refactor: dialogs (#1224)

* refactor: dialogs

* fix: storeAvatarImage

* FriendLog.vue

* FriendLog.vue

* FriendLog.vue

* GameLog.vue

* fix: next day button jumping to the wrong date

* sync master

* fix: launchGame

* Notification.vue

* Feed.vue

* Search.vue

* Profile.vue

* PlayerList.vue

* Login.vue

* utils

* update dialog

* del gameLog.pug

* fix

* fix: group role cannot be displayed currently

* fix: "Hide Friends in Same Instance" hides players in unrelated private instances (#1210)

* fix

* fix: "Hide Friends in Same Instance" does not work when "Split Favorite Friends" is enabled

* fix Notification.vue message

* fix: deleteFavoriteNoConfirm

* fix: feed status style

* fix: infinite loading when deleting note

* fix: private players will not be hidden when 'Hide Friends in Same Instance', and 'Hide Friends in Same Instance' will not work when 'Split Favorite Friends'
This commit is contained in:
pa
2025-05-14 19:01:15 +09:00
committed by GitHub
parent 5ca028b30a
commit e792ed481b
130 changed files with 14208 additions and 10462 deletions

View File

@@ -0,0 +1,109 @@
<template>
<safe-dialog
class="x-dialog"
:visible.sync="socialStatusDialog.visible"
:title="t('dialog.social_status.header')"
append-to-body
width="400px">
<div v-loading="socialStatusDialog.loading">
<el-collapse style="border: 0">
<el-collapse-item>
<template #title>
<span style="font-size: 16px">{{ t('dialog.social_status.history') }}</span>
</template>
<data-tables
v-bind="socialStatusHistoryTable"
style="cursor: pointer"
@row-click="setSocialStatusFromHistory">
<el-table-column :label="t('table.social_status.no')" prop="no" width="50"></el-table-column>
<el-table-column :label="t('table.social_status.status')" prop="status"></el-table-column>
</data-tables>
</el-collapse-item>
</el-collapse>
<el-select v-model="socialStatusDialog.status" style="display: block; margin-top: 10px">
<el-option :label="t('dialog.user.status.join_me')" value="join me">
<i class="x-user-status joinme"></i> {{ t('dialog.user.status.join_me') }}
</el-option>
<el-option :label="t('dialog.user.status.online')" value="active">
<i class="x-user-status online"></i> {{ t('dialog.user.status.online') }}
</el-option>
<el-option :label="t('dialog.user.status.ask_me')" value="ask me">
<i class="x-user-status askme"></i> {{ t('dialog.user.status.ask_me') }}
</el-option>
<el-option :label="t('dialog.user.status.busy')" value="busy">
<i class="x-user-status busy"></i> {{ t('dialog.user.status.busy') }}
</el-option>
<el-option v-if="API.currentUser.$isModerator" :label="t('dialog.user.status.offline')" value="offline">
<i class="x-user-status offline"></i> {{ t('dialog.user.status.offline') }}
</el-option>
</el-select>
<el-input
v-model="socialStatusDialog.statusDescription"
:placeholder="t('dialog.social_status.status_placeholder')"
maxlength="32"
show-word-limit
style="display: block; margin-top: 10px"></el-input>
</div>
<template #footer>
<el-button type="primary" size="small" :disabled="socialStatusDialog.loading" @click="saveSocialStatus">
{{ t('dialog.social_status.update') }}
</el-button>
</template>
</safe-dialog>
</template>
<script setup>
import { inject, getCurrentInstance } from 'vue';
import { useI18n } from 'vue-i18n-bridge';
import { userRequest } from '../../../api';
const { t } = useI18n();
const { $message } = getCurrentInstance().proxy;
const API = inject('API');
const props = defineProps({
socialStatusDialog: {
type: Object,
required: true
},
socialStatusHistoryTable: {
type: Object,
required: true
}
});
function setSocialStatusFromHistory(val) {
if (val === null) {
return;
}
const D = props.socialStatusDialog;
D.statusDescription = val.status;
}
function saveSocialStatus() {
const D = props.socialStatusDialog;
if (D.loading) {
return;
}
D.loading = true;
userRequest
.saveCurrentUser({
status: D.status,
statusDescription: D.statusDescription
})
.finally(() => {
D.loading = false;
})
.then((args) => {
D.visible = false;
$message({
message: 'Status updated',
type: 'success'
});
return args;
});
}
</script>