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add some table loading spinner
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@@ -73,7 +73,11 @@ export const useSharedFeedStore = defineStore('SharedFeed', () => {
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onPlayerJoining.value = newOnPlayerJoining;
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sharedFeedData.value = sharedFeedData.value.filter(
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(ctx) => ctx.type !== 'OnPlayerJoining' && !ctx.isTraveling
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(ctx) =>
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!(
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ctx.type === 'OnPlayerJoining' ||
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(ctx.type === 'GPS' && ctx.isTraveling)
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)
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);
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sharedFeedData.value.unshift(...onPlayerJoining.value);
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if (sharedFeedData.value.length > maxEntries) {
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