Move DirectX Texture2D initialization to after OpenVR Init

This allows us to create the texture on the correct GPU.
This commit is contained in:
BenjaminZehowlt
2023-11-12 20:52:04 -05:00
committed by Natsumi
parent e436492c99
commit 928422e5b9
4 changed files with 26 additions and 37 deletions

View File

@@ -27,9 +27,6 @@ namespace VRCX
foreach (var arg in args)
{
if (arg.Contains("--gpufix"))
Program.GPUFix = true;
if (arg.Length > 12 && arg.Substring(0, 12) == "/uri=vrcx://")
LaunchCommand = arg.Substring(12);