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Fix overlay fps, add capacity hard cap
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@@ -212,14 +212,9 @@ namespace VRCX
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}
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}
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public void StartVR()
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public void SetVR(bool active, bool hmdOverlay, bool wristOverlay)
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{
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VRCXVR.Instance.SetActive(true);
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}
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public void StopVR()
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{
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VRCXVR.Instance.SetActive(false);
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VRCXVR.Instance.SetActive(active, hmdOverlay, wristOverlay);
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}
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public void RefreshVR()
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