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use worker-timers
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@@ -91,7 +91,7 @@ export const useGameLogStore = defineStore('GameLog', () => {
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gameLogTableData.length = 0;
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if (isLoggedIn) {
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// wait for friends to load, silly but works
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setTimeout(() => {
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workerTimers.setTimeout(() => {
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initGameLogTable();
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}, 800);
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}
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