mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-05-06 22:46:06 +02:00
Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools
* upgrade vue pinia element-plus vue-i18n, add vite
* fix: i18n
* global components
* change v-deep
* upgrade vue-lazyload
* data table
* update enlint and safe-dialog
* package.json and vite.config.js
* el-icon
* el-message
* vue 2 -> vue3 migration changes
* $pinia
* dialog
* el-popover slot
* lint
* chore
* slot
* scss
* remote state access
* misc
* jsconfig
* el-button size mini -> small
* :model-value
* ElMessageBox
* datatable
* remove v-lazyload
* template #dropdown
* mini -> small
* css
* byebye hideTooltips
* use sass-embedded
* Update SQLite, remove unneeded libraries
* Fix shift remove local avatar favorites
* Electron arm64
* arm64 support
* bye pug
* f-word vite hah
* misc
* remove safe dialog component
* Add self invite to launch dialog
* Fix errors
* Icons 1
* improve localfavorite loading performance
* improve favorites world item performance
* dialog visibility changes for Element Plus
* clear element plus error
* import performance
* revert App.vue hah
* hah
* Revert "Add self invite to launch dialog"
This reverts commit 4801cfad58.
* Toggle self invite/open in-game
* Self invite on launch dialog
* el-button icon
* el-icon
* fix user dialog tab switching logic
* fix PlayerList
* Formatting changes
* More icons
* Fix friend log table
* loading margin
* fix markdown
* fix world dialog tab switching issue
* Fixes and formatting
* fix: global i18n.t export
* fix favorites world tab not working
* Create instance, displayName
* Remove group members sort by userId
* Fix loading dialog tabs on swtich
* Star
* charts console.warn
* wip: fix charts
* wip: fix charts
* wip: charts composables
* fix favorite item tooltip warning
* Fixes and formatting
* Clean up image dialogs
* Remove unused method
* Fix platform/size border
* Fix platform/size border
* $vr
* fix friendExportDialogVisible binding
* ElMessageBox and Settings
* Login formatting
* Rename VR overlay query
* Fix image popover and userdialog badges
* Formatting
* Big buttons
* Fixes, update Cef
* Fix gameLog table nav buttons jumping around while using nav buttons
* Fix z-index
* vr overlay
* vite input add theme
* defineAsyncComponent
* ISO 639-1
* fix i18n
* clean t
* Formatting, fix calendar, rotate arrows
* Show user status when user is offline
* Fix VR overlay
* fix theme and clean up
* split InstanceActivity
* tweak
* Fix VR overlay formatting
* fix scss var
* AppDebug hahahaha
* Years
* remove reactive
* improve perf
* state hah…
* fix user rendering poblems when user object is not yet loaded
* improve perf
* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)
* improve perf 1
* Suppress stray errors
* fix traveling location display issue
* Fix empty instance creator
* improve friend list refresh performance
* fix main charts
* fix chart
* Fix darkmode
* Fix avatar dialog tags
---------
Co-authored-by: pa <maplenagisa@gmail.com>
This commit is contained in:
+28
-30
@@ -1,5 +1,6 @@
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import { defineStore } from 'pinia';
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import { computed, reactive, watch } from 'vue';
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import { computed, reactive, watch, nextTick } from 'vue';
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import { ElMessage, ElMessageBox } from 'element-plus';
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import * as workerTimers from 'worker-timers';
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import {
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groupRequest,
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@@ -7,7 +8,6 @@ import {
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userRequest,
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worldRequest
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} from '../api';
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import { $app } from '../app';
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import configRepository from '../service/config';
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import { watchState } from '../service/watchState';
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import { database } from '../service/database.js';
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@@ -83,12 +83,13 @@ export const useGroupStore = defineStore('Group', () => {
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auditLogTypes: [],
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openWithUserId: ''
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},
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cachedGroups: new Map(),
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inGameGroupOrder: [],
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groupInstances: [],
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currentUserGroupsInit: false
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});
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let cachedGroups = new Map();
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const groupDialog = computed({
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get: () => state.groupDialog,
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set: (value) => {
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@@ -124,13 +125,6 @@ export const useGroupStore = defineStore('Group', () => {
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}
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});
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const cachedGroups = computed({
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get: () => state.cachedGroups,
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set: (value) => {
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state.cachedGroups = value;
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}
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});
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const inGameGroupOrder = computed({
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get: () => state.inGameGroupOrder,
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set: (value) => {
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@@ -160,7 +154,7 @@ export const useGroupStore = defineStore('Group', () => {
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state.moderateGroupDialog.visible = false;
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state.groupMemberModeration.visible = false;
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state.currentUserGroupsInit = false;
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state.cachedGroups.clear();
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cachedGroups.clear();
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state.currentUserGroups.clear();
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if (isLoggedIn) {
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initUserGroups();
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@@ -198,7 +192,7 @@ export const useGroupStore = defineStore('Group', () => {
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.catch((err) => {
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D.loading = false;
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D.visible = false;
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$app.$message({
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ElMessage({
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message: 'Failed to load group',
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type: 'error'
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});
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@@ -506,7 +500,7 @@ export const useGroupStore = defineStore('Group', () => {
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});
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}
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}
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$app.$nextTick(() => (D.isGetGroupDialogGroupLoading = false));
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nextTick(() => (D.isGetGroupDialogGroupLoading = false));
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return args;
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});
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}
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@@ -566,16 +560,19 @@ export const useGroupStore = defineStore('Group', () => {
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}
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function leaveGroupPrompt(groupId) {
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$app.$confirm('Are you sure you want to leave this group?', 'Confirm', {
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confirmButtonText: 'Confirm',
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cancelButtonText: 'Cancel',
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type: 'info',
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callback: (action) => {
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if (action === 'confirm') {
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leaveGroup(groupId);
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}
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ElMessageBox.confirm(
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'Are you sure you want to leave this group?',
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'Confirm',
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{
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confirmButtonText: 'Confirm',
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cancelButtonText: 'Cancel',
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type: 'info'
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}
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});
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)
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.then(() => {
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leaveGroup(groupId);
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})
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.catch(() => {});
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}
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function updateGroupPostSearch() {
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@@ -602,7 +599,7 @@ export const useGroupStore = defineStore('Group', () => {
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})
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.then((args) => {
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handleGroupMemberProps(args);
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$app.$message({
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ElMessage({
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message: 'Group visibility updated',
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type: 'success'
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});
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@@ -616,7 +613,7 @@ export const useGroupStore = defineStore('Group', () => {
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* @returns {object} ref
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*/
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function applyGroup(json) {
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let ref = state.cachedGroups.get(json.id);
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let ref = cachedGroups.get(json.id);
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if (json.rules) {
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json.rules = replaceBioSymbols(json.rules);
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}
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@@ -684,7 +681,7 @@ export const useGroupStore = defineStore('Group', () => {
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$languages: [],
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...json
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};
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state.cachedGroups.set(ref.id, ref);
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cachedGroups.set(ref.id, ref);
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} else {
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if (state.currentUserGroups.has(ref.id)) {
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// compare group props
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@@ -845,7 +842,7 @@ export const useGroupStore = defineStore('Group', () => {
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const json = args.json;
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for (const groupId in json) {
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const permissions = json[groupId];
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const group = state.cachedGroups.get(groupId);
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const group = cachedGroups.get(groupId);
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if (group) {
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group.myMember.permissions = permissions;
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}
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@@ -896,7 +893,7 @@ export const useGroupStore = defineStore('Group', () => {
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json.$fetchedAt = args.json.fetchedAt;
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}
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const instanceRef = instanceStore.applyInstance(json);
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const groupRef = state.cachedGroups.get(json.ownerId);
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const groupRef = cachedGroups.get(json.ownerId);
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if (typeof groupRef === 'undefined') {
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if (watchState.isFriendsLoaded) {
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const args = await groupRequest.getGroup({
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@@ -936,7 +933,7 @@ export const useGroupStore = defineStore('Group', () => {
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}
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// update myMember without fetching member
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if (json?.userId === userStore.currentUser.id) {
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ref = state.cachedGroups.get(json.groupId);
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ref = cachedGroups.get(json.groupId);
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if (typeof ref !== 'undefined') {
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const newJson = {
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id: json.groupId,
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@@ -980,7 +977,7 @@ export const useGroupStore = defineStore('Group', () => {
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'[]'
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)
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);
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state.cachedGroups.clear();
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cachedGroups.clear();
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state.currentUserGroups.clear();
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for (const group of savedGroups) {
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const json = {
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@@ -999,7 +996,7 @@ export const useGroupStore = defineStore('Group', () => {
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if (groups) {
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const promises = groups.map(async (groupId) => {
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const groupRef = state.cachedGroups.get(groupId);
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const groupRef = cachedGroups.get(groupId);
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if (
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typeof groupRef !== 'undefined' &&
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@@ -1096,6 +1093,7 @@ export const useGroupStore = defineStore('Group', () => {
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return {
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state,
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groupDialog,
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currentUserGroups,
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inviteGroupDialog,
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