl = worldStore.worldDialog.ref.assetUrl;
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}
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if (!assetUrl) {
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return null;
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}
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const fileId = extractFileId(assetUrl);
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const fileVersion = parseInt(extractFileVersion(assetUrl), 10);
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const variantVersion = parseInt(extractVariantVersion(assetUrl), 10);
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const assetLocation = await AssetBundleManager.GetVRChatCacheFullLocation(
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fileId,
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fileVersion,
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variant,
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variantVersion
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);
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const cacheInfo = await AssetBundleManager.CheckVRChatCache(
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fileId,
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fileVersion,
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variant,
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variantVersion
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);
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let inCache = false;
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if (cacheInfo.Item1 > 0) {
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inCache = true;
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}
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console.log(`InCache: ${inCache}`);
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const fullAssetLocation = `${assetLocation}\\__data`;
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console.log(fullAssetLocation);
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return fullAssetLocation;
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}
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export { getBundleLocation };
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