refactor: dialogs (#1224)

* refactor: dialogs

* fix: storeAvatarImage

* FriendLog.vue

* FriendLog.vue

* FriendLog.vue

* GameLog.vue

* fix: next day button jumping to the wrong date

* sync master

* fix: launchGame

* Notification.vue

* Feed.vue

* Search.vue

* Profile.vue

* PlayerList.vue

* Login.vue

* utils

* update dialog

* del gameLog.pug

* fix

* fix: group role cannot be displayed currently

* fix: "Hide Friends in Same Instance" hides players in unrelated private instances (#1210)

* fix

* fix: "Hide Friends in Same Instance" does not work when "Split Favorite Friends" is enabled

* fix Notification.vue message

* fix: deleteFavoriteNoConfirm

* fix: feed status style

* fix: infinite loading when deleting note

* fix: private players will not be hidden when 'Hide Friends in Same Instance', and 'Hide Friends in Same Instance' will not work when 'Split Favorite Friends'
This commit is contained in:
pa
2025-05-14 19:01:15 +09:00
committed by GitHub
parent 5ca028b30a
commit e792ed481b
130 changed files with 14208 additions and 10462 deletions

View File

@@ -0,0 +1,278 @@
<template>
<div v-show="menuActiveIndex === 'gameLog'" class="x-container">
<data-tables v-loading="gameLogTable.loading" v-bind="gameLogTable" lazy>
<template #tool>
<div style="margin: 0 0 10px; display: flex; align-items: center">
<div style="flex: none; margin-right: 10px; display: flex; align-items: center">
<el-tooltip
placement="bottom"
:content="t('view.feed.favorites_only_tooltip')"
:disabled="hideTooltips">
<el-switch
v-model="gameLogTable.vip"
active-color="#13ce66"
@change="gameLogTableLookup"></el-switch>
</el-tooltip>
</div>
<el-select
v-model="gameLogTable.filter"
multiple
clearable
style="flex: 1"
:placeholder="t('view.game_log.filter_placeholder')"
@change="gameLogTableLookup">
<el-option
v-for="type in [
'Location',
'OnPlayerJoined',
'OnPlayerLeft',
'VideoPlay',
'Event',
'External',
'StringLoad',
'ImageLoad'
]"
:key="type"
:label="t('view.game_log.filters.' + type)"
:value="type"></el-option>
</el-select>
<el-input
v-model="gameLogTable.search"
:placeholder="t('view.game_log.search_placeholder')"
clearable
style="flex: none; width: 150px; margin: 0 10px"
@keyup.native.enter="gameLogTableLookup"
@change="gameLogTableLookup"></el-input>
</div>
</template>
<el-table-column :label="t('table.gameLog.date')" prop="created_at" sortable="custom" width="120">
<template #default="scope">
<el-tooltip placement="right">
<template #content>
<span>{{ scope.row.created_at | formatDate('long') }}</span>
</template>
<span>{{ scope.row.created_at | formatDate('short') }}</span>
</el-tooltip>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.type')" prop="type" width="120">
<template #default="scope">
<el-tooltip placement="right" :open-delay="500" :disabled="hideTooltips">
<template #content>
<span>{{ t('view.game_log.filters.' + scope.row.type) }}</span>
</template>
<span
v-if="scope.row.location && scope.row.type !== 'Location'"
class="x-link"
@click="showWorldDialog(scope.row.location)"
v-text="t('view.game_log.filters.' + scope.row.type)"></span>
<span v-else v-text="t('view.game_log.filters.' + scope.row.type)"></span>
</el-tooltip>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.icon')" prop="isFriend" width="70" align="center">
<template #default="scope">
<template v-if="gameLogIsFriend(scope.row)">
<el-tooltip v-if="gameLogIsFavorite(scope.row)" placement="top" content="Favorite">
<span>⭐</span>
</el-tooltip>
<el-tooltip v-else placement="top" content="Friend">
<span>💚</span>
</el-tooltip>
</template>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.user')" prop="displayName" width="180">
<template #default="scope">
<span
v-if="scope.row.displayName"
class="x-link"
style="padding-right: 10px"
@click="lookupUser(scope.row)"
v-text="scope.row.displayName"></span>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.detail')" prop="data">
<template #default="scope">
<location
v-if="scope.row.type === 'Location'"
:location="scope.row.location"
:hint="scope.row.worldName"
:grouphint="scope.row.groupName"></location>
<location
v-else-if="scope.row.type === 'PortalSpawn'"
:location="scope.row.instanceId"
:hint="scope.row.worldName"
:grouphint="scope.row.groupName"></location>
<template v-else-if="scope.row.type === 'Event'">
<span v-text="scope.row.data"></span>
</template>
<template v-else-if="scope.row.type === 'External'">
<span v-text="scope.row.message"></span>
</template>
<template v-else-if="scope.row.type === 'VideoPlay'">
<span v-if="scope.row.videoId" style="margin-right: 5px">{{ scope.row.videoId }}:</span>
<span v-if="scope.row.videoId === 'LSMedia'" v-text="scope.row.videoName"></span>
<span
v-else-if="scope.row.videoName"
class="x-link"
@click="openExternalLink(scope.row.videoUrl)"
v-text="scope.row.videoName"></span>
<span
v-else
class="x-link"
@click="openExternalLink(scope.row.videoUrl)"
v-text="scope.row.videoUrl"></span>
</template>
<template v-else-if="scope.row.type === 'ImageLoad'">
<span
class="x-link"
@click="openExternalLink(scope.row.resourceUrl)"
v-text="scope.row.resourceUrl"></span>
</template>
<template v-else-if="scope.row.type === 'StringLoad'">
<span
class="x-link"
@click="openExternalLink(scope.row.resourceUrl)"
v-text="scope.row.resourceUrl"></span>
</template>
<template
v-else-if="
scope.row.type === 'Notification' ||
scope.row.type === 'OnPlayerJoined' ||
scope.row.type === 'OnPlayerLeft'
">
</template>
<span v-else class="x-link" v-text="scope.row.data"></span>
</template>
</el-table-column>
<el-table-column :label="t('table.gameLog.action')" width="80" align="right">
<template #default="scope">
<template
v-if="
scope.row.type !== 'OnPlayerJoined' &&
scope.row.type !== 'OnPlayerLeft' &&
scope.row.type !== 'Location' &&
scope.row.type !== 'PortalSpawn'
">
<el-button
v-if="shiftHeld"
style="color: #f56c6c"
type="text"
icon="el-icon-close"
size="mini"
@click="deleteGameLogEntry(scope.row)"></el-button>
<el-button
v-else
type="text"
icon="el-icon-delete"
size="mini"
@click="deleteGameLogEntryPrompt(scope.row)"></el-button>
</template>
<el-tooltip placement="top" :content="t('dialog.previous_instances.info')" :disabled="hideTooltips">
<el-button
v-if="scope.row.type === 'Location'"
type="text"
icon="el-icon-s-data"
size="mini"
@click="showPreviousInstancesInfoDialog(scope.row.location)"></el-button>
</el-tooltip>
</template>
</el-table-column>
</data-tables>
</div>
</template>
<script>
export default {
name: 'GameLogTab'
};
</script>
<script setup>
import { inject, getCurrentInstance } from 'vue';
import { useI18n } from 'vue-i18n-bridge';
import utils from '../../classes/utils';
import database from '../../service/database';
import Location from '../../components/Location.vue';
const { t } = useI18n();
const { $confirm } = getCurrentInstance().proxy;
const showWorldDialog = inject('showWorldDialog');
const openExternalLink = inject('openExternalLink');
const showPreviousInstancesInfoDialog = inject('showPreviousInstancesInfoDialog');
const props = defineProps({
menuActiveIndex: {
type: String,
required: true
},
gameLogTable: {
type: Object,
required: true
},
hideTooltips: {
type: Boolean,
default: false
},
shiftHeld: {
type: Boolean,
default: false
}
});
const emit = defineEmits([
'gameLogTableLookup',
'gameLogIsFriend',
'gameLogIsFavorite',
'lookupUser',
'updateGameLogSessionTable',
'updateSharedFeed'
]);
function gameLogTableLookup() {
emit('gameLogTableLookup');
}
function gameLogIsFriend(row) {
emit('gameLogIsFriend', row);
}
function gameLogIsFavorite(row) {
emit('gameLogIsFavorite', row);
}
function lookupUser(ref) {
emit('lookupUser', ref);
}
function deleteGameLogEntry(row) {
utils.removeFromArray(props.gameLogTable.data, row);
database.deleteGameLogEntry(row);
console.log('deleteGameLogEntry', row);
database.getGamelogDatabase().then((data) => {
emit('updateGameLogSessionTable', data);
emit('updateSharedFeed', true);
});
}
function deleteGameLogEntryPrompt(row) {
$confirm('Continue? Delete Log', 'Confirm', {
confirmButtonText: 'Confirm',
cancelButtonText: 'Cancel',
type: 'info',
callback: (action) => {
if (action === 'confirm') {
deleteGameLogEntry(row);
}
}
});
}
</script>