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Add more log parsing for portals, video errors, shader keyword limit
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@@ -28,6 +28,14 @@ function parseRawGameLog(dt, type, args) {
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gameLog.json = args[0];
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break;
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case 'portal-spawn':
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gameLog.userDisplayName = args[0];
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break;
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case 'event':
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gameLog.event = args[0];
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break;
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default:
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break;
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}
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