mirror of
https://github.com/MrUnknownDE/VRCX.git
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Upgrade to Vue3 and Element Plus (#1374)
* Update Vue devtools
* upgrade vue pinia element-plus vue-i18n, add vite
* fix: i18n
* global components
* change v-deep
* upgrade vue-lazyload
* data table
* update enlint and safe-dialog
* package.json and vite.config.js
* el-icon
* el-message
* vue 2 -> vue3 migration changes
* $pinia
* dialog
* el-popover slot
* lint
* chore
* slot
* scss
* remote state access
* misc
* jsconfig
* el-button size mini -> small
* :model-value
* ElMessageBox
* datatable
* remove v-lazyload
* template #dropdown
* mini -> small
* css
* byebye hideTooltips
* use sass-embedded
* Update SQLite, remove unneeded libraries
* Fix shift remove local avatar favorites
* Electron arm64
* arm64 support
* bye pug
* f-word vite hah
* misc
* remove safe dialog component
* Add self invite to launch dialog
* Fix errors
* Icons 1
* improve localfavorite loading performance
* improve favorites world item performance
* dialog visibility changes for Element Plus
* clear element plus error
* import performance
* revert App.vue hah
* hah
* Revert "Add self invite to launch dialog"
This reverts commit 4801cfad58.
* Toggle self invite/open in-game
* Self invite on launch dialog
* el-button icon
* el-icon
* fix user dialog tab switching logic
* fix PlayerList
* Formatting changes
* More icons
* Fix friend log table
* loading margin
* fix markdown
* fix world dialog tab switching issue
* Fixes and formatting
* fix: global i18n.t export
* fix favorites world tab not working
* Create instance, displayName
* Remove group members sort by userId
* Fix loading dialog tabs on swtich
* Star
* charts console.warn
* wip: fix charts
* wip: fix charts
* wip: charts composables
* fix favorite item tooltip warning
* Fixes and formatting
* Clean up image dialogs
* Remove unused method
* Fix platform/size border
* Fix platform/size border
* $vr
* fix friendExportDialogVisible binding
* ElMessageBox and Settings
* Login formatting
* Rename VR overlay query
* Fix image popover and userdialog badges
* Formatting
* Big buttons
* Fixes, update Cef
* Fix gameLog table nav buttons jumping around while using nav buttons
* Fix z-index
* vr overlay
* vite input add theme
* defineAsyncComponent
* ISO 639-1
* fix i18n
* clean t
* Formatting, fix calendar, rotate arrows
* Show user status when user is offline
* Fix VR overlay
* fix theme and clean up
* split InstanceActivity
* tweak
* Fix VR overlay formatting
* fix scss var
* AppDebug hahahaha
* Years
* remove reactive
* improve perf
* state hah…
* fix user rendering poblems when user object is not yet loaded
* improve perf
* Update avatar/world image uploader, licenses, remove previous images dialog (old images are now deleted)
* improve perf 1
* Suppress stray errors
* fix traveling location display issue
* Fix empty instance creator
* improve friend list refresh performance
* fix main charts
* fix chart
* Fix darkmode
* Fix avatar dialog tags
---------
Co-authored-by: pa <maplenagisa@gmail.com>
This commit is contained in:
@@ -4,7 +4,7 @@
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<div
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class="avatar"
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:class="isFriendActiveOrOffline ? undefined : userStatusClass(friend.ref, friend.pendingOffline)">
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<img v-lazy="userImage(friend.ref, true)" />
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<img :src="userImage(friend.ref, true)" loading="lazy" />
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</div>
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<div class="detail">
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<span v-if="!hideNicknames && friend.$nickName" class="name" :style="{ color: friend.ref.$userColour }">
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@@ -17,21 +17,18 @@
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<span v-if="isFriendActiveOrOffline" class="extra">{{ friend.ref.statusDescription }}</span>
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<template v-else>
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<span v-if="friend.pendingOffline" class="extra">
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<i class="el-icon-warning-outline" /> {{ $t('side_panel.pending_offline') }}
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<el-icon><WarningFilled /></el-icon> {{ t('side_panel.pending_offline') }}
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</span>
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<template v-else-if="isGroupByInstance">
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<i v-if="isFriendTraveling" class="el-icon el-icon-loading"></i>
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<el-icon v-if="isFriendTraveling" class="is-loading" style="margin-right: 3px"
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><Loading
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/></el-icon>
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<Timer
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class="extra"
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:epoch="epoch"
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:style="isFriendTraveling ? { display: 'inline-block', overflow: 'unset' } : undefined" />
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</template>
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<Location
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v-else
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class="extra"
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:location="friend.ref.location"
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:traveling="friend.ref.travelingToLocation"
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:link="false" />
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<Location v-else class="extra" :location="locationProp" :traveling="travelingProp" :link="false" />
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</template>
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</div>
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</template>
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@@ -39,15 +36,15 @@
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<span>{{ friend.name || friend.id }}</span>
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<el-button
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ttype="text"
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icon="el-icon-close"
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size="mini"
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:icon="Close"
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size="small"
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style="margin-left: 5px"
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@click.stop="$emit('confirm-delete-friend', friend.id)">
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</el-button>
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</template>
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<el-skeleton v-else animated class="skeleton" :throttle="100">
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<template slot="template">
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<template #template>
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<div>
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<el-skeleton-item variant="circle" />
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<div>
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@@ -61,8 +58,10 @@
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</template>
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<script setup>
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import { WarningFilled, Close, Loading } from '@element-plus/icons-vue';
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import { storeToRefs } from 'pinia';
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import { computed } from 'vue';
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import { useI18n } from 'vue-i18n';
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import { userImage, userStatusClass } from '../shared/utils';
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import { useAppearanceSettingsStore, useFriendStore } from '../stores';
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@@ -71,21 +70,27 @@
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isGroupByInstance: Boolean
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});
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defineEmits(['click', 'confirm-delete-friend']);
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const { hideNicknames } = storeToRefs(useAppearanceSettingsStore());
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const { isRefreshFriendsLoading } = storeToRefs(useFriendStore());
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const { t } = useI18n();
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const isFriendTraveling = computed(() => props.friend.ref?.location === 'traveling');
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const isFriendActiveOrOffline = computed(() => props.friend.state === 'active' || props.friend.state === 'offline');
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const epoch = computed(() =>
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isFriendTraveling.value ? props.friend.ref?.$travelingToTime : props.friend.ref?.$location_at
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);
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const locationProp = computed(() => props.friend.ref?.location || '');
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const travelingProp = computed(() => props.friend.ref?.travelingToLocation || '');
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</script>
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<style scoped>
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.skeleton {
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height: 40px;
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width: 100%;
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::v-deep .el-skeleton {
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:deep(.el-skeleton) {
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height: 100%;
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> div {
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height: 100%;
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