Revert temp fix for reporting as active when online

This commit is contained in:
Natsumi
2021-04-14 10:40:55 +12:00
parent 586f3db1ea
commit 4cdf9e0fb2

View File

@@ -3290,7 +3290,6 @@ speechSynthesis.getVoices();
userId: content.userId userId: content.userId
} }
}); });
$app.APILastOnline.set(content.userId, Date.now());
break; break;
case 'friend-active': case 'friend-active':
@@ -3736,8 +3735,6 @@ speechSynthesis.getVoices();
$app.data.debug = false; $app.data.debug = false;
$app.data.APILastOnline = new Map();
$app.data.sharedFeed = { $app.data.sharedFeed = {
gameLog: { gameLog: {
wrist: [], wrist: [],
@@ -5223,15 +5220,6 @@ speechSynthesis.getVoices();
}); });
} }
} else { } else {
if (ctx.state === 'online' && state === 'active') {
await new Promise(resolve => setTimeout(resolve, 50000));
if (this.APILastOnline.has(id)) {
var date = this.APILastOnline.get(id);
if (date > Date.now() - 60000) {
return;
}
}
}
if (ctx.state === 'online') { if (ctx.state === 'online') {
if (ctx.isVIP) { if (ctx.isVIP) {
removeFromArray(this.friendsGroup0_, ctx); removeFromArray(this.friendsGroup0_, ctx);