mirror of
https://github.com/MrUnknownDE/VRCX.git
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Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools
* upgrade vue pinia element-plus vue-i18n, add vite
* fix: i18n
* global components
* change v-deep
* upgrade vue-lazyload
* data table
* update enlint and safe-dialog
* package.json and vite.config.js
* el-icon
* el-message
* vue 2 -> vue3 migration changes
* $pinia
* dialog
* el-popover slot
* lint
* chore
* slot
* scss
* remote state access
* misc
* jsconfig
* el-button size mini -> small
* :model-value
* ElMessageBox
* datatable
* remove v-lazyload
* template #dropdown
* mini -> small
* css
* byebye hideTooltips
* use sass-embedded
* Update SQLite, remove unneeded libraries
* Fix shift remove local avatar favorites
* Electron arm64
* arm64 support
* bye pug
* f-word vite hah
* misc
* remove safe dialog component
* Add self invite to launch dialog
* Fix errors
* Icons 1
* improve localfavorite loading performance
* improve favorites world item performance
* dialog visibility changes for Element Plus
* clear element plus error
* import performance
* revert App.vue hah
* hah
* Revert "Add self invite to launch dialog"
This reverts commit 4801cfad58.
* Toggle self invite/open in-game
* Self invite on launch dialog
* el-button icon
* el-icon
* fix user dialog tab switching logic
* fix PlayerList
* Formatting changes
* More icons
* Fix friend log table
* loading margin
* fix markdown
* fix world dialog tab switching issue
* Fixes and formatting
* fix: global i18n.t export
* fix favorites world tab not working
* Create instance, displayName
* Remove group members sort by userId
* Fix loading dialog tabs on swtich
* Star
* charts console.warn
* wip: fix charts
* wip: fix charts
* wip: charts composables
* fix favorite item tooltip warning
* Fixes and formatting
* Clean up image dialogs
* Remove unused method
* Fix platform/size border
* Fix platform/size border
* $vr
* fix friendExportDialogVisible binding
* ElMessageBox and Settings
* Login formatting
* Rename VR overlay query
* Fix image popover and userdialog badges
* Formatting
* Big buttons
* Fixes, update Cef
* Fix gameLog table nav buttons jumping around while using nav buttons
* Fix z-index
* vr overlay
* vite input add theme
* defineAsyncComponent
* ISO 639-1
* fix i18n
* clean t
* Formatting, fix calendar, rotate arrows
* Show user status when user is offline
* Fix VR overlay
* fix theme and clean up
* split InstanceActivity
* tweak
* Fix VR overlay formatting
* fix scss var
* AppDebug hahahaha
* Years
* remove reactive
* improve perf
* state hah…
* fix user rendering poblems when user object is not yet loaded
* improve perf
* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)
* improve perf 1
* Suppress stray errors
* fix traveling location display issue
* Fix empty instance creator
* improve friend list refresh performance
* fix main charts
* fix chart
* Fix darkmode
* Fix avatar dialog tags
---------
Co-authored-by: pa <maplenagisa@gmail.com>
This commit is contained in:
+12
-17
@@ -1,7 +1,7 @@
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import { defineStore } from 'pinia';
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import { computed, reactive, watch } from 'vue';
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import { ElMessage } from 'element-plus';
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import { instanceRequest, miscRequest, worldRequest } from '../api';
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import { $app } from '../app';
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import { database } from '../service/database';
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import { watchState } from '../service/watchState';
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import {
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@@ -42,7 +42,7 @@ export const useWorldStore = defineStore('World', () => {
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cacheSize: '',
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cacheLocked: false,
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cachePath: '',
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fileAnalysis: {},
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fileAnalysis: [],
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lastVisit: '',
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visitCount: 0,
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timeSpent: 0,
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@@ -50,10 +50,11 @@ export const useWorldStore = defineStore('World', () => {
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isQuest: false,
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isIos: false,
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hasPersistData: false
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},
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cachedWorlds: new Map()
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}
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});
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let cachedWorlds = new Map();
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const worldDialog = computed({
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get: () => state.worldDialog,
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set: (value) => {
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@@ -61,24 +62,17 @@ export const useWorldStore = defineStore('World', () => {
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}
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});
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const cachedWorlds = computed({
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get: () => state.cachedWorlds,
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set: (value) => {
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state.cachedWorlds = value;
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}
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});
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watch(
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() => watchState.isLoggedIn,
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() => {
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state.worldDialog.visible = false;
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state.cachedWorlds.clear();
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cachedWorlds.clear();
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},
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{ flush: 'sync' }
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);
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/**
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* aka: `$app.methods.showWorldDialog`
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*
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* @param {string} tag
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* @param {string} shortName
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*/
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@@ -100,7 +94,7 @@ export const useWorldStore = defineStore('World', () => {
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D.cacheSize = '';
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D.cacheLocked = false;
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D.cachePath = '';
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D.fileAnalysis = {};
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D.fileAnalysis = [];
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D.rooms = [];
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D.lastVisit = '';
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D.visitCount = 0;
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@@ -145,7 +139,7 @@ export const useWorldStore = defineStore('World', () => {
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.catch((err) => {
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D.loading = false;
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D.visible = false;
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$app.$message({
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ElMessage({
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message: 'Failed to load world',
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type: 'error'
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});
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@@ -240,7 +234,7 @@ export const useWorldStore = defineStore('World', () => {
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if (json.description) {
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json.description = replaceBioSymbols(json.description);
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}
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let ref = state.cachedWorlds.get(json.id);
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let ref = cachedWorlds.get(json.id);
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if (typeof ref === 'undefined') {
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ref = {
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id: '',
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@@ -283,7 +277,7 @@ export const useWorldStore = defineStore('World', () => {
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//
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...json
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};
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state.cachedWorlds.set(ref.id, ref);
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cachedWorlds.set(ref.id, ref);
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} else {
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Object.assign(ref, json);
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}
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@@ -326,6 +320,7 @@ export const useWorldStore = defineStore('World', () => {
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return {
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state,
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worldDialog,
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cachedWorlds,
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showWorldDialog,
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