refactor: dialogs (#1224)

* refactor: dialogs

* fix: storeAvatarImage

* FriendLog.vue

* FriendLog.vue

* FriendLog.vue

* GameLog.vue

* fix: next day button jumping to the wrong date

* sync master

* fix: launchGame

* Notification.vue

* Feed.vue

* Search.vue

* Profile.vue

* PlayerList.vue

* Login.vue

* utils

* update dialog

* del gameLog.pug

* fix

* fix: group role cannot be displayed currently

* fix: "Hide Friends in Same Instance" hides players in unrelated private instances (#1210)

* fix

* fix: "Hide Friends in Same Instance" does not work when "Split Favorite Friends" is enabled

* fix Notification.vue message

* fix: deleteFavoriteNoConfirm

* fix: feed status style

* fix: infinite loading when deleting note

* fix: private players will not be hidden when 'Hide Friends in Same Instance', and 'Hide Friends in Same Instance' will not work when 'Split Favorite Friends'
This commit is contained in:
pa
2025-05-14 19:01:15 +09:00
committed by GitHub
parent 5ca028b30a
commit e792ed481b
130 changed files with 14208 additions and 10462 deletions
+125
View File
@@ -0,0 +1,125 @@
import utils from '../../classes/utils';
function storeAvatarImage(args) {
const refCreatedAt = args.json.versions[0];
const fileCreatedAt = refCreatedAt.created_at;
const fileId = args.params.fileId;
let avatarName = '';
const imageName = args.json.name;
const avatarNameRegex = /Avatar - (.*) - Image -/gi.exec(imageName);
if (avatarNameRegex) {
avatarName = utils.replaceBioSymbols(avatarNameRegex[1]);
}
const ownerId = args.json.ownerId;
const avatarInfo = {
ownerId,
avatarName,
fileCreatedAt
};
window.API.cachedAvatarNames.set(fileId, avatarInfo);
return avatarInfo;
}
function parseAvatarUrl(avatar) {
const url = new URL(avatar);
const urlPath = url.pathname;
if (urlPath.substring(5, 13) === '/avatar/') {
const avatarId = urlPath.substring(13);
return avatarId;
}
// return void 0;
}
function getPlatformInfo(unityPackages) {
var pc = {};
var android = {};
var ios = {};
if (typeof unityPackages === 'object') {
for (var unityPackage of unityPackages) {
if (
unityPackage.variant &&
unityPackage.variant !== 'standard' &&
unityPackage.variant !== 'security'
) {
continue;
}
if (unityPackage.platform === 'standalonewindows') {
if (
unityPackage.performanceRating === 'None' &&
pc.performanceRating
) {
continue;
}
pc = unityPackage;
} else if (unityPackage.platform === 'android') {
if (
unityPackage.performanceRating === 'None' &&
android.performanceRating
) {
continue;
}
android = unityPackage;
} else if (unityPackage.platform === 'ios') {
if (
unityPackage.performanceRating === 'None' &&
ios.performanceRating
) {
continue;
}
ios = unityPackage;
}
}
}
return { pc, android, ios };
}
function compareUnityVersion(unitySortNumber) {
if (!window.API.cachedConfig.sdkUnityVersion) {
console.error('No cachedConfig.sdkUnityVersion');
return false;
}
// 2022.3.6f1 2022 03 06 000
// 2019.4.31f1 2019 04 31 000
// 5.3.4p1 5 03 04 010
// 2019.4.31f1c1 is a thing
var array = window.API.cachedConfig.sdkUnityVersion.split('.');
if (array.length < 3) {
console.error('Invalid cachedConfig.sdkUnityVersion');
return false;
}
var currentUnityVersion = array[0];
currentUnityVersion += array[1].padStart(2, '0');
var indexFirstLetter = array[2].search(/[a-zA-Z]/);
if (indexFirstLetter > -1) {
currentUnityVersion += array[2]
.substr(0, indexFirstLetter)
.padStart(2, '0');
currentUnityVersion += '0';
var letter = array[2].substr(indexFirstLetter, 1);
if (letter === 'p') {
currentUnityVersion += '1';
} else {
// f
currentUnityVersion += '0';
}
currentUnityVersion += '0';
} else {
// just in case
currentUnityVersion += '000';
}
// just in case
currentUnityVersion = currentUnityVersion.replace(/\D/g, '');
if (parseInt(unitySortNumber, 10) <= parseInt(currentUnityVersion, 10)) {
return true;
}
return false;
}
export {
storeAvatarImage,
parseAvatarUrl,
getPlatformInfo,
compareUnityVersion
};