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Merge overlays, move overlay to separate process (#44)
* refactor: merge two overlay offScreenBrowser into one * Electron support for shared overlay * Separate overlay into its own process * fix: invalid overlay texture size * Handle duplicate processes * Remove logging --------- Co-authored-by: pa <maplenagisa@gmail.com> Co-authored-by: rs189 <35667100+rs189@users.noreply.github.com>
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@@ -131,8 +131,7 @@ export const useUpdateLoopStore = defineStore('UpdateLoop', () => {
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state.nextGameRunningCheck = 1;
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gameStore.updateIsGameRunning(
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await AppApi.IsGameRunning(),
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await AppApi.IsSteamVRRunning(),
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false
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await AppApi.IsSteamVRRunning()
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);
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vrStore.vrInit(); // TODO: make this event based
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}
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