Upgrade to Vue3 and Element Plus (#1374)

* Update Vue devtools

* upgrade vue pinia element-plus vue-i18n, add vite

* fix: i18n

* global components

* change v-deep

* upgrade vue-lazyload

* data table

* update enlint and safe-dialog

* package.json and vite.config.js

* el-icon

* el-message

* vue 2 -> vue3 migration changes

* $pinia

* dialog

* el-popover slot

* lint

* chore

* slot

* scss

* remote state access

* misc

* jsconfig

* el-button size mini -> small

* :model-value

* ElMessageBox

* datatable

* remove v-lazyload

* template #dropdown

* mini -> small

* css

* byebye hideTooltips

* use sass-embedded

* Update SQLite, remove unneeded libraries

* Fix shift remove local avatar favorites

* Electron arm64

* arm64 support

* bye pug

* f-word vite hah

* misc

* remove safe dialog component

* Add self invite to launch dialog

* Fix errors

* Icons 1

* improve localfavorite loading performance

* improve favorites world item performance

* dialog visibility changes for Element Plus

* clear element plus error

* import performance

* revert App.vue hah

* hah

* Revert "Add self invite to launch dialog"

This reverts commit 4801cfad58.

* Toggle self invite/open in-game

* Self invite on launch dialog

* el-button icon

* el-icon

* fix user dialog tab switching logic

* fix PlayerList

* Formatting changes

* More icons

* Fix friend log table

* loading margin

* fix markdown

* fix world dialog tab switching issue

* Fixes and formatting

* fix: global i18n.t export

* fix favorites world tab not working

* Create instance, displayName

* Remove group members sort by userId

* Fix loading dialog tabs on swtich

* Star

* charts console.warn

* wip: fix charts

* wip: fix charts

* wip: charts composables

* fix favorite item tooltip warning

* Fixes and formatting

* Clean up image dialogs

* Remove unused method

* Fix platform/size border

* Fix platform/size border

* $vr

* fix friendExportDialogVisible binding

* ElMessageBox and Settings

* Login formatting

* Rename VR overlay query

* Fix image popover and userdialog badges

* Formatting

* Big buttons

* Fixes, update Cef

* Fix gameLog table nav buttons jumping around while using nav buttons

* Fix z-index

* vr overlay

* vite input add theme

* defineAsyncComponent

* ISO 639-1

* fix i18n

* clean t

* Formatting, fix calendar, rotate arrows

* Show user status when user is offline

* Fix VR overlay

* fix theme and clean up

* split InstanceActivity

* tweak

* Fix VR overlay formatting

* fix scss var

* AppDebug hahahaha

* Years

* remove reactive

* improve perf

* state hah…

* fix user rendering poblems when user object is not yet loaded

* improve perf

* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)

* improve perf 1

* Suppress stray errors

* fix traveling location display issue

* Fix empty instance creator

* improve friend list refresh performance

* fix main charts

* fix chart

* Fix darkmode

* Fix avatar dialog tags

---------

Co-authored-by: pa <maplenagisa@gmail.com>
This commit is contained in:
Natsumi
2025-09-12 10:45:24 +12:00
committed by GitHub
parent b233bbc299
commit 3324d0d279
249 changed files with 12948 additions and 19815 deletions
+12 -17
View File
@@ -1,7 +1,7 @@
import { defineStore } from 'pinia';
import { computed, reactive, watch } from 'vue';
import { ElMessage } from 'element-plus';
import { instanceRequest, miscRequest, worldRequest } from '../api';
import { $app } from '../app';
import { database } from '../service/database';
import { watchState } from '../service/watchState';
import {
@@ -42,7 +42,7 @@ export const useWorldStore = defineStore('World', () => {
cacheSize: '',
cacheLocked: false,
cachePath: '',
fileAnalysis: {},
fileAnalysis: [],
lastVisit: '',
visitCount: 0,
timeSpent: 0,
@@ -50,10 +50,11 @@ export const useWorldStore = defineStore('World', () => {
isQuest: false,
isIos: false,
hasPersistData: false
},
cachedWorlds: new Map()
}
});
let cachedWorlds = new Map();
const worldDialog = computed({
get: () => state.worldDialog,
set: (value) => {
@@ -61,24 +62,17 @@ export const useWorldStore = defineStore('World', () => {
}
});
const cachedWorlds = computed({
get: () => state.cachedWorlds,
set: (value) => {
state.cachedWorlds = value;
}
});
watch(
() => watchState.isLoggedIn,
() => {
state.worldDialog.visible = false;
state.cachedWorlds.clear();
cachedWorlds.clear();
},
{ flush: 'sync' }
);
/**
* aka: `$app.methods.showWorldDialog`
*
* @param {string} tag
* @param {string} shortName
*/
@@ -100,7 +94,7 @@ export const useWorldStore = defineStore('World', () => {
D.cacheSize = '';
D.cacheLocked = false;
D.cachePath = '';
D.fileAnalysis = {};
D.fileAnalysis = [];
D.rooms = [];
D.lastVisit = '';
D.visitCount = 0;
@@ -145,7 +139,7 @@ export const useWorldStore = defineStore('World', () => {
.catch((err) => {
D.loading = false;
D.visible = false;
$app.$message({
ElMessage({
message: 'Failed to load world',
type: 'error'
});
@@ -240,7 +234,7 @@ export const useWorldStore = defineStore('World', () => {
if (json.description) {
json.description = replaceBioSymbols(json.description);
}
let ref = state.cachedWorlds.get(json.id);
let ref = cachedWorlds.get(json.id);
if (typeof ref === 'undefined') {
ref = {
id: '',
@@ -283,7 +277,7 @@ export const useWorldStore = defineStore('World', () => {
//
...json
};
state.cachedWorlds.set(ref.id, ref);
cachedWorlds.set(ref.id, ref);
} else {
Object.assign(ref, json);
}
@@ -326,6 +320,7 @@ export const useWorldStore = defineStore('World', () => {
return {
state,
worldDialog,
cachedWorlds,
showWorldDialog,