mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-20 23:33:50 +02:00
Linux: SteamVR overlay support (#1299)
* fix: open folder and select item on linux * feat: linux wrist overlay * feat: linux hmd overlay * feat: replace unix sockets with shm on linux * fix: reduce linux wrist overlay fps * fix: hide electron offscreen windows * fix: destroy electron offscreen windows when not in use * fix: open folder and select item on linux * feat: cpu, uptime and device monitoring on linux * feat: native wayland gl context with x11 fallback on linux * fix: use platform agnostic wording for common folders * fix: crash dumps folder button on linux * fix: enable missing VR notification options on linux * fix: update cef, eslint config to include updated AppApiVr names * merge: rebase linux VR changes to upstream * Clean up * Load custom file contents rather than path Fixes loading custom file in debug mode * fix: call SetVR on linux as well * fix: AppApiVrElectron init, properly create and dispose of shm * Handle avatar history error * Lint * Change overlay dispose logic * macOS DOTNET_ROOT * Remove moving dotnet bin * Fix * fix: init overlay on SteamVR restart * Fix fetching empty instance, fix user dialog not fetching * Trim direct access inputs * Make icon higher res, because mac build would fail 😂 * macOS fixes * will it build? that's the question * fix: ensure offscreen windows are ready before vrinit * will it build? that's the question * will it build? that's the question * meow * one, more, time * Fix crash and overlay ellipsis * a --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>
This commit is contained in:
792
Dotnet/Overlay/Cef/VRCXVRLegacy.cs
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792
Dotnet/Overlay/Cef/VRCXVRLegacy.cs
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@@ -0,0 +1,792 @@
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// Copyright(c) 2019-2025 pypy, Natsumi and individual contributors.
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// All rights reserved.
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using CefSharp;
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using NLog;
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using SharpDX;
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using SharpDX.Direct3D11;
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using SharpDX.DXGI;
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using Valve.VR;
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using Device = SharpDX.Direct3D11.Device;
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namespace VRCX
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{
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public class VRCXVRLegacy : VRCXVRInterface
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{
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public static VRCXVRInterface Instance;
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private static readonly Logger logger = LogManager.GetCurrentClassLogger();
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private static readonly float[] _rotation = { 0f, 0f, 0f };
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private static readonly float[] _translation = { 0f, 0f, 0f };
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private static readonly float[] _translationLeft = { -7f / 100f, -5f / 100f, 6f / 100f };
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private static readonly float[] _translationRight = { 7f / 100f, -5f / 100f, 6f / 100f };
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private static readonly float[] _rotationLeft = { 90f * (float)(Math.PI / 180f), 90f * (float)(Math.PI / 180f), -90f * (float)(Math.PI / 180f) };
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private static readonly float[] _rotationRight = { -90f * (float)(Math.PI / 180f), -90f * (float)(Math.PI / 180f), -90f * (float)(Math.PI / 180f) };
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private static OffScreenBrowserLegacy _wristOverlay;
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private static OffScreenBrowserLegacy _hmdOverlay;
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private readonly List<string[]> _deviceList;
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private readonly ReaderWriterLockSlim _deviceListLock;
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private bool _active;
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private Device _device;
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private bool _hmdOverlayActive;
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private bool _menuButton;
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private int _overlayHand;
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private Texture2D _texture1;
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private Texture2D _texture2;
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private Thread _thread;
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private bool _wristOverlayActive;
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private DateTime _nextOverlayUpdate;
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static VRCXVRLegacy()
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{
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Instance = new VRCXVRLegacy();
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}
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public VRCXVRLegacy()
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{
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_deviceListLock = new ReaderWriterLockSlim();
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_deviceList = new List<string[]>();
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_thread = new Thread(ThreadLoop)
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{
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IsBackground = true
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};
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}
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// NOTE
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// 메모리 릭 때문에 미리 생성해놓고 계속 사용함
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public override void Init()
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{
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_thread.Start();
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}
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public override void Exit()
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{
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var thread = _thread;
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_thread = null;
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thread?.Interrupt();
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thread?.Join();
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}
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public override void Restart()
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{
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Exit();
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Instance = new VRCXVRLegacy();
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Instance.Init();
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MainForm.Instance.Browser.ExecuteScriptAsync("console.log('VRCXVR Restarted');");
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}
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private void SetupTextures()
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{
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Factory f = new Factory1();
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_device = new Device(f.GetAdapter(OpenVR.System.GetD3D9AdapterIndex()),
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DeviceCreationFlags.SingleThreaded | DeviceCreationFlags.BgraSupport);
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_texture1?.Dispose();
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_texture1 = new Texture2D(
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_device,
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new Texture2DDescription
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{
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Width = 512,
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Height = 512,
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MipLevels = 1,
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ArraySize = 1,
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Format = Format.B8G8R8A8_UNorm,
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SampleDescription = new SampleDescription(1, 0),
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Usage = ResourceUsage.Dynamic,
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BindFlags = BindFlags.ShaderResource,
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CpuAccessFlags = CpuAccessFlags.Write
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}
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);
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_texture2?.Dispose();
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_texture2 = new Texture2D(
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_device,
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new Texture2DDescription
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{
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Width = 1024,
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Height = 1024,
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MipLevels = 1,
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ArraySize = 1,
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Format = Format.B8G8R8A8_UNorm,
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SampleDescription = new SampleDescription(1, 0),
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Usage = ResourceUsage.Dynamic,
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BindFlags = BindFlags.ShaderResource,
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CpuAccessFlags = CpuAccessFlags.Write
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}
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);
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}
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private void ThreadLoop()
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{
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var active = false;
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var e = new VREvent_t();
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var nextInit = DateTime.MinValue;
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var nextDeviceUpdate = DateTime.MinValue;
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_nextOverlayUpdate = DateTime.MinValue;
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var overlayIndex = OpenVR.k_unTrackedDeviceIndexInvalid;
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var overlayVisible1 = false;
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var overlayVisible2 = false;
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var dashboardHandle = 0UL;
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var overlayHandle1 = 0UL;
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var overlayHandle2 = 0UL;
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_wristOverlay = new OffScreenBrowserLegacy(
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"file://vrcx/vr.html?1",
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512,
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512
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);
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_hmdOverlay = new OffScreenBrowserLegacy(
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"file://vrcx/vr.html?2",
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1024,
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1024
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);
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while (_thread != null)
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{
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if (_wristOverlayActive)
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_wristOverlay.RenderToTexture(_texture1);
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if (_hmdOverlayActive)
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_hmdOverlay.RenderToTexture(_texture2);
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try
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{
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Thread.Sleep(32);
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}
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catch (ThreadInterruptedException)
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{
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}
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if (_active)
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{
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var system = OpenVR.System;
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if (system == null)
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{
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if (DateTime.UtcNow.CompareTo(nextInit) <= 0)
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{
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continue;
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}
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var _err = EVRInitError.None;
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system = OpenVR.Init(ref _err, EVRApplicationType.VRApplication_Background);
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nextInit = DateTime.UtcNow.AddSeconds(5);
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if (system == null)
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{
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continue;
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}
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active = true;
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SetupTextures();
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}
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while (system.PollNextEvent(ref e, (uint)Marshal.SizeOf(e)))
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{
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var type = (EVREventType)e.eventType;
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if (type == EVREventType.VREvent_Quit)
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{
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active = false;
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IsHmdAfk = false;
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OpenVR.Shutdown();
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nextInit = DateTime.UtcNow.AddSeconds(10);
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system = null;
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break;
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}
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}
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if (system != null)
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{
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if (DateTime.UtcNow.CompareTo(nextDeviceUpdate) >= 0)
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{
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overlayIndex = OpenVR.k_unTrackedDeviceIndexInvalid;
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UpdateDevices(system, ref overlayIndex);
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if (overlayIndex != OpenVR.k_unTrackedDeviceIndexInvalid)
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{
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_nextOverlayUpdate = DateTime.UtcNow.AddSeconds(10);
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}
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nextDeviceUpdate = DateTime.UtcNow.AddSeconds(0.1);
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}
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var overlay = OpenVR.Overlay;
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if (overlay != null)
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{
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var dashboardVisible = overlay.IsDashboardVisible();
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var err = ProcessDashboard(overlay, ref dashboardHandle, dashboardVisible);
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if (err != EVROverlayError.None &&
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dashboardHandle != 0)
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{
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overlay.DestroyOverlay(dashboardHandle);
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dashboardHandle = 0;
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logger.Error(err);
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}
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err = ProcessOverlay1(overlay, ref overlayHandle1, ref overlayVisible1, dashboardVisible, overlayIndex);
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if (err != EVROverlayError.None &&
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overlayHandle1 != 0)
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{
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overlay.DestroyOverlay(overlayHandle1);
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overlayHandle1 = 0;
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logger.Error(err);
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}
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err = ProcessOverlay2(overlay, ref overlayHandle2, ref overlayVisible2, dashboardVisible);
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if (err != EVROverlayError.None &&
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overlayHandle2 != 0)
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{
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overlay.DestroyOverlay(overlayHandle2);
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overlayHandle2 = 0;
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logger.Error(err);
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}
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}
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}
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}
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else if (active)
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{
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active = false;
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IsHmdAfk = false;
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OpenVR.Shutdown();
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_deviceListLock.EnterWriteLock();
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try
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{
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_deviceList.Clear();
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}
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finally
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{
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_deviceListLock.ExitWriteLock();
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}
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}
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}
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_hmdOverlay?.Dispose();
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_wristOverlay?.Dispose();
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_texture2?.Dispose();
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_texture1?.Dispose();
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_device?.Dispose();
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}
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public override void SetActive(bool active, bool hmdOverlay, bool wristOverlay, bool menuButton, int overlayHand)
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{
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_active = active;
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_hmdOverlayActive = hmdOverlay;
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_wristOverlayActive = wristOverlay;
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_menuButton = menuButton;
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_overlayHand = overlayHand;
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}
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public override void Refresh()
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{
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_wristOverlay.Reload();
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_hmdOverlay.Reload();
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}
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public override string[][] GetDevices()
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{
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_deviceListLock.EnterReadLock();
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try
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{
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return _deviceList.ToArray();
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}
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finally
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{
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_deviceListLock.ExitReadLock();
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}
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}
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private void UpdateDevices(CVRSystem system, ref uint overlayIndex)
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{
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_deviceListLock.EnterWriteLock();
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try
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{
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_deviceList.Clear();
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}
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finally
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{
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_deviceListLock.ExitWriteLock();
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}
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var sb = new StringBuilder(256);
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var state = new VRControllerState_t();
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var poses = new TrackedDevicePose_t[OpenVR.k_unMaxTrackedDeviceCount];
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system.GetDeviceToAbsoluteTrackingPose(ETrackingUniverseOrigin.TrackingUniverseStanding, 0, poses);
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for (var i = 0u; i < OpenVR.k_unMaxTrackedDeviceCount; ++i)
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{
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var devClass = system.GetTrackedDeviceClass(i);
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switch (devClass)
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{
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case ETrackedDeviceClass.HMD:
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var success = system.GetControllerState(i, ref state, (uint)Marshal.SizeOf(state));
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if (!success)
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break; // this fails while SteamVR overlay is open
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var prox = state.ulButtonPressed & (1UL << ((int)EVRButtonId.k_EButton_ProximitySensor));
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var isHmdAfk = prox == 0;
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if (isHmdAfk != IsHmdAfk)
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{
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IsHmdAfk = isHmdAfk;
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Program.AppApiInstance.CheckGameRunning();
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}
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var headsetErr = ETrackedPropertyError.TrackedProp_Success;
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var headsetBatteryPercentage = system.GetFloatTrackedDeviceProperty(i, ETrackedDeviceProperty.Prop_DeviceBatteryPercentage_Float, ref headsetErr);
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if (headsetErr != ETrackedPropertyError.TrackedProp_Success)
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{
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// Headset has no battery, skip displaying it
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break;
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}
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var headset = new[]
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{
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"headset",
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system.IsTrackedDeviceConnected(i)
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? "connected"
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: "disconnected",
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// Currently neither VD or SteamLink report charging state
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"discharging",
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(headsetBatteryPercentage * 100).ToString(),
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poses[i].eTrackingResult.ToString()
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};
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_deviceListLock.EnterWriteLock();
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try
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{
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_deviceList.Add(headset);
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}
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finally
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{
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_deviceListLock.ExitWriteLock();
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}
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break;
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case ETrackedDeviceClass.Controller:
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case ETrackedDeviceClass.GenericTracker:
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case ETrackedDeviceClass.TrackingReference:
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{
|
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var err = ETrackedPropertyError.TrackedProp_Success;
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var batteryPercentage = system.GetFloatTrackedDeviceProperty(i, ETrackedDeviceProperty.Prop_DeviceBatteryPercentage_Float, ref err);
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if (err != ETrackedPropertyError.TrackedProp_Success)
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{
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batteryPercentage = 1f;
|
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}
|
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|
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err = ETrackedPropertyError.TrackedProp_Success;
|
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var isCharging = system.GetBoolTrackedDeviceProperty(i, ETrackedDeviceProperty.Prop_DeviceIsCharging_Bool, ref err);
|
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if (err != ETrackedPropertyError.TrackedProp_Success)
|
||||
{
|
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isCharging = false;
|
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}
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sb.Clear();
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system.GetStringTrackedDeviceProperty(i, ETrackedDeviceProperty.Prop_TrackingSystemName_String, sb, (uint)sb.Capacity, ref err);
|
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var isOculus = sb.ToString().IndexOf("oculus", StringComparison.OrdinalIgnoreCase) >= 0;
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// Oculus : B/Y, Bit 1, Mask 2
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// Oculus : A/X, Bit 7, Mask 128
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// Vive : Menu, Bit 1, Mask 2,
|
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// Vive : Grip, Bit 2, Mask 4
|
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var role = system.GetControllerRoleForTrackedDeviceIndex(i);
|
||||
if (role == ETrackedControllerRole.LeftHand || role == ETrackedControllerRole.RightHand)
|
||||
{
|
||||
if (_overlayHand == 0 ||
|
||||
(_overlayHand == 1 && role == ETrackedControllerRole.LeftHand) ||
|
||||
(_overlayHand == 2 && role == ETrackedControllerRole.RightHand))
|
||||
{
|
||||
if (system.GetControllerState(i, ref state, (uint)Marshal.SizeOf(state)) &&
|
||||
(state.ulButtonPressed & (_menuButton ? 2u : isOculus ? 128u : 4u)) != 0)
|
||||
{
|
||||
_nextOverlayUpdate = DateTime.MinValue;
|
||||
if (role == ETrackedControllerRole.LeftHand)
|
||||
{
|
||||
Array.Copy(_translationLeft, _translation, 3);
|
||||
Array.Copy(_rotationLeft, _rotation, 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
Array.Copy(_translationRight, _translation, 3);
|
||||
Array.Copy(_rotationRight, _rotation, 3);
|
||||
}
|
||||
|
||||
overlayIndex = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var type = string.Empty;
|
||||
if (devClass == ETrackedDeviceClass.Controller)
|
||||
{
|
||||
if (role == ETrackedControllerRole.LeftHand)
|
||||
{
|
||||
type = "leftController";
|
||||
}
|
||||
else if (role == ETrackedControllerRole.RightHand)
|
||||
{
|
||||
type = "rightController";
|
||||
}
|
||||
else
|
||||
{
|
||||
type = "controller";
|
||||
}
|
||||
}
|
||||
else if (devClass == ETrackedDeviceClass.GenericTracker)
|
||||
{
|
||||
type = "tracker";
|
||||
}
|
||||
else if (devClass == ETrackedDeviceClass.TrackingReference)
|
||||
{
|
||||
type = "base";
|
||||
}
|
||||
|
||||
var item = new[]
|
||||
{
|
||||
type,
|
||||
system.IsTrackedDeviceConnected(i)
|
||||
? "connected"
|
||||
: "disconnected",
|
||||
isCharging
|
||||
? "charging"
|
||||
: "discharging",
|
||||
(batteryPercentage * 100).ToString(),
|
||||
poses[i].eTrackingResult.ToString()
|
||||
};
|
||||
_deviceListLock.EnterWriteLock();
|
||||
try
|
||||
{
|
||||
_deviceList.Add(item);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_deviceListLock.ExitWriteLock();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal EVROverlayError ProcessDashboard(CVROverlay overlay, ref ulong dashboardHandle, bool dashboardVisible)
|
||||
{
|
||||
var err = EVROverlayError.None;
|
||||
|
||||
if (dashboardHandle == 0)
|
||||
{
|
||||
err = overlay.FindOverlay("VRCX", ref dashboardHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
if (err != EVROverlayError.UnknownOverlay)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
ulong thumbnailHandle = 0;
|
||||
err = overlay.CreateDashboardOverlay("VRCX", "VRCX", ref dashboardHandle, ref thumbnailHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
var iconPath = Path.Join(Program.BaseDirectory, "VRCX.png");
|
||||
err = overlay.SetOverlayFromFile(thumbnailHandle, iconPath);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
err = overlay.SetOverlayWidthInMeters(dashboardHandle, 1.5f);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
err = overlay.SetOverlayInputMethod(dashboardHandle, VROverlayInputMethod.Mouse);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var e = new VREvent_t();
|
||||
|
||||
while (overlay.PollNextOverlayEvent(dashboardHandle, ref e, (uint)Marshal.SizeOf(e)))
|
||||
{
|
||||
var type = (EVREventType)e.eventType;
|
||||
if (type == EVREventType.VREvent_MouseMove)
|
||||
{
|
||||
var m = e.data.mouse;
|
||||
var s = _wristOverlay.Size;
|
||||
_wristOverlay.GetBrowserHost().SendMouseMoveEvent((int)(m.x * s.Width), s.Height - (int)(m.y * s.Height), false, CefEventFlags.None);
|
||||
}
|
||||
else if (type == EVREventType.VREvent_MouseButtonDown)
|
||||
{
|
||||
var m = e.data.mouse;
|
||||
var s = _wristOverlay.Size;
|
||||
_wristOverlay.GetBrowserHost().SendMouseClickEvent((int)(m.x * s.Width), s.Height - (int)(m.y * s.Height), MouseButtonType.Left, false, 1, CefEventFlags.LeftMouseButton);
|
||||
}
|
||||
else if (type == EVREventType.VREvent_MouseButtonUp)
|
||||
{
|
||||
var m = e.data.mouse;
|
||||
var s = _wristOverlay.Size;
|
||||
_wristOverlay.GetBrowserHost().SendMouseClickEvent((int)(m.x * s.Width), s.Height - (int)(m.y * s.Height), MouseButtonType.Left, true, 1, CefEventFlags.None);
|
||||
}
|
||||
}
|
||||
|
||||
if (dashboardVisible)
|
||||
{
|
||||
var texture = new Texture_t
|
||||
{
|
||||
handle = _texture1.NativePointer
|
||||
};
|
||||
err = overlay.SetOverlayTexture(dashboardHandle, ref texture);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
internal EVROverlayError ProcessOverlay1(CVROverlay overlay, ref ulong overlayHandle, ref bool overlayVisible, bool dashboardVisible, uint overlayIndex)
|
||||
{
|
||||
var err = EVROverlayError.None;
|
||||
|
||||
if (overlayHandle == 0)
|
||||
{
|
||||
err = overlay.FindOverlay("VRCX1", ref overlayHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
if (err != EVROverlayError.UnknownOverlay)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
overlayVisible = false;
|
||||
err = overlay.CreateOverlay("VRCX1", "VRCX1", ref overlayHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
err = overlay.SetOverlayAlpha(overlayHandle, 0.9f);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
err = overlay.SetOverlayWidthInMeters(overlayHandle, 1f);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
err = overlay.SetOverlayInputMethod(overlayHandle, VROverlayInputMethod.None);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (overlayIndex != OpenVR.k_unTrackedDeviceIndexInvalid)
|
||||
{
|
||||
// http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices
|
||||
// Scaling-Rotation-Translation
|
||||
var m = Matrix.Scaling(0.25f);
|
||||
m *= Matrix.RotationX(_rotation[0]);
|
||||
m *= Matrix.RotationY(_rotation[1]);
|
||||
m *= Matrix.RotationZ(_rotation[2]);
|
||||
m *= Matrix.Translation(_translation[0], _translation[1], _translation[2]);
|
||||
var hm34 = new HmdMatrix34_t
|
||||
{
|
||||
m0 = m.M11,
|
||||
m1 = m.M21,
|
||||
m2 = m.M31,
|
||||
m3 = m.M41,
|
||||
m4 = m.M12,
|
||||
m5 = m.M22,
|
||||
m6 = m.M32,
|
||||
m7 = m.M42,
|
||||
m8 = m.M13,
|
||||
m9 = m.M23,
|
||||
m10 = m.M33,
|
||||
m11 = m.M43
|
||||
};
|
||||
err = overlay.SetOverlayTransformTrackedDeviceRelative(overlayHandle, overlayIndex, ref hm34);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
}
|
||||
|
||||
if (!dashboardVisible &&
|
||||
DateTime.UtcNow.CompareTo(_nextOverlayUpdate) <= 0)
|
||||
{
|
||||
var texture = new Texture_t
|
||||
{
|
||||
handle = _texture1.NativePointer
|
||||
};
|
||||
err = overlay.SetOverlayTexture(overlayHandle, ref texture);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
if (!overlayVisible)
|
||||
{
|
||||
err = overlay.ShowOverlay(overlayHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
overlayVisible = true;
|
||||
}
|
||||
}
|
||||
else if (overlayVisible)
|
||||
{
|
||||
err = overlay.HideOverlay(overlayHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
overlayVisible = false;
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
internal EVROverlayError ProcessOverlay2(CVROverlay overlay, ref ulong overlayHandle, ref bool overlayVisible, bool dashboardVisible)
|
||||
{
|
||||
var err = EVROverlayError.None;
|
||||
|
||||
if (overlayHandle == 0)
|
||||
{
|
||||
err = overlay.FindOverlay("VRCX2", ref overlayHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
if (err != EVROverlayError.UnknownOverlay)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
overlayVisible = false;
|
||||
err = overlay.CreateOverlay("VRCX2", "VRCX2", ref overlayHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
err = overlay.SetOverlayAlpha(overlayHandle, 0.9f);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
err = overlay.SetOverlayWidthInMeters(overlayHandle, 1f);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
err = overlay.SetOverlayInputMethod(overlayHandle, VROverlayInputMethod.None);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
var m = Matrix.Scaling(1f);
|
||||
m *= Matrix.Translation(0, -0.3f, -1.5f);
|
||||
var hm34 = new HmdMatrix34_t
|
||||
{
|
||||
m0 = m.M11,
|
||||
m1 = m.M21,
|
||||
m2 = m.M31,
|
||||
m3 = m.M41,
|
||||
m4 = m.M12,
|
||||
m5 = m.M22,
|
||||
m6 = m.M32,
|
||||
m7 = m.M42,
|
||||
m8 = m.M13,
|
||||
m9 = m.M23,
|
||||
m10 = m.M33,
|
||||
m11 = m.M43
|
||||
};
|
||||
err = overlay.SetOverlayTransformTrackedDeviceRelative(overlayHandle, OpenVR.k_unTrackedDeviceIndex_Hmd, ref hm34);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!dashboardVisible)
|
||||
{
|
||||
var texture = new Texture_t
|
||||
{
|
||||
handle = _texture2.NativePointer
|
||||
};
|
||||
err = overlay.SetOverlayTexture(overlayHandle, ref texture);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
if (!overlayVisible)
|
||||
{
|
||||
err = overlay.ShowOverlay(overlayHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
overlayVisible = true;
|
||||
}
|
||||
}
|
||||
else if (overlayVisible)
|
||||
{
|
||||
err = overlay.HideOverlay(overlayHandle);
|
||||
if (err != EVROverlayError.None)
|
||||
{
|
||||
return err;
|
||||
}
|
||||
|
||||
overlayVisible = false;
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
public override ConcurrentQueue<KeyValuePair<string, string>> GetExecuteVrFeedFunctionQueue()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void ExecuteVrFeedFunction(string function, string json)
|
||||
{
|
||||
if (_wristOverlay == null) return;
|
||||
if (_wristOverlay.IsLoading)
|
||||
Restart();
|
||||
_wristOverlay.ExecuteScriptAsync($"$app.{function}", json);
|
||||
}
|
||||
|
||||
public override ConcurrentQueue<KeyValuePair<string, string>> GetExecuteVrOverlayFunctionQueue()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void ExecuteVrOverlayFunction(string function, string json)
|
||||
{
|
||||
if (_hmdOverlay == null) return;
|
||||
if (_hmdOverlay.IsLoading)
|
||||
Restart();
|
||||
_hmdOverlay.ExecuteScriptAsync($"$app.{function}", json);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user