Linux: SteamVR overlay support (#1299)

* fix: open folder and select item on linux

* feat: linux wrist overlay

* feat: linux hmd overlay

* feat: replace unix sockets with shm on linux

* fix: reduce linux wrist overlay fps

* fix: hide electron offscreen windows

* fix: destroy electron offscreen windows when not in use

* fix: open folder and select item on linux

* feat: cpu, uptime and device monitoring on linux

* feat: native wayland gl context with x11 fallback on linux

* fix: use platform agnostic wording for common folders

* fix: crash dumps folder button on linux

* fix: enable missing VR notification options on linux

* fix: update cef, eslint config to include updated AppApiVr names

* merge: rebase linux VR changes to upstream

* Clean up

* Load custom file contents rather than path

Fixes loading custom file in debug mode

* fix: call SetVR on linux as well

* fix: AppApiVrElectron init, properly create and dispose of shm

* Handle avatar history error

* Lint

* Change overlay dispose logic

* macOS DOTNET_ROOT

* Remove moving dotnet bin

* Fix

* fix: init overlay on SteamVR restart

* Fix fetching empty instance, fix user dialog not fetching

* Trim direct access inputs

* Make icon higher res, because mac build would fail 😂

* macOS fixes

* will it build? that's the question

* fix: ensure offscreen windows are ready before vrinit

* will it build? that's the question

* will it build? that's the question

* meow

* one, more, time

* Fix crash and overlay ellipsis

* a

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
This commit is contained in:
rs189
2025-07-19 09:07:43 +09:00
committed by GitHub
parent 53723d37b0
commit a2dc6ba9a4
53 changed files with 10555 additions and 7865 deletions

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@@ -96,22 +96,22 @@ namespace VRCX
});
}
public string CustomCssPath()
public string CustomCss()
{
var output = string.Empty;
var filePath = Path.Join(Program.AppDataDirectory, "custom.css");
if (File.Exists(filePath))
output = filePath;
return output;
return File.ReadAllText(filePath);
return string.Empty;
}
public string CustomScriptPath()
public string CustomScript()
{
var output = string.Empty;
var filePath = Path.Join(Program.AppDataDirectory, "custom.js");
if (File.Exists(filePath))
output = filePath;
return output;
return File.ReadAllText(filePath);
return string.Empty;
}
public string CurrentCulture()

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@@ -0,0 +1,19 @@
using System.Collections.Generic;
namespace VRCX;
public abstract partial class AppApiVr
{
public static AppApiVr Instance;
public abstract void Init();
public abstract void VrInit();
public abstract void ToggleSystemMonitor(bool enabled);
public abstract float CpuUsage();
public abstract string[][] GetVRDevices();
public abstract double GetUptime();
public abstract string CurrentCulture();
public abstract string CustomVrScript();
public abstract bool IsRunningUnderWine();
public abstract List<KeyValuePair<string, string>> GetExecuteVrFeedFunctionQueue();
public abstract List<KeyValuePair<string, string>> GetExecuteVrOverlayFunctionQueue();
}