Add applauncher settings, refactor some pug code (#544)

* fix(.NET): Stop CheckGameRunning from force checking processes

I'm not really sure what I was thinking when I did that the way I did; They are not supposed to force check if they're closed after the first time...That's what the monitor is for.

* feat(.NET): Add optional child process culling, clean up applauncher

Add an AppApi method to set applauncher settings Enabled/KillChildrenOnExit

Refactor repeated applauncher event code, move into methods

* refactor: Move the pug code for every tab into its own file

* refactor: Add PoC mixins to settings.pug ^& add comments for navigation

Some proof of concept replacements of the categories, switches and a radio group in the General settings seection.
Also added comments for each header-separated section for marginally better navigation of the file.

* refactor: Move the login page to its own file

* fix(.NET): Correct wrong variable being set in SetAppLauncherSettings

* fix(.NET): Remove redundant/exception causing process refresh in monitor

* refactor(.NET): Allow launcher to be disabled; Disabled by default.

* refactor: Change screenshot helper default to true

* feat: Expose new app launcher settings, add new settings category

Translation keys added/removed:
+ view.settings.advanced.advanced.app_launcher.header
+ view.settings.advanced.advanced.app_launcher.folder_tooltip
+ view.settings.advanced.advanced.app_launcher.enable
+ view.settings.advanced.advanced.app_launcher.auto_close
- view.settings.advanced.advanced.auto_launch
- view.settings.advanced.advanced.auto_launch_tooltip

* Add GPU Fix and Udon Exception Logging options, unload favorites tab when not in use

* Fix GPUFix typo

* Fix GPUFix typo 1

* Add logging for AVPro streams without usharp videoplayer

* Lint

---------

Co-authored-by: Natsumi <cmcooper123@hotmail.com>
This commit is contained in:
Teacup
2023-05-13 06:26:29 -04:00
committed by GitHub
parent b538d614e3
commit 24f1a57c5d
22 changed files with 1855 additions and 1571 deletions

View File

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mixin gameLogTab()
.x-container(v-show="$refs.menu && $refs.menu.activeIndex === 'gameLog'")
data-tables(v-bind="gameLogTable" v-loading="gameLogTable.loading")
template(#tool)
div(style="margin:0 0 10px;display:flex;align-items:center")
el-select(v-model="gameLogTable.filter" @change="gameLogTableLookup" multiple clearable collapse-tags style="flex:1" :placeholder="$t('view.game_log.filter_placeholder')")
el-option(v-once v-for="type in ['Location', 'OnPlayerJoined', 'OnPlayerLeft', 'PortalSpawn', 'Event', 'VideoPlay', 'StringLoad', 'ImageLoad']" :key="type" :label="type" :value="type")
el-input(v-model="gameLogTable.search" :placeholder="$t('view.game_log.search_placeholder')" @keyup.native.13="gameLogTableLookup" @change="gameLogTableLookup" clearable style="flex:none;width:150px;margin:0 10px")
//- el-tooltip(placement="bottom" content="Reload game log" :disabled="hideTooltips")
//- el-button(type="default" @click="resetGameLog" icon="el-icon-refresh" circle style="flex:none")
el-table-column(:label="$t('table.gameLog.date')" prop="created_at" sortable="custom" width="120")
template(v-once #default="scope")
el-tooltip(placement="right")
template(#content)
span {{ scope.row.created_at | formatDate('long') }}
span {{ scope.row.created_at | formatDate('short') }}
el-table-column(:label="$t('table.gameLog.type')" prop="type" width="120")
template(v-once #default="scope")
span.x-link(v-if="scope.row.location && scope.row.type !== 'Location'" v-text="scope.row.type" @click="showWorldDialog(scope.row.location)")
span(v-else v-text="scope.row.type")
el-table-column(:label="$t('table.gameLog.icon')" prop="isFriend" width="60")
template(v-once #default="scope")
template(v-if="gameLogIsFriend(scope.row)")
el-tooltip(v-if="gameLogIsFavorite(scope.row)" placement="top" content="Favorite")
span ⭐
el-tooltip(v-else placement="top" content="Friend")
span 💚
el-table-column(:label="$t('table.gameLog.user')" prop="displayName" width="180")
template(v-once #default="scope")
span.x-link(v-if="scope.row.displayName" v-text="scope.row.displayName" @click="lookupUser(scope.row)" style="padding-right:10px")
el-table-column(:label="$t('table.gameLog.detail')" prop="data")
template(v-once #default="scope")
location(v-if="scope.row.type === 'Location'" :location="scope.row.location" :hint="scope.row.worldName" :grouphint="scope.row.groupName")
location(v-else-if="scope.row.type === 'PortalSpawn'" :location="scope.row.instanceId" :hint="scope.row.worldName" :grouphint="scope.row.groupName")
template(v-else-if="scope.row.type === 'Event'")
span(v-text="scope.row.data")
template(v-else-if="scope.row.type === 'VideoPlay'")
span(v-if="scope.row.videoId" style="margin-right:5px") {{ scope.row.videoId }}:
span(v-if="scope.row.videoId === 'LSMedia'" v-text="scope.row.videoName")
span.x-link(v-else-if="scope.row.videoName" @click="openExternalLink(scope.row.videoUrl)" v-text="scope.row.videoName")
span.x-link(v-else @click="openExternalLink(scope.row.videoUrl)" v-text="scope.row.videoUrl")
template(v-else-if="scope.row.type === 'ImageLoad'")
span.x-link(@click="openExternalLink(scope.row.resourceUrl)" v-text="scope.row.resourceUrl")
template(v-else-if="scope.row.type === 'StringLoad'")
span.x-link(@click="openExternalLink(scope.row.resourceUrl)" v-text="scope.row.resourceUrl")
template(v-else-if="scope.row.type === 'Notification' || scope.row.type === 'OnPlayerJoined' || scope.row.type === 'OnPlayerLeft'")
span.x-link(v-else v-text="scope.row.data")
el-table-column(:label="$t('table.gameLog.action')" width="80" align="right")
template(v-once #default="scope")
el-button(v-if="scope.row.type !== 'OnPlayerJoined' && scope.row.type !== 'OnPlayerLeft' && scope.row.type !== 'Location' && scope.row.type !== 'PortalSpawn'" type="text" icon="el-icon-close" size="mini" @click="deleteGameLogEntry(scope.row)")