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https://github.com/MrUnknownDE/VRCX.git
synced 2026-04-19 14:53:50 +02:00
Fix VRCX.json being slow to save
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@@ -1,10 +1,5 @@
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// Copyright(c) 2019-2025 pypy, Natsumi and individual contributors.
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// All rights reserved.
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Text.Json;
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@@ -15,127 +10,72 @@ namespace VRCX
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public class VRCXStorage
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{
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public static readonly VRCXStorage Instance;
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private static readonly ReaderWriterLockSlim m_Lock = new ReaderWriterLockSlim();
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private static Dictionary<string, string> m_Storage = new Dictionary<string, string>();
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private static readonly string m_JsonPath = Path.Join(Program.AppDataDirectory, "VRCX.json");
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private static bool m_Dirty;
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private static ConcurrentDictionary<string, string> _storage = new ConcurrentDictionary<string, string>();
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private static readonly string JsonPath = Path.Join(Program.AppDataDirectory, "VRCX.json");
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private static readonly TimeSpan SaveDebounce = TimeSpan.FromMilliseconds(500);
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private static readonly Timer SaveTimer;
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private static readonly Lock SaveLock = new Lock();
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static VRCXStorage()
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{
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Instance = new VRCXStorage();
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SaveTimer = new Timer(_ => Instance.Save(), null, Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan);
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}
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public void Load()
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{
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m_Lock.EnterWriteLock();
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try
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{
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JsonFileSerializer.Deserialize(m_JsonPath, ref m_Storage);
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m_Dirty = false;
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}
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finally
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{
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m_Lock.ExitWriteLock();
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}
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var tmp = new Dictionary<string, string>();
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JsonFileSerializer.Deserialize(JsonPath, ref tmp);
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_storage = new ConcurrentDictionary<string, string>(tmp);
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}
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public void Save()
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{
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m_Lock.EnterReadLock();
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try
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lock (SaveLock)
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{
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if (m_Dirty)
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{
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JsonFileSerializer.Serialize(m_JsonPath, m_Storage);
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m_Dirty = false;
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}
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var snapshot = new Dictionary<string, string>(_storage);
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JsonFileSerializer.Serialize(JsonPath, snapshot);
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}
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finally
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{
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m_Lock.ExitReadLock();
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}
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}
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public void Flush()
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{
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Save();
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}
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public void Clear()
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{
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m_Lock.EnterWriteLock();
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try
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if (!_storage.IsEmpty)
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{
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if (m_Storage.Count > 0)
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{
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m_Storage.Clear();
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m_Dirty = true;
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}
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}
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finally
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{
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m_Lock.ExitWriteLock();
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_storage.Clear();
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ScheduleSave();
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}
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}
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public bool Remove(string key)
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{
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m_Lock.EnterWriteLock();
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try
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{
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var result = m_Storage.Remove(key);
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if (result)
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{
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m_Dirty = true;
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}
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return result;
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}
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finally
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{
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m_Lock.ExitWriteLock();
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}
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var result = _storage.TryRemove(key, out _);
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if (result)
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ScheduleSave();
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return result;
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}
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public string Get(string key)
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{
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m_Lock.EnterReadLock();
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try
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{
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return m_Storage.TryGetValue(key, out string value)
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? value
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: string.Empty;
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}
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finally
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{
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m_Lock.ExitReadLock();
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}
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return _storage.TryGetValue(key, out var value) ? value : string.Empty;
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}
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public void Set(string key, string value)
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{
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m_Lock.EnterWriteLock();
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try
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{
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m_Storage[key] = value;
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m_Dirty = true;
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}
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finally
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{
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m_Lock.ExitWriteLock();
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}
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_storage[key] = value;
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ScheduleSave();
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}
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public string GetAll()
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{
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m_Lock.EnterReadLock();
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try
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{
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return JsonSerializer.Serialize(m_Storage);
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}
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finally
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{
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m_Lock.ExitReadLock();
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}
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return JsonSerializer.Serialize(new Dictionary<string, string>(_storage));
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}
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private static void ScheduleSave()
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{
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SaveTimer.Change(SaveDebounce, Timeout.InfiniteTimeSpan);
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}
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}
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}
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}
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