mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-05-07 06:56:04 +02:00
change startup path #69
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+1
-1
@@ -36,7 +36,7 @@ namespace VRCX
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catch
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catch
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{
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{
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}
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}
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// Application.StartupPath + "/html/index.html"
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// AppDomain.CurrentDomain.BaseDirectory + "/html/index.html"
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Browser = new ChromiumWebBrowser(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "html/index.html"))
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Browser = new ChromiumWebBrowser(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "html/index.html"))
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{
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{
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DragHandler = new NoopDragHandler(),
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DragHandler = new NoopDragHandler(),
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@@ -1,6 +1,8 @@
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using CefSharp;
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using CefSharp;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Data.SQLite;
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using System.Data.SQLite;
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using System.IO;
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using System.Threading;
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using System.Threading;
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namespace VRCX
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namespace VRCX
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@@ -18,7 +20,8 @@ namespace VRCX
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public static void Init()
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public static void Init()
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{
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{
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m_Connection = new SQLiteConnection($"Data Source={Application.StartupPath}/VRCX.sqlite3;Version=3;PRAGMA locking_mode=NORMAL;PRAGMA cache_size=10000;PRAGMA temp_store=MEMORY;PRAGMA synchronous=OFF;PRAGMA journal_mode=MEMORY;PRAGMA busy_timeout=1000");
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var path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "VRCX.sqlite3");
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m_Connection = new SQLiteConnection($"Data Source=\"{path}\";Version=3;PRAGMA locking_mode=NORMAL;PRAGMA cache_size=10000;PRAGMA temp_store=MEMORY;PRAGMA synchronous=OFF;PRAGMA journal_mode=MEMORY;PRAGMA busy_timeout=1000", true);
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m_Connection.Open();
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m_Connection.Open();
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}
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}
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+5
-3
@@ -3,9 +3,10 @@
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// This work is licensed under the terms of the MIT license.
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System.Threading;
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using System.Windows.Forms;
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namespace VRCX
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namespace VRCX
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{
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{
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@@ -14,6 +15,7 @@ namespace VRCX
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public static VRCXStorage Instance { get; private set; }
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public static VRCXStorage Instance { get; private set; }
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private static readonly ReaderWriterLockSlim m_Lock = new ReaderWriterLockSlim();
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private static readonly ReaderWriterLockSlim m_Lock = new ReaderWriterLockSlim();
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private static Dictionary<string, string> m_Storage = new Dictionary<string, string>();
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private static Dictionary<string, string> m_Storage = new Dictionary<string, string>();
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private static string m_JsonPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "VRCX.json");
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private static bool m_Dirty;
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private static bool m_Dirty;
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static VRCXStorage()
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static VRCXStorage()
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@@ -26,7 +28,7 @@ namespace VRCX
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m_Lock.EnterWriteLock();
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m_Lock.EnterWriteLock();
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try
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try
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{
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{
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JsonSerializer.Deserialize(Application.StartupPath + "/VRCX.json", ref m_Storage);
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JsonSerializer.Deserialize(m_JsonPath, ref m_Storage);
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m_Dirty = false;
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m_Dirty = false;
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}
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}
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finally
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finally
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@@ -42,7 +44,7 @@ namespace VRCX
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{
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{
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if (m_Dirty)
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if (m_Dirty)
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{
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{
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JsonSerializer.Serialize(Application.StartupPath + "/VRCX.json", m_Storage);
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JsonSerializer.Serialize(m_JsonPath, m_Storage);
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m_Dirty = false;
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m_Dirty = false;
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}
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}
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}
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}
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@@ -10,6 +10,7 @@ using SharpDX.Direct3D11;
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using SharpDX.DXGI;
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using SharpDX.DXGI;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text;
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using System.Threading;
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using System.Threading;
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@@ -65,8 +66,8 @@ namespace VRCX
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BindFlags = BindFlags.ShaderResource,
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BindFlags = BindFlags.ShaderResource,
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CpuAccessFlags = CpuAccessFlags.Write
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CpuAccessFlags = CpuAccessFlags.Write
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});
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});
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m_Browser1 = new Browser(m_Texture1, Application.StartupPath + "/html/vr.html?1");
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m_Browser1 = new Browser(m_Texture1, Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "html/vr.html?1"));
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m_Browser2 = new Browser(m_Texture2, Application.StartupPath + "/html/vr.html?2");
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m_Browser2 = new Browser(m_Texture2, Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "html/vr.html?2"));
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m_Thread = new Thread(() =>
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m_Thread = new Thread(() =>
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{
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{
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var active = false;
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var active = false;
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