Merge overlays, move overlay to separate process (#44)

* refactor: merge two overlay offScreenBrowser into one

* Electron support for shared overlay

* Separate overlay into its own process

* fix: invalid overlay texture size

* Handle duplicate processes

* Remove logging

---------

Co-authored-by: pa <maplenagisa@gmail.com>
Co-authored-by: rs189 <35667100+rs189@users.noreply.github.com>
This commit is contained in:
Natsumi
2026-01-12 11:31:10 +13:00
committed by Natsumi
parent 9135adf6d1
commit d2fd205476
41 changed files with 1122 additions and 2108 deletions

View File

@@ -23,7 +23,6 @@ namespace VRCX
{
var isGameRunning = false;
var isSteamVRRunning = false;
var isHmdAfk = false;
if (ProcessMonitor.Instance.IsProcessRunning("VRChat"))
isGameRunning = true;
@@ -31,12 +30,9 @@ namespace VRCX
if (ProcessMonitor.Instance.IsProcessRunning("vrserver"))
isSteamVRRunning = true;
if (Program.VRCXVRInstance != null)
isHmdAfk = Program.VRCXVRInstance.IsHmdAfk;
// TODO: fix this throwing an exception for being called before the browser is ready. somehow it gets past the checks
if (MainForm.Instance?.Browser != null && !MainForm.Instance.Browser.IsLoading && MainForm.Instance.Browser.CanExecuteJavascriptInMainFrame)
MainForm.Instance.Browser.ExecuteScriptAsync("window?.$pinia?.game.updateIsGameRunning", isGameRunning, isSteamVRRunning, isHmdAfk);
MainForm.Instance.Browser.ExecuteScriptAsync("window?.$pinia?.game.updateIsGameRunning", isGameRunning, isSteamVRRunning);
}
public override bool IsGameRunning()