mirror of
https://github.com/MrUnknownDE/VRCX.git
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Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools
* upgrade vue pinia element-plus vue-i18n, add vite
* fix: i18n
* global components
* change v-deep
* upgrade vue-lazyload
* data table
* update enlint and safe-dialog
* package.json and vite.config.js
* el-icon
* el-message
* vue 2 -> vue3 migration changes
* $pinia
* dialog
* el-popover slot
* lint
* chore
* slot
* scss
* remote state access
* misc
* jsconfig
* el-button size mini -> small
* :model-value
* ElMessageBox
* datatable
* remove v-lazyload
* template #dropdown
* mini -> small
* css
* byebye hideTooltips
* use sass-embedded
* Update SQLite, remove unneeded libraries
* Fix shift remove local avatar favorites
* Electron arm64
* arm64 support
* bye pug
* f-word vite hah
* misc
* remove safe dialog component
* Add self invite to launch dialog
* Fix errors
* Icons 1
* improve localfavorite loading performance
* improve favorites world item performance
* dialog visibility changes for Element Plus
* clear element plus error
* import performance
* revert App.vue hah
* hah
* Revert "Add self invite to launch dialog"
This reverts commit 4801cfad58.
* Toggle self invite/open in-game
* Self invite on launch dialog
* el-button icon
* el-icon
* fix user dialog tab switching logic
* fix PlayerList
* Formatting changes
* More icons
* Fix friend log table
* loading margin
* fix markdown
* fix world dialog tab switching issue
* Fixes and formatting
* fix: global i18n.t export
* fix favorites world tab not working
* Create instance, displayName
* Remove group members sort by userId
* Fix loading dialog tabs on swtich
* Star
* charts console.warn
* wip: fix charts
* wip: fix charts
* wip: charts composables
* fix favorite item tooltip warning
* Fixes and formatting
* Clean up image dialogs
* Remove unused method
* Fix platform/size border
* Fix platform/size border
* $vr
* fix friendExportDialogVisible binding
* ElMessageBox and Settings
* Login formatting
* Rename VR overlay query
* Fix image popover and userdialog badges
* Formatting
* Big buttons
* Fixes, update Cef
* Fix gameLog table nav buttons jumping around while using nav buttons
* Fix z-index
* vr overlay
* vite input add theme
* defineAsyncComponent
* ISO 639-1
* fix i18n
* clean t
* Formatting, fix calendar, rotate arrows
* Show user status when user is offline
* Fix VR overlay
* fix theme and clean up
* split InstanceActivity
* tweak
* Fix VR overlay formatting
* fix scss var
* AppDebug hahahaha
* Years
* remove reactive
* improve perf
* state hah…
* fix user rendering poblems when user object is not yet loaded
* improve perf
* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)
* improve perf 1
* Suppress stray errors
* fix traveling location display issue
* Fix empty instance creator
* improve friend list refresh performance
* fix main charts
* fix chart
* Fix darkmode
* Fix avatar dialog tags
---------
Co-authored-by: pa <maplenagisa@gmail.com>
This commit is contained in:
+11
-11
@@ -13,7 +13,7 @@ import {
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useUiStore,
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useUserStore
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} from '../stores';
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import { AppGlobal } from './appConfig';
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import { AppDebug } from './appConfig';
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import { request } from './request';
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import { watchState } from './watchState';
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@@ -49,9 +49,9 @@ function connectWebSocket(token) {
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if (webSocket !== null) {
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return;
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}
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const socket = new WebSocket(`${AppGlobal.websocketDomain}/?auth=${token}`);
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const socket = new WebSocket(`${AppDebug.websocketDomain}/?auth=${token}`);
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socket.onopen = () => {
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if (AppGlobal.debugWebSocket) {
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if (AppDebug.debugWebSocket) {
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console.log('WebSocket connected');
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}
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};
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@@ -64,7 +64,7 @@ function connectWebSocket(token) {
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} catch (err) {
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console.error('Error closing WebSocket:', err);
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}
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if (AppGlobal.debugWebSocket) {
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if (AppDebug.debugWebSocket) {
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console.log('WebSocket closed');
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}
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workerTimers.setTimeout(() => {
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@@ -78,10 +78,10 @@ function connectWebSocket(token) {
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}, 5000);
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};
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socket.onerror = () => {
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if (AppGlobal.errorNoty) {
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AppGlobal.errorNoty.close();
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if (AppDebug.errorNoty) {
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AppDebug.errorNoty.close();
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}
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AppGlobal.errorNoty = new Noty({
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AppDebug.errorNoty = new Noty({
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type: 'error',
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text: 'WebSocket Error'
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}).show();
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@@ -109,7 +109,7 @@ function connectWebSocket(token) {
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handlePipeline({
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json
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});
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if (AppGlobal.debugWebSocket && json.content) {
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if (AppDebug.debugWebSocket && json.content) {
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let displayName = '';
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const user = userStore.cachedUsers.get(json.content.userId);
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if (user) {
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@@ -167,10 +167,10 @@ function handlePipeline(args) {
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const { type, content, err } = args.json;
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if (typeof err !== 'undefined') {
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console.error('PIPELINE: error', args);
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if (AppGlobal.errorNoty) {
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AppGlobal.errorNoty.close();
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if (AppDebug.errorNoty) {
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AppDebug.errorNoty.close();
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}
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AppGlobal.errorNoty = new Noty({
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AppDebug.errorNoty = new Noty({
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type: 'error',
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text: escapeTag(`WebSocket Error: ${err}`)
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}).show();
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