refactor store

This commit is contained in:
pa
2026-03-10 13:55:03 +09:00
parent 2fffadfbcf
commit d7220baaf6
47 changed files with 1993 additions and 1750 deletions
+2 -1
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@@ -19,6 +19,7 @@ import { AppDebug } from '../service/appConfig';
import { database } from '../service/database';
import { patchAvatarFromEvent } from '../queries';
import { processBulk } from '../service/request';
import { applyFavorite } from '../coordinators/favoriteCoordinator';
import { useAdvancedSettingsStore } from './settings/advanced';
import { useAvatarProviderStore } from './avatarProvider';
import { useFavoriteStore } from './favorite';
@@ -114,7 +115,7 @@ export const useAvatarStore = defineStore('Avatar', () => {
listing.displayName = replaceBioSymbols(listing.displayName);
listing.description = replaceBioSymbols(listing.description);
}
favoriteStore.applyFavorite('avatar', ref.id);
applyFavorite('avatar', ref.id);
if (favoriteStore.localAvatarFavoritesList.includes(ref.id)) {
const avatarRef = ref;
favoriteStore.syncLocalAvatarFavoriteRef(avatarRef);
+22 -1188
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File diff suppressed because it is too large Load Diff
+7 -8
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@@ -3,8 +3,6 @@ import { defineStore } from 'pinia';
import { database } from '../service/database';
import { useFriendStore } from './friend';
import { useNotificationStore } from './notification';
import { useSharedFeedStore } from './sharedFeed';
import { useVrcxStore } from './vrcx';
import { watchState } from '../service/watchState';
@@ -12,9 +10,7 @@ import configRepository from '../service/config';
export const useFeedStore = defineStore('Feed', () => {
const friendStore = useFriendStore();
const notificationStore = useNotificationStore();
const vrcxStore = useVrcxStore();
const sharedFeedStore = useSharedFeedStore();
const feedTableData = shallowRef([]);
const feedTable = ref({
@@ -170,9 +166,12 @@ export const useFeedStore = defineStore('Feed', () => {
}
}
function addFeed(feed) {
notificationStore.queueFeedNoty(feed);
sharedFeedStore.addEntry(feed);
/**
* Appends a feed entry to the local table if it passes filters.
* Does NOT trigger notifications or shared feed — that is the caller's responsibility.
* @param {object} feed The feed entry to add.
*/
function addFeedEntry(feed) {
if (
feedTable.value.filter.length > 0 &&
!feedTable.value.filter.includes(feed.type)
@@ -222,6 +221,6 @@ export const useFeedStore = defineStore('Feed', () => {
feedTableData,
initFeedTable,
feedTableLookup,
addFeed
addFeedEntry
};
});
+41 -211
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@@ -1,38 +1,9 @@
import { reactive, ref } from 'vue';
import { defineStore } from 'pinia';
import { toast } from 'vue-sonner';
import {
deleteVRChatCache as _deleteVRChatCache,
isRealInstance
} from '../shared/utils';
import { database } from '../service/database';
import { runGameRunningChangedFlow } from '../coordinators/gameCoordinator';
import { useAdvancedSettingsStore } from './settings/advanced';
import { useAvatarStore } from './avatar';
import { useGameLogStore } from './gameLog';
import { useLaunchStore } from './launch';
import { useLocationStore } from './location';
import { useModalStore } from './modal';
import { useNotificationStore } from './notification';
import { useVrStore } from './vr';
import { useWorldStore } from './world';
import configRepository from '../service/config.js';
import * as workerTimers from 'worker-timers';
export const useGameStore = defineStore('Game', () => {
const advancedSettingsStore = useAdvancedSettingsStore();
const locationStore = useLocationStore();
const notificationStore = useNotificationStore();
const avatarStore = useAvatarStore();
const launchStore = useLaunchStore();
const worldStore = useWorldStore();
const gameLogStore = useGameLogStore();
const vrStore = useVrStore();
const modalStore = useModalStore();
const state = reactive({
lastCrashedTime: null
});
@@ -60,139 +31,13 @@ export const useGameStore = defineStore('Game', () => {
init();
/**
* @param {object} ref Avatar or world reference payload.
*/
async function deleteVRChatCache(ref) {
await _deleteVRChatCache(ref);
getVRChatCacheSize();
worldStore.updateVRChatWorldCache();
avatarStore.updateVRChatAvatarCache();
}
// --- Atomic setters ---
/**
*
* @param {boolean} value Game running flag.
*/
function autoVRChatCacheManagement() {
if (advancedSettingsStore.autoSweepVRChatCache) {
sweepVRChatCache();
}
}
/**
*
*/
async function sweepVRChatCache() {
try {
const output = await AssetBundleManager.SweepCache();
console.log('SweepCache', output);
} catch (e) {
console.error('SweepCache failed', e);
}
if (advancedSettingsStore.isVRChatConfigDialogVisible) {
getVRChatCacheSize();
}
}
/**
*
*/
function checkIfGameCrashed() {
if (!advancedSettingsStore.relaunchVRChatAfterCrash) {
return;
}
const { location } = locationStore.lastLocation;
AppApi.VrcClosedGracefully().then((result) => {
if (result || !isRealInstance(location)) {
return;
}
// check if relaunched less than 2mins ago (prvent crash loop)
if (
state.lastCrashedTime &&
new Date().getTime() - state.lastCrashedTime.getTime() < 120_000
) {
console.log('VRChat was recently crashed, not relaunching');
return;
}
state.lastCrashedTime = new Date();
// wait a bit for SteamVR to potentially close before deciding to relaunch
let restartDelay = 8000;
if (isGameNoVR.value) {
// wait for game to close before relaunching
restartDelay = 2000;
}
workerTimers.setTimeout(
() => restartCrashedGame(location),
restartDelay
);
});
}
/**
* @param {string} location Last known location to relaunch.
*/
function restartCrashedGame(location) {
if (!isGameNoVR.value && !isSteamVRRunning.value) {
console.log("SteamVR isn't running, not relaunching VRChat");
return;
}
AppApi.FocusWindow();
const message = 'VRChat crashed, attempting to rejoin last instance';
toast(message);
const entry = {
created_at: new Date().toJSON(),
type: 'Event',
data: message
};
database.addGamelogEventToDatabase(entry);
notificationStore.queueGameLogNoty(entry);
gameLogStore.addGameLog(entry);
launchStore.launchGame(location, '', isGameNoVR.value);
}
/**
*
*/
async function getVRChatCacheSize() {
VRChatCacheSizeLoading.value = true;
const totalCacheSize = 30;
VRChatTotalCacheSize.value = totalCacheSize;
const usedCacheSize = await AssetBundleManager.GetCacheSize();
VRChatUsedCacheSize.value = (usedCacheSize / 1073741824).toFixed(2);
VRChatCacheSizeLoading.value = false;
}
// use in C#
/**
* @param {boolean} isGameRunningArg Game running flag from IPC.
* @param {boolean} isSteamVRRunningArg SteamVR running flag from IPC.
*/
async function updateIsGameRunning(isGameRunningArg, isSteamVRRunningArg) {
if (advancedSettingsStore.gameLogDisabled) {
return;
}
if (isGameRunningArg !== isGameRunning.value) {
isGameRunning.value = isGameRunningArg;
await runGameRunningChangedFlow(isGameRunningArg);
console.log(new Date(), 'isGameRunning', isGameRunningArg);
}
if (isSteamVRRunningArg !== isSteamVRRunning.value) {
isSteamVRRunning.value = isSteamVRRunningArg;
console.log('isSteamVRRunning:', isSteamVRRunningArg);
}
vrStore.updateOpenVR();
}
// use in C#
/**
* @param {boolean} isHmdAfkArg HMD AFK flag from VR polling.
*/
function updateIsHmdAfk(isHmdAfkArg) {
if (isHmdAfkArg !== isHmdAfk.value) {
isHmdAfk.value = isHmdAfkArg;
console.log('isHmdAfk', isHmdAfkArg);
}
function setIsGameRunning(value) {
isGameRunning.value = value;
}
/**
@@ -203,50 +48,38 @@ export const useGameStore = defineStore('Game', () => {
}
/**
*
* @param {boolean} value SteamVR running flag.
*/
async function checkVRChatDebugLogging() {
if (advancedSettingsStore.gameLogDisabled) {
return;
}
try {
const loggingEnabled =
await getVRChatRegistryKey('LOGGING_ENABLED');
if (
loggingEnabled === null ||
typeof loggingEnabled === 'undefined'
) {
// key not found
return;
}
if (parseInt(loggingEnabled, 10) === 1) {
// already enabled
return;
}
const result = await AppApi.SetVRChatRegistryKey(
'LOGGING_ENABLED',
'1',
4
);
if (!result) {
// failed to set key
modalStore.alert({
description:
'VRCX has noticed VRChat debug logging is disabled. VRCX requires debug logging in order to function correctly. Please enable debug logging in VRChat quick menu settings > debug > enable debug logging, then rejoin the instance or restart VRChat.',
title: 'Enable debug logging'
});
console.error('Failed to enable debug logging', result);
return;
}
modalStore.alert({
description:
'VRCX has noticed VRChat debug logging is disabled and automatically re-enabled it. VRCX requires debug logging in order to function correctly.',
title: 'Enabled debug logging'
});
console.log('Enabled debug logging');
} catch (e) {
console.error(e);
}
function setIsSteamVRRunning(value) {
isSteamVRRunning.value = value;
}
/**
* @param {boolean} value HMD AFK flag.
*/
function setIsHmdAfk(value) {
isHmdAfk.value = value;
}
/**
* @param {Date | null} value Last crashed time.
*/
function setLastCrashedTime(value) {
state.lastCrashedTime = value;
}
// --- Self-contained operations (no cross-store deps) ---
/**
* Fetches VRChat cache size from AssetBundleManager.
*/
async function getVRChatCacheSize() {
VRChatCacheSizeLoading.value = true;
const totalCacheSize = 30;
VRChatTotalCacheSize.value = totalCacheSize;
const usedCacheSize = await AssetBundleManager.GetCacheSize();
VRChatUsedCacheSize.value = (usedCacheSize / 1073741824).toFixed(2);
VRChatCacheSizeLoading.value = false;
}
/**
@@ -271,15 +104,12 @@ export const useGameStore = defineStore('Game', () => {
isSteamVRRunning,
isHmdAfk,
deleteVRChatCache,
sweepVRChatCache,
getVRChatCacheSize,
updateIsGameRunning,
setIsGameRunning,
setIsGameNoVR,
getVRChatRegistryKey,
checkVRChatDebugLogging,
autoVRChatCacheManagement,
checkIfGameCrashed,
updateIsHmdAfk
setIsSteamVRRunning,
setIsHmdAfk,
setLastCrashedTime,
getVRChatCacheSize,
getVRChatRegistryKey
};
});
+6 -5
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@@ -31,6 +31,7 @@ import { useGameStore } from '../game';
import { useGeneralSettingsStore } from '../settings/general';
import { useInstanceStore } from '../instance';
import { useLocationStore } from '../location';
import { runLastLocationResetFlow, runUpdateCurrentUserLocationFlow } from '../../coordinators/locationCoordinator';
import { useModalStore } from '../modal';
import { useNotificationStore } from '../notification';
import { usePhotonStore } from '../photon';
@@ -376,7 +377,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
}
});
locationStore.updateCurrentUserLocation();
runUpdateCurrentUserLocationFlow();
instanceStore.updateCurrentInstanceWorld();
vrStore.updateVRLastLocation();
instanceStore.getCurrentInstanceUserList();
@@ -560,7 +561,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
type: 'LocationDestination',
location: gameLog.location
});
locationStore.lastLocationReset(gameLog.dt);
runLastLocationResetFlow(gameLog.dt);
locationStore.setLastLocationLocation('traveling');
locationStore.setLastLocationDestination(gameLog.location);
locationStore.setLastLocationDestinationTime(
@@ -568,7 +569,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
);
state.lastLocationAvatarList.clear();
instanceStore.removeQueuedInstance(gameLog.location);
locationStore.updateCurrentUserLocation();
runUpdateCurrentUserLocationFlow();
clearNowPlaying();
instanceStore.updateCurrentInstanceWorld();
userStore.applyUserDialogLocation();
@@ -583,7 +584,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
);
const worldName = replaceBioSymbols(gameLog.worldName);
if (gameStore.isGameRunning) {
locationStore.lastLocationReset(gameLog.dt);
runLastLocationResetFlow(gameLog.dt);
clearNowPlaying();
locationStore.setLastLocation({
date: Date.parse(gameLog.dt),
@@ -593,7 +594,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
friendList: new Map()
});
instanceStore.removeQueuedInstance(gameLog.location);
locationStore.updateCurrentUserLocation();
runUpdateCurrentUserLocationFlow();
vrStore.updateVRLastLocation();
instanceStore.updateCurrentInstanceWorld();
userStore.applyUserDialogLocation();
+2 -39
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@@ -1,22 +1,14 @@
import { computed, ref, watch } from 'vue';
import { defineStore } from 'pinia';
import { toast } from 'vue-sonner';
import { useI18n } from 'vue-i18n';
import { instanceRequest, inviteMessagesRequest } from '../api';
import { parseLocation } from '../shared/utils';
import { inviteMessagesRequest } from '../api';
import { useAdvancedSettingsStore } from './settings/advanced';
import { useGameStore } from './game';
import { useInstanceStore } from './instance';
import { useLaunchStore } from './launch';
import { watchState } from '../service/watchState';
export const useInviteStore = defineStore('Invite', () => {
const instanceStore = useInstanceStore();
const gameStore = useGameStore();
const launchStore = useLaunchStore();
const advancedSettingsStore = useAdvancedSettingsStore();
const { t } = useI18n();
const inviteMessageTable = ref({
data: [],
@@ -93,35 +85,7 @@ export const useInviteStore = defineStore('Invite', () => {
});
}
function newInstanceSelfInvite(worldId) {
instanceStore.createNewInstance(worldId).then((args) => {
const location = args?.json?.location;
if (!location) {
toast.error(t('message.instance.create_failed'));
return;
}
// self invite
const L = parseLocation(location);
if (!L.isRealInstance) {
return;
}
if (canOpenInstanceInGame.value) {
const secureOrShortName =
args.json.shortName || args.json.secureName;
launchStore.tryOpenInstanceInVrc(location, secureOrShortName);
return;
}
instanceRequest
.selfInvite({
instanceId: L.instanceId,
worldId: L.worldId
})
.then((args) => {
toast.success(t('message.invite.self_sent'));
return args;
});
});
}
return {
inviteMessageTable,
@@ -129,7 +93,6 @@ export const useInviteStore = defineStore('Invite', () => {
inviteRequestMessageTable,
inviteRequestResponseMessageTable,
refreshInviteMessageTableData,
newInstanceSelfInvite,
canOpenInstanceInGame
};
});
+1 -175
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@@ -1,32 +1,7 @@
import { defineStore } from 'pinia';
import { ref } from 'vue';
import {
getGroupName,
getWorldName,
isRealInstance,
parseLocation
} from '../shared/utils';
import { database } from '../service/database';
import { useAdvancedSettingsStore } from './settings/advanced';
import { useGameLogStore } from './gameLog';
import { useGameStore } from './game';
import { useInstanceStore } from './instance';
import { useNotificationStore } from './notification';
import { usePhotonStore } from './photon';
import { useUserStore } from './user';
import { useVrStore } from './vr';
export const useLocationStore = defineStore('Location', () => {
const advancedSettingsStore = useAdvancedSettingsStore();
const userStore = useUserStore();
const instanceStore = useInstanceStore();
const notificationStore = useNotificationStore();
const gameStore = useGameStore();
const vrStore = useVrStore();
const photonStore = usePhotonStore();
const gameLogStore = useGameLogStore();
const lastLocation = ref({
date: null,
location: '',
@@ -37,153 +12,6 @@ export const useLocationStore = defineStore('Location', () => {
const lastLocationDestination = ref('');
const lastLocationDestinationTime = ref(0);
function updateCurrentUserLocation() {
const ref = userStore.cachedUsers.get(userStore.currentUser.id);
if (typeof ref === 'undefined') {
return;
}
// update cached user with both gameLog and API locations
let currentLocation = userStore.currentUser.$locationTag;
const L = parseLocation(currentLocation);
if (L.isTraveling) {
currentLocation = userStore.currentUser.$travelingToLocation;
}
ref.location = userStore.currentUser.$locationTag;
ref.travelingToLocation = userStore.currentUser.$travelingToLocation;
if (
gameStore.isGameRunning &&
!advancedSettingsStore.gameLogDisabled &&
lastLocation.value.location !== ''
) {
// use gameLog instead of API when game is running
currentLocation = lastLocation.value.location;
if (lastLocation.value.location === 'traveling') {
currentLocation = lastLocationDestination.value;
}
ref.location = lastLocation.value.location;
ref.travelingToLocation = lastLocationDestination.value;
}
ref.$online_for = userStore.currentUser.$online_for;
ref.$offline_for = userStore.currentUser.$offline_for;
ref.$location = parseLocation(currentLocation);
if (!gameStore.isGameRunning || advancedSettingsStore.gameLogDisabled) {
ref.$location_at = userStore.currentUser.$location_at;
ref.$travelingToTime = userStore.currentUser.$travelingToTime;
userStore.applyUserDialogLocation();
instanceStore.applyWorldDialogInstances();
instanceStore.applyGroupDialogInstances();
} else {
ref.$location_at = lastLocation.value.date;
ref.$travelingToTime = lastLocationDestinationTime.value;
userStore.setCurrentUserTravelingToTime(
lastLocationDestinationTime.value
);
}
}
async function setCurrentUserLocation(location, travelingToLocation) {
userStore.setCurrentUserLocationState(location, travelingToLocation);
updateCurrentUserLocation();
// janky gameLog support for Quest
if (gameStore.isGameRunning) {
// with the current state of things, lets not run this if we don't need to
return;
}
const lastLocationArray = await database.lookupGameLogDatabase(
['Location'],
[],
1
);
const lastLocationTemp =
lastLocationArray.length > 0 ? lastLocationArray[0].location : '';
if (lastLocationTemp === location) {
return;
}
lastLocationDestination.value = '';
lastLocationDestinationTime.value = 0;
if (isRealInstance(location)) {
const dt = new Date().toJSON();
const L = parseLocation(location);
lastLocation.value.location = location;
lastLocation.value.date = Date.now();
const entry = {
created_at: dt,
type: 'Location',
location,
worldId: L.worldId,
worldName: await getWorldName(L.worldId),
groupName: await getGroupName(L.groupId),
time: 0
};
database.addGamelogLocationToDatabase(entry);
notificationStore.queueGameLogNoty(entry);
gameLogStore.addGameLog(entry);
instanceStore.addInstanceJoinHistory(location, dt);
userStore.applyUserDialogLocation();
instanceStore.applyWorldDialogInstances();
instanceStore.applyGroupDialogInstances();
} else {
lastLocation.value.location = '';
lastLocation.value.date = null;
}
}
function lastLocationReset(gameLogDate) {
let dateTime = gameLogDate;
if (!gameLogDate) {
dateTime = new Date().toJSON();
}
const dateTimeStamp = Date.parse(dateTime);
photonStore.resetLocationPhotonState();
const playerList = Array.from(lastLocation.value.playerList.values());
const dataBaseEntries = [];
for (const ref of playerList) {
const entry = {
created_at: dateTime,
type: 'OnPlayerLeft',
displayName: ref.displayName,
location: lastLocation.value.location,
userId: ref.userId,
time: dateTimeStamp - ref.joinTime
};
dataBaseEntries.unshift(entry);
gameLogStore.addGameLog(entry);
}
database.addGamelogJoinLeaveBulk(dataBaseEntries);
if (lastLocation.value.date !== null && lastLocation.value.date > 0) {
const update = {
time: dateTimeStamp - lastLocation.value.date,
created_at: new Date(lastLocation.value.date).toJSON()
};
database.updateGamelogLocationTimeToDatabase(update);
}
lastLocationDestination.value = '';
lastLocationDestinationTime.value = 0;
lastLocation.value = {
date: 0,
location: '',
name: '',
playerList: new Map(),
friendList: new Map()
};
updateCurrentUserLocation();
instanceStore.updateCurrentInstanceWorld();
vrStore.updateVRLastLocation();
instanceStore.getCurrentInstanceUserList();
gameLogStore.resetLastMediaUrls();
userStore.applyUserDialogLocation();
instanceStore.applyWorldDialogInstances();
instanceStore.applyGroupDialogInstances();
}
/**
* @param {{date: number|null, location: string, name: string, playerList: Map<any, any>, friendList: Map<any, any>}} value
*/
@@ -216,12 +44,10 @@ export const useLocationStore = defineStore('Location', () => {
lastLocation,
lastLocationDestination,
lastLocationDestinationTime,
updateCurrentUserLocation,
setCurrentUserLocation,
lastLocationReset,
setLastLocation,
setLastLocationLocation,
setLastLocationDestination,
setLastLocationDestinationTime
};
});
+4 -42
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@@ -1,13 +1,11 @@
import { reactive, ref, watch } from 'vue';
import { defineStore } from 'pinia';
import { avatarModerationRequest, playerModerationRequest } from '../api';
import { useAvatarStore } from './avatar';
import { playerModerationRequest } from '../api';
import { useUserStore } from './user';
import { watchState } from '../service/watchState';
export const useModerationStore = defineStore('Moderation', () => {
const avatarStore = useAvatarStore();
const userStore = useUserStore();
const cachedPlayerModerations = reactive(new Map());
@@ -37,9 +35,6 @@ export const useModerationStore = defineStore('Moderation', () => {
cachedPlayerModerationsUserIds.clear();
playerModerationTable.value.loading = false;
playerModerationTable.value.data = [];
if (isLoggedIn) {
refreshPlayerModerations();
}
},
{ flush: 'sync' }
);
@@ -178,41 +173,7 @@ export const useModerationStore = defineStore('Moderation', () => {
}
}
async function refreshPlayerModerations() {
if (playerModerationTable.value.loading) {
return;
}
playerModerationTable.value.loading = true;
expirePlayerModerations();
Promise.all([
playerModerationRequest.getPlayerModerations(),
avatarModerationRequest.getAvatarModerations()
])
.finally(() => {
playerModerationTable.value.loading = false;
})
.then((res) => {
// TODO: compare with cachedAvatarModerations
avatarStore.resetCachedAvatarModerations();
if (res[1]?.json) {
for (const json of res[1].json) {
avatarStore.applyAvatarModeration(json);
}
}
if (res[0]?.json) {
for (let json of res[0].json) {
applyPlayerModeration(json);
}
}
deleteExpiredPlayerModerations();
})
.catch((error) => {
console.error(
'Failed to load player/avatar moderations:',
error
);
});
}
/**
* Get user moderations
@@ -257,7 +218,8 @@ export const useModerationStore = defineStore('Moderation', () => {
cachedPlayerModerationsUserIds,
playerModerationTable,
refreshPlayerModerations,
expirePlayerModerations,
deleteExpiredPlayerModerations,
applyPlayerModeration,
handlePlayerModerationDelete,
getUserModerations
+2
View File
@@ -1,3 +1,5 @@
// @deprecated
// This store is no longer maintained.
import { computed, reactive, ref } from 'vue';
import { defineStore } from 'pinia';
import { toast } from 'vue-sonner';
+4 -2
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@@ -4,6 +4,8 @@ import { watch } from 'vue';
import { database } from '../service/database';
import { groupRequest } from '../api';
import { runRefreshFriendsListFlow } from '../coordinators/friendSyncCoordinator';
import { runUpdateIsGameRunningFlow } from '../coordinators/gameCoordinator';
import { runRefreshPlayerModerationsFlow } from '../coordinators/moderationCoordinator';
import { useAuthStore } from './auth';
import { useDiscordPresenceSettingsStore } from './settings/discordPresence';
import { useFriendStore } from './friend';
@@ -82,7 +84,7 @@ export const useUpdateLoopStore = defineStore('UpdateLoop', () => {
new Date(userStore.currentUser.last_activity) >
new Date(Date.now() - 3600 * 1000) // 1hour
) {
moderationStore.refreshPlayerModerations();
runRefreshPlayerModerationsFlow();
}
}
if (--state.nextGroupInstanceRefresh <= 0) {
@@ -133,7 +135,7 @@ export const useUpdateLoopStore = defineStore('UpdateLoop', () => {
}
if (LINUX && --state.nextGameRunningCheck <= 0) {
state.nextGameRunningCheck = 1;
gameStore.updateIsGameRunning(
await runUpdateIsGameRunningFlow(
await AppApi.IsGameRunning(),
await AppApi.IsSteamVRRunning()
);
+5 -3
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@@ -41,7 +41,9 @@ import { AppDebug } from '../service/appConfig';
import { database } from '../service/database';
import { patchUserFromEvent } from '../queries';
import { runHandleUserUpdateFlow } from '../coordinators/userEventCoordinator';
import { runUpdateCurrentUserLocationFlow } from '../coordinators/locationCoordinator';
import { runUpdateFriendFlow } from '../coordinators/friendPresenceCoordinator';
import { applyFavorite } from '../coordinators/favoriteCoordinator';
import { useAppearanceSettingsStore } from './settings/appearance';
import { useAuthStore } from './auth';
import { useAvatarStore } from './avatar';
@@ -424,7 +426,7 @@ export const useUserStore = defineStore('User', () => {
} else {
ref.$travelingToLocation = presence.travelingToWorld;
}
locationStore.updateCurrentUserLocation();
runUpdateCurrentUserLocationFlow();
}
const robotUrl = `${AppDebug.endpointDomain}/file/file_0e8c4e32-7444-44ea-ade4-313c010d4bae/1/file`;
@@ -546,7 +548,7 @@ export const useUserStore = defineStore('User', () => {
if (ref.status) {
currentUser.value.status = ref.status;
}
locationStore.updateCurrentUserLocation();
runUpdateCurrentUserLocationFlow();
}
// add user ref to playerList, friendList, photonLobby, photonLobbyCurrent
const playerListRef = locationStore.lastLocation.playerList.get(ref.id);
@@ -586,7 +588,7 @@ export const useUserStore = defineStore('User', () => {
if (ref.state === 'online') {
runUpdateFriendFlow(ref.id, ref.state); // online/offline
}
favoriteStore.applyFavorite('friend', ref.id);
applyFavorite('friend', ref.id);
friendStore.userOnFriend(ref);
const D = userDialog.value;
if (D.visible && D.id === ref.id) {
+1 -1
View File
@@ -181,7 +181,7 @@ export const useVrStore = defineStore('Vr', () => {
newState.overlayHand
);
if (!newState.active) {
gameStore.updateIsHmdAfk(false);
gameStore.setIsHmdAfk(false);
}
if (LINUX) {
+6 -2
View File
@@ -22,6 +22,10 @@ import { refreshCustomScript } from '../shared/utils/base/ui';
import { useAdvancedSettingsStore } from './settings/advanced';
import { useAvatarProviderStore } from './avatarProvider';
import { useAvatarStore } from './avatar';
import {
addLocalWorldFavorite,
addLocalAvatarFavorite
} from '../coordinators/favoriteCoordinator';
import { useFavoriteStore } from './favorite';
import { useFriendStore } from './friend';
import { useGalleryStore } from './gallery';
@@ -686,7 +690,7 @@ export const useVrcxStore = defineStore('Vrcx', () => {
}
queryRequest.fetch('world', { worldId: id }).then(() => {
searchStore.directAccessWorld(id);
favoriteStore.addLocalWorldFavorite(id, group);
addLocalWorldFavorite(id, group);
});
break;
case 'local-favorite-avatar':
@@ -698,7 +702,7 @@ export const useVrcxStore = defineStore('Vrcx', () => {
}
avatarRequest.getAvatar({ avatarId: avatarIdFav }).then(() => {
avatarStore.showAvatarDialog(avatarIdFav);
favoriteStore.addLocalAvatarFavorite(
addLocalAvatarFavorite(
avatarIdFav,
avatarGroup
);
+2 -1
View File
@@ -18,6 +18,7 @@ import { instanceRequest, queryRequest, worldRequest } from '../api';
import { database } from '../service/database';
import { patchWorldFromEvent } from '../queries';
import { processBulk } from '../service/request';
import { applyFavorite } from '../coordinators/favoriteCoordinator';
import { useFavoriteStore } from './favorite';
import { useInstanceStore } from './instance';
import { useLocationStore } from './location';
@@ -275,7 +276,7 @@ export const useWorldStore = defineStore('World', () => {
Object.assign(ref, json);
}
ref.$isLabs = ref.tags.includes('system_labs');
favoriteStore.applyFavorite('world', ref.id);
applyFavorite('world', ref.id);
const userDialog = userStore.userDialog;
if (userDialog.visible && userDialog.$location.worldId === ref.id) {
userStore.applyUserDialogLocation();