Upgrade to Vue3 and Element Plus (#1374)

* Update Vue devtools

* upgrade vue pinia element-plus vue-i18n, add vite

* fix: i18n

* global components

* change v-deep

* upgrade vue-lazyload

* data table

* update enlint and safe-dialog

* package.json and vite.config.js

* el-icon

* el-message

* vue 2 -> vue3 migration changes

* $pinia

* dialog

* el-popover slot

* lint

* chore

* slot

* scss

* remote state access

* misc

* jsconfig

* el-button size mini -> small

* :model-value

* ElMessageBox

* datatable

* remove v-lazyload

* template #dropdown

* mini -> small

* css

* byebye hideTooltips

* use sass-embedded

* Update SQLite, remove unneeded libraries

* Fix shift remove local avatar favorites

* Electron arm64

* arm64 support

* bye pug

* f-word vite hah

* misc

* remove safe dialog component

* Add self invite to launch dialog

* Fix errors

* Icons 1

* improve localfavorite loading performance

* improve favorites world item performance

* dialog visibility changes for Element Plus

* clear element plus error

* import performance

* revert App.vue hah

* hah

* Revert "Add self invite to launch dialog"

This reverts commit 4801cfad58.

* Toggle self invite/open in-game

* Self invite on launch dialog

* el-button icon

* el-icon

* fix user dialog tab switching logic

* fix PlayerList

* Formatting changes

* More icons

* Fix friend log table

* loading margin

* fix markdown

* fix world dialog tab switching issue

* Fixes and formatting

* fix: global i18n.t export

* fix favorites world tab not working

* Create instance, displayName

* Remove group members sort by userId

* Fix loading dialog tabs on swtich

* Star

* charts console.warn

* wip: fix charts

* wip: fix charts

* wip: charts composables

* fix favorite item tooltip warning

* Fixes and formatting

* Clean up image dialogs

* Remove unused method

* Fix platform/size border

* Fix platform/size border

* $vr

* fix friendExportDialogVisible binding

* ElMessageBox and Settings

* Login formatting

* Rename VR overlay query

* Fix image popover and userdialog badges

* Formatting

* Big buttons

* Fixes, update Cef

* Fix gameLog table nav buttons jumping around while using nav buttons

* Fix z-index

* vr overlay

* vite input add theme

* defineAsyncComponent

* ISO 639-1

* fix i18n

* clean t

* Formatting, fix calendar, rotate arrows

* Show user status when user is offline

* Fix VR overlay

* fix theme and clean up

* split InstanceActivity

* tweak

* Fix VR overlay formatting

* fix scss var

* AppDebug hahahaha

* Years

* remove reactive

* improve perf

* state hah…

* fix user rendering poblems when user object is not yet loaded

* improve perf

* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)

* improve perf 1

* Suppress stray errors

* fix traveling location display issue

* Fix empty instance creator

* improve friend list refresh performance

* fix main charts

* fix chart

* Fix darkmode

* Fix avatar dialog tags

---------

Co-authored-by: pa <maplenagisa@gmail.com>
This commit is contained in:
Natsumi
2025-09-12 10:45:24 +12:00
committed by GitHub
parent b233bbc299
commit 3324d0d279
249 changed files with 12948 additions and 19815 deletions
+10 -9
View File
@@ -1,7 +1,7 @@
import { defineStore } from 'pinia';
import { computed, reactive, watch } from 'vue';
import { computed, reactive, watch, nextTick } from 'vue';
import { ElMessage } from 'element-plus';
import { instanceRequest } from '../api';
import { $app } from '../app';
import configRepository from '../service/config';
import { watchState } from '../service/watchState';
import { parseLocation } from '../shared/utils';
@@ -57,7 +57,7 @@ export const useLaunchStore = defineStore('Launch', () => {
tag,
shortName
};
$app.$nextTick(() => (state.launchDialogData.loading = false));
nextTick(() => (state.launchDialogData.loading = false));
}
/**
@@ -111,7 +111,7 @@ export const useLaunchStore = defineStore('Launch', () => {
}
console.log('Attach Game', launchUrl, result);
if (!result) {
$app.$message({
ElMessage({
message:
'Failed open instance in VRChat, falling back to self invite',
type: 'warning'
@@ -123,7 +123,7 @@ export const useLaunchStore = defineStore('Launch', () => {
worldId: L.worldId,
shortName
});
$app.$message({
ElMessage({
message: 'Self invite sent',
type: 'success'
});
@@ -157,13 +157,13 @@ export const useLaunchStore = defineStore('Launch', () => {
args.join(' ')
).then((result) => {
if (!result) {
$app.$message({
ElMessage({
message:
'Failed to launch VRChat, invalid custom path set',
type: 'error'
});
} else {
$app.$message({
ElMessage({
message: 'VRChat launched',
type: 'success'
});
@@ -172,13 +172,13 @@ export const useLaunchStore = defineStore('Launch', () => {
} else {
AppApi.StartGame(args.join(' ')).then((result) => {
if (!result) {
$app.$message({
ElMessage({
message:
'Failed to find VRChat, set a custom path in launch options',
type: 'error'
});
} else {
$app.$message({
ElMessage({
message: 'VRChat launched',
type: 'success'
});
@@ -190,6 +190,7 @@ export const useLaunchStore = defineStore('Launch', () => {
return {
state,
isLaunchOptionsDialogVisible,
launchDialogData,
showLaunchOptions,