mirror of
https://github.com/MrUnknownDE/VRCX.git
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Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools
* upgrade vue pinia element-plus vue-i18n, add vite
* fix: i18n
* global components
* change v-deep
* upgrade vue-lazyload
* data table
* update enlint and safe-dialog
* package.json and vite.config.js
* el-icon
* el-message
* vue 2 -> vue3 migration changes
* $pinia
* dialog
* el-popover slot
* lint
* chore
* slot
* scss
* remote state access
* misc
* jsconfig
* el-button size mini -> small
* :model-value
* ElMessageBox
* datatable
* remove v-lazyload
* template #dropdown
* mini -> small
* css
* byebye hideTooltips
* use sass-embedded
* Update SQLite, remove unneeded libraries
* Fix shift remove local avatar favorites
* Electron arm64
* arm64 support
* bye pug
* f-word vite hah
* misc
* remove safe dialog component
* Add self invite to launch dialog
* Fix errors
* Icons 1
* improve localfavorite loading performance
* improve favorites world item performance
* dialog visibility changes for Element Plus
* clear element plus error
* import performance
* revert App.vue hah
* hah
* Revert "Add self invite to launch dialog"
This reverts commit 4801cfad58.
* Toggle self invite/open in-game
* Self invite on launch dialog
* el-button icon
* el-icon
* fix user dialog tab switching logic
* fix PlayerList
* Formatting changes
* More icons
* Fix friend log table
* loading margin
* fix markdown
* fix world dialog tab switching issue
* Fixes and formatting
* fix: global i18n.t export
* fix favorites world tab not working
* Create instance, displayName
* Remove group members sort by userId
* Fix loading dialog tabs on swtich
* Star
* charts console.warn
* wip: fix charts
* wip: fix charts
* wip: charts composables
* fix favorite item tooltip warning
* Fixes and formatting
* Clean up image dialogs
* Remove unused method
* Fix platform/size border
* Fix platform/size border
* $vr
* fix friendExportDialogVisible binding
* ElMessageBox and Settings
* Login formatting
* Rename VR overlay query
* Fix image popover and userdialog badges
* Formatting
* Big buttons
* Fixes, update Cef
* Fix gameLog table nav buttons jumping around while using nav buttons
* Fix z-index
* vr overlay
* vite input add theme
* defineAsyncComponent
* ISO 639-1
* fix i18n
* clean t
* Formatting, fix calendar, rotate arrows
* Show user status when user is offline
* Fix VR overlay
* fix theme and clean up
* split InstanceActivity
* tweak
* Fix VR overlay formatting
* fix scss var
* AppDebug hahahaha
* Years
* remove reactive
* improve perf
* state hah…
* fix user rendering poblems when user object is not yet loaded
* improve perf
* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)
* improve perf 1
* Suppress stray errors
* fix traveling location display issue
* Fix empty instance creator
* improve friend list refresh performance
* fix main charts
* fix chart
* Fix darkmode
* Fix avatar dialog tags
---------
Co-authored-by: pa <maplenagisa@gmail.com>
This commit is contained in:
+10
-8
@@ -1,12 +1,12 @@
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import dayjs from 'dayjs';
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import { defineStore } from 'pinia';
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import { computed, reactive, watch } from 'vue';
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import { ElMessageBox, ElMessage } from 'element-plus';
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import * as workerTimers from 'worker-timers';
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import { userRequest } from '../api';
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import { $app } from '../app';
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import configRepository from '../service/config';
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import { database } from '../service/database';
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import { AppGlobal } from '../service/appConfig';
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import { AppDebug } from '../service/appConfig';
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import gameLogService from '../service/gamelog.js';
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import { watchState } from '../service/watchState';
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import {
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@@ -69,7 +69,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
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filter: [],
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tableProps: {
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stripe: true,
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size: 'mini',
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size: 'small',
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defaultSort: {
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prop: 'created_at',
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order: 'descending'
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@@ -627,7 +627,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
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// set $location_at to join time if user isn't a friend
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ref.$location_at = joinTime;
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} else {
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if (AppGlobal.debugGameLog || AppGlobal.debugWebRequests) {
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if (AppDebug.debugGameLog || AppDebug.debugWebRequests) {
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console.log('Fetching user from gameLog:', userId);
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}
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userRequest.getUser({ userId });
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@@ -744,7 +744,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
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vrcxStore.processScreenshot(gameLog.screenshotPath);
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break;
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case 'api-request':
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if (AppGlobal.debugWebRequests) {
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if (AppDebug.debugWebRequests) {
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console.log('API Request:', gameLog.url);
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}
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// const userId = '';
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@@ -1387,7 +1387,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
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rawLogs.slice(3)
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);
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if (
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AppGlobal.debugGameLog &&
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AppDebug.debugGameLog &&
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gameLog.type !== 'photon-id' &&
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gameLog.type !== 'api-request' &&
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gameLog.type !== 'udon-exception'
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@@ -1399,7 +1399,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
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async function disableGameLogDialog() {
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if (gameStore.isGameRunning) {
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$app.$message({
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ElMessage({
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message:
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'VRChat needs to be closed before this option can be changed',
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type: 'error'
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@@ -1407,7 +1407,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
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return;
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}
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if (!advancedSettingsStore.gameLogDisabled) {
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$app.$confirm('Continue? Disable GameLog', 'Confirm', {
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ElMessageBox.confirm('Continue? Disable GameLog', 'Confirm', {
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confirmButtonText: 'Confirm',
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cancelButtonText: 'Cancel',
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type: 'info',
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@@ -1431,11 +1431,13 @@ export const useGameLogStore = defineStore('GameLog', () => {
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return {
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state,
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nowPlaying,
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gameLogTable,
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gameLogSessionTable,
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lastVideoUrl,
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lastResourceloadUrl,
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initGameLogTable,
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clearNowPlaying,
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tryLoadPlayerList,
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