Revert "Shader Keywords Limit per log file"

This reverts commit eb6bf73386.
This commit is contained in:
Natsumi
2021-04-14 10:41:59 +12:00
parent eb6bf73386
commit 586f3db1ea

View File

@@ -160,7 +160,6 @@ namespace VRCX
{ {
try try
{ {
ShaderKeywordsLimitReached = false;
using (var stream = new FileStream(fileInfo.FullName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite, 65536, FileOptions.SequentialScan)) using (var stream = new FileStream(fileInfo.FullName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite, 65536, FileOptions.SequentialScan))
{ {
stream.Position = logContext.Position; stream.Position = logContext.Position;
@@ -277,6 +276,7 @@ namespace VRCX
location, location,
logContext.RecentWorldName logContext.RecentWorldName
}); });
ShaderKeywordsLimitReached = false;
return true; return true;
} }