Linux: SteamVR overlay support (#1299)

* fix: open folder and select item on linux

* feat: linux wrist overlay

* feat: linux hmd overlay

* feat: replace unix sockets with shm on linux

* fix: reduce linux wrist overlay fps

* fix: hide electron offscreen windows

* fix: destroy electron offscreen windows when not in use

* fix: open folder and select item on linux

* feat: cpu, uptime and device monitoring on linux

* feat: native wayland gl context with x11 fallback on linux

* fix: use platform agnostic wording for common folders

* fix: crash dumps folder button on linux

* fix: enable missing VR notification options on linux

* fix: update cef, eslint config to include updated AppApiVr names

* merge: rebase linux VR changes to upstream

* Clean up

* Load custom file contents rather than path

Fixes loading custom file in debug mode

* fix: call SetVR on linux as well

* fix: AppApiVrElectron init, properly create and dispose of shm

* Handle avatar history error

* Lint

* Change overlay dispose logic

* macOS DOTNET_ROOT

* Remove moving dotnet bin

* Fix

* fix: init overlay on SteamVR restart

* Fix fetching empty instance, fix user dialog not fetching

* Trim direct access inputs

* Make icon higher res, because mac build would fail 😂

* macOS fixes

* will it build? that's the question

* fix: ensure offscreen windows are ready before vrinit

* will it build? that's the question

* will it build? that's the question

* meow

* one, more, time

* Fix crash and overlay ellipsis

* a

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
This commit is contained in:
rs189
2025-07-19 09:07:43 +09:00
committed by GitHub
parent 53723d37b0
commit a2dc6ba9a4
53 changed files with 10555 additions and 7865 deletions

View File

@@ -24,10 +24,9 @@ namespace VRCX
public static string Version { get; private set; }
public static bool LaunchDebug;
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
#if !LINUX
public static VRCXVRInterface VRCXVRInstance { get; private set; }
#endif
public static AppApi AppApiInstance { get; private set; }
public static AppApiVr AppApiVrInstance { get; private set; }
private static void SetProgramDirectories()
{
@@ -74,7 +73,7 @@ namespace VRCX
try
{
var versionFile = File.ReadAllText(Path.Join(BaseDirectory, "Version")).Trim();
// look for trailing git hash "-22bcd96" to indicate nightly build
var version = versionFile.Split('-');
if (version.Length > 0 && version[^1].Length == 7)
@@ -234,7 +233,8 @@ namespace VRCX
SQLiteLegacy.Instance.Init();
AppApiInstance = new AppApiCef();
AppApiVr.Instance.Init();
AppApiVrInstance = new AppApiVrCef();
AppApiVrInstance.Init();
ProcessMonitor.Instance.Init();
Discord.Instance.Init();
WebApi.Instance.Init();
@@ -246,7 +246,7 @@ namespace VRCX
if (VRCXStorage.Instance.Get("VRCX_DisableVrOverlayGpuAcceleration") == "true")
VRCXVRInstance = new VRCXVRLegacy();
else
VRCXVRInstance = new VRCXVR();
VRCXVRInstance = new VRCXVRCef();
VRCXVRInstance.Init();
Application.Run(new MainForm());
@@ -260,7 +260,7 @@ namespace VRCX
WebApi.Instance.Exit();
Discord.Instance.Exit();
SystemMonitor.Instance.Exit();
SystemMonitorCef.Instance.Exit();
VRCXStorage.Instance.Save();
SQLiteLegacy.Instance.Exit();
ProcessMonitor.Instance.Exit();
@@ -285,6 +285,9 @@ namespace VRCX
AppApiInstance = new AppApiElectron();
// ProcessMonitor.Instance.Init();
VRCXVRInstance = new VRCXVRElectron();
VRCXVRInstance.Init();
}
#endif
}