Orange status bug

This commit is contained in:
Natsumi
2021-03-21 10:28:57 +13:00
parent 3889dca933
commit 8ad53a7b35
+2 -8
View File
@@ -3874,12 +3874,6 @@ speechSynthesis.getVoices();
this.lastLocation.friendList = friendList; this.lastLocation.friendList = friendList;
sharedRepository.setObject('last_location', this.lastLocation); sharedRepository.setObject('last_location', this.lastLocation);
} }
if (this.worldDialog.visible) {
this.applyWorldDialogInstances();
}
if (this.userDialog.visible) {
this.applyUserDialogLocation();
}
this.sharedFeed.gameLog.wrist = wristArr; this.sharedFeed.gameLog.wrist = wristArr;
this.sharedFeed.gameLog.noty = notyArr; this.sharedFeed.gameLog.noty = notyArr;
this.sharedFeed.pendingUpdate = true; this.sharedFeed.pendingUpdate = true;
@@ -7446,8 +7440,8 @@ speechSynthesis.getVoices();
for (var i = 0; i < friendsInInstance.length; i++) { for (var i = 0; i < friendsInInstance.length; i++) {
var addUser = true; var addUser = true;
var player = friendsInInstance[i]; var player = friendsInInstance[i];
for (var k = 0; k < D.users.length; k++) { for (var k = 0; k < users.length; k++) {
var user = D.users[k]; var user = users[k];
if (user.displayName === player) { if (user.displayName === player) {
addUser = false; addUser = false;
break; break;