This commit is contained in:
Natsumi
2025-09-26 05:27:18 +12:00
parent 001a79b83c
commit b0517237ed
8 changed files with 46 additions and 95 deletions

View File

@@ -368,10 +368,10 @@
@change="onFileChangeAvatarGallery" />
<el-button
v-if="avatarDialog.ref.authorId === currentUser.id"
:disabled="!!avatarDialog.galleryLoading"
:disabled="avatarDialog.galleryLoading"
size="small"
:icon="Upload"
:loading="!!avatarDialog.galleryLoading"
:loading="avatarDialog.galleryLoading"
style="margin-left: 5px"
@click="displayAvatarGalleryUpload"
>{{ t('dialog.screenshot_metadata.upload') }}</el-button

View File

@@ -887,7 +887,7 @@
trigger="click"
size="small"
style="margin-right: 5px"
:disabled="isGroupMembersLoading || !!groupDialog.memberSearch.length">
:disabled="isGroupMembersLoading || groupDialog.memberSearch.length > 0">
<el-button size="small" @click.stop>
<span
>{{ t(groupDialog.memberSortOrder.name) }}
@@ -909,7 +909,7 @@
trigger="click"
size="small"
style="margin-right: 5px"
:disabled="isGroupMembersLoading || !!groupDialog.memberSearch.length">
:disabled="isGroupMembersLoading || groupDialog.memberSearch.length > 0">
<el-button size="small" @click.stop>
<span
>{{ t(groupDialog.memberFilter.name) }}

View File

@@ -107,14 +107,7 @@
import configRepository from '../../service/config';
import { checkCanInvite, getLaunchURL, isRealInstance, parseLocation } from '../../shared/utils';
import { getNextDialogIndex } from '../../shared/utils/base/ui';
import {
useFriendStore,
useInviteStore,
useInstanceStore,
useLaunchStore,
useLocationStore,
useGameStore
} from '../../stores';
import { useFriendStore, useInviteStore, useLaunchStore, useLocationStore, useGameStore } from '../../stores';
import InviteDialog from './InviteDialog/InviteDialog.vue';
const { t } = useI18n();
@@ -124,7 +117,6 @@
const { launchGame, tryOpenInstanceInVrc } = useLaunchStore();
const { launchDialogData } = storeToRefs(useLaunchStore());
const { showPreviousInstancesInfoDialog } = useInstanceStore();
const { canOpenInstanceInGame } = useInviteStore();
const { isGameRunning } = storeToRefs(useGameStore());