Fix current user instance timer when game is running elsewhere

This commit is contained in:
Natsumi
2023-09-06 18:05:51 +12:00
parent dc56d7313a
commit bd5bc99f48
2 changed files with 24 additions and 15 deletions

View File

@@ -122,7 +122,7 @@ html
img(v-lazy="userImage(API.currentUser)")
.detail
span.name(v-text="API.currentUser.displayName" :style="{'color':API.currentUser.$userColour}")
location.extra(v-if="isGameRunning" :location="lastLocation.location" :traveling="lastLocationDestination" :link="false")
location.extra(v-if="isGameRunning && !gameLogDisabled" :location="lastLocation.location" :traveling="lastLocationDestination" :link="false")
location.extra(v-else-if="isRealInstance(API.currentUser.$locationTag) || isRealInstance(API.currentUser.$travelingToLocation)" :location="API.currentUser.$locationTag" :traveling="API.currentUser.$travelingToLocation" :link="false")
span.extra(v-else v-text="API.currentUser.statusDescription")
.x-friend-group.x-link(@click="isFriendsGroup0 = !isFriendsGroup0" v-show="friendsGroup0.length")