Upgrade to Vue3 and Element Plus (#1374)

* Update Vue devtools

* upgrade vue pinia element-plus vue-i18n, add vite

* fix: i18n

* global components

* change v-deep

* upgrade vue-lazyload

* data table

* update enlint and safe-dialog

* package.json and vite.config.js

* el-icon

* el-message

* vue 2 -> vue3 migration changes

* $pinia

* dialog

* el-popover slot

* lint

* chore

* slot

* scss

* remote state access

* misc

* jsconfig

* el-button size mini -> small

* :model-value

* ElMessageBox

* datatable

* remove v-lazyload

* template #dropdown

* mini -> small

* css

* byebye hideTooltips

* use sass-embedded

* Update SQLite, remove unneeded libraries

* Fix shift remove local avatar favorites

* Electron arm64

* arm64 support

* bye pug

* f-word vite hah

* misc

* remove safe dialog component

* Add self invite to launch dialog

* Fix errors

* Icons 1

* improve localfavorite loading performance

* improve favorites world item performance

* dialog visibility changes for Element Plus

* clear element plus error

* import performance

* revert App.vue hah

* hah

* Revert "Add self invite to launch dialog"

This reverts commit 4801cfad58.

* Toggle self invite/open in-game

* Self invite on launch dialog

* el-button icon

* el-icon

* fix user dialog tab switching logic

* fix PlayerList

* Formatting changes

* More icons

* Fix friend log table

* loading margin

* fix markdown

* fix world dialog tab switching issue

* Fixes and formatting

* fix: global i18n.t export

* fix favorites world tab not working

* Create instance, displayName

* Remove group members sort by userId

* Fix loading dialog tabs on swtich

* Star

* charts console.warn

* wip: fix charts

* wip: fix charts

* wip: charts composables

* fix favorite item tooltip warning

* Fixes and formatting

* Clean up image dialogs

* Remove unused method

* Fix platform/size border

* Fix platform/size border

* $vr

* fix friendExportDialogVisible binding

* ElMessageBox and Settings

* Login formatting

* Rename VR overlay query

* Fix image popover and userdialog badges

* Formatting

* Big buttons

* Fixes, update Cef

* Fix gameLog table nav buttons jumping around while using nav buttons

* Fix z-index

* vr overlay

* vite input add theme

* defineAsyncComponent

* ISO 639-1

* fix i18n

* clean t

* Formatting, fix calendar, rotate arrows

* Show user status when user is offline

* Fix VR overlay

* fix theme and clean up

* split InstanceActivity

* tweak

* Fix VR overlay formatting

* fix scss var

* AppDebug hahahaha

* Years

* remove reactive

* improve perf

* state hah…

* fix user rendering poblems when user object is not yet loaded

* improve perf

* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)

* improve perf 1

* Suppress stray errors

* fix traveling location display issue

* Fix empty instance creator

* improve friend list refresh performance

* fix main charts

* fix chart

* Fix darkmode

* Fix avatar dialog tags

---------

Co-authored-by: pa <maplenagisa@gmail.com>
This commit is contained in:
Natsumi
2025-09-12 10:45:24 +12:00
committed by GitHub
parent b233bbc299
commit 3324d0d279
249 changed files with 12948 additions and 19815 deletions

View File

@@ -1,7 +1,7 @@
<template>
<safe-dialog
ref="previousInstancesWorldDialogRef"
:visible.sync="isVisible"
<el-dialog
:z-index="previousInstancesWorldDialogIndex"
v-model="isVisible"
:title="t('dialog.previous_instances.header')"
width="1000px"
append-to-body>
@@ -12,7 +12,7 @@
:placeholder="t('dialog.previous_instances.search_placeholder')"
style="display: block; width: 150px"></el-input>
</div>
<data-tables v-loading="loading" v-bind="previousInstancesWorldDialogTable" style="margin-top: 10px">
<DataTable v-loading="loading" v-bind="previousInstancesWorldDialogTable" style="margin-top: 10px">
<el-table-column :label="t('table.previous_instances.date')" prop="created_at" sortable width="170">
<template #default="scope">
<span>{{ formatDateFilter(scope.row.created_at, 'long') }}</span>
@@ -43,35 +43,41 @@
<template #default="scope">
<el-button
type="text"
icon="el-icon-s-data"
size="mini"
:icon="DataLine"
size="small"
class="button-pd-0"
@click="showPreviousInstancesInfoDialog(scope.row.location)"></el-button>
<el-button
v-if="shiftHeld"
style="color: #f56c6c"
type="text"
icon="el-icon-close"
size="mini"
:icon="Close"
size="small"
class="button-pd-0"
@click="deleteGameLogWorldInstance(scope.row)"></el-button>
<el-button
v-else
type="text"
icon="el-icon-close"
size="mini"
:icon="Close"
size="small"
class="button-pd-0"
@click="deleteGameLogWorldInstancePrompt(scope.row)"></el-button>
</template>
</el-table-column>
</data-tables>
</safe-dialog>
</DataTable>
</el-dialog>
</template>
<script setup>
import { DataLine, Close } from '@element-plus/icons-vue';
import { ElMessageBox } from 'element-plus';
import { storeToRefs } from 'pinia';
import { computed, getCurrentInstance, nextTick, reactive, ref, watch } from 'vue';
import { useI18n } from 'vue-i18n-bridge';
import { computed, nextTick, reactive, ref, watch } from 'vue';
import { useI18n } from 'vue-i18n';
import { database } from '../../../service/database';
import {
adjustDialogZ,
getNextDialogIndex,
compareByCreatedAt,
parseLocation,
removeFromArray,
@@ -80,7 +86,6 @@
} from '../../../shared/utils';
import { useInstanceStore, useUiStore, useUserStore } from '../../../stores';
const { proxy } = getCurrentInstance();
const { t } = useI18n();
const props = defineProps({
@@ -100,7 +105,7 @@
filters: [{ prop: 'groupName', value: '' }],
tableProps: {
stripe: true,
size: 'mini',
size: 'small',
defaultSort: { prop: 'created_at', order: 'descending' }
},
pageSize: 10,
@@ -111,7 +116,7 @@
}
});
const loading = ref(false);
const previousInstancesWorldDialogRef = ref(null);
const previousInstancesWorldDialogIndex = ref(2000);
const isVisible = computed({
get: () => props.previousInstancesWorldDialog.visible,
@@ -145,16 +150,17 @@
}
function deleteGameLogWorldInstancePrompt(row) {
proxy.$confirm('Continue? Delete GameLog Instance', 'Confirm', {
ElMessageBox.confirm('Continue? Delete GameLog Instance', 'Confirm', {
confirmButtonText: 'Confirm',
cancelButtonText: 'Cancel',
type: 'info',
callback: (action) => {
type: 'info'
})
.then((action) => {
if (action === 'confirm') {
deleteGameLogWorldInstance(row);
}
}
});
})
.catch(() => {});
}
watch(
@@ -162,10 +168,16 @@
() => {
if (props.previousInstancesWorldDialog.visible) {
nextTick(() => {
adjustDialogZ(previousInstancesWorldDialogRef.value.$el);
previousInstancesWorldDialogIndex.value = getNextDialogIndex();
});
refreshPreviousInstancesWorldTable();
}
}
);
</script>
<style scoped>
.button-pd-0 {
padding: 0;
}
</style>