add dashboard widget

This commit is contained in:
pa
2026-03-13 13:43:13 +09:00
parent 0135d9bb29
commit 1ffb2c8b95
12 changed files with 711 additions and 46 deletions

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@@ -0,0 +1,153 @@
<template>
<div class="flex h-full min-h-0 flex-col">
<WidgetHeader
:title="t('dashboard.widget.game_log')"
icon="ri-history-line"
route-name="game-log" />
<div class="min-h-0 flex-1 overflow-y-auto">
<template v-if="filteredData.length">
<div
v-for="(item, index) in filteredData"
:key="`${item.type}-${item.created_at}-${index}`"
class="flex items-center gap-1.5 border-b border-border/30 px-2.5 py-0.75 text-[13px] leading-snug hover:bg-accent/50"
:class="{ 'border-l-2 border-l-chart-4': item.isFavorite }">
<span class="shrink-0 text-[11px] tabular-nums text-muted-foreground">{{ formatTime(item.created_at) }}</span>
<template v-if="item.type === 'Location'">
<span class="truncate font-medium text-foreground">🌍 {{ item.worldName || item.location }}</span>
</template>
<template v-else-if="item.type === 'OnPlayerJoined'">
<span class="shrink-0 font-semibold text-chart-2"></span>
<span
class="shrink-0 max-w-[140px] cursor-pointer truncate font-medium hover:underline"
:style="item.tagColour ? { color: item.tagColour } : null"
@click="openUser(item.userId)">{{ item.displayName }}</span>
</template>
<template v-else-if="item.type === 'OnPlayerLeft'">
<span class="shrink-0 font-semibold text-muted-foreground/60"></span>
<span
class="shrink-0 max-w-[140px] cursor-pointer truncate font-medium hover:underline"
:style="item.tagColour ? { color: item.tagColour } : null"
@click="openUser(item.userId)">{{ item.displayName }}</span>
</template>
<template v-else-if="item.type === 'VideoPlay'">
<span class="truncate text-muted-foreground">🎬 {{ item.videoName || item.videoUrl }}</span>
</template>
<template v-else-if="item.type === 'PortalSpawn'">
<span class="shrink-0 max-w-[140px] cursor-pointer truncate font-medium hover:underline" @click="openUser(item.userId)">{{ item.displayName }}</span>
<span class="truncate text-muted-foreground">🌀 {{ item.worldName || '' }}</span>
</template>
<template v-else>
<span class="shrink-0 max-w-[140px] truncate font-medium">{{ item.displayName }}</span>
<span class="truncate text-muted-foreground">{{ item.type }}</span>
</template>
</div>
</template>
<div v-else class="flex h-full items-center justify-center text-[13px] text-muted-foreground">
{{ t('dashboard.widget.no_data') }}
</div>
</div>
</div>
</template>
<script setup>
import { computed, onMounted, shallowRef, watch } from 'vue';
import { useI18n } from 'vue-i18n';
import { database } from '@/services/database';
import { showUserDialog } from '@/coordinators/userCoordinator';
import { useFriendStore, useGameLogStore } from '@/stores';
import { watchState } from '@/services/watchState';
import WidgetHeader from './WidgetHeader.vue';
const GAMELOG_TYPES = ['Location', 'OnPlayerJoined', 'OnPlayerLeft', 'VideoPlay', 'PortalSpawn', 'Event', 'External'];
const props = defineProps({
config: {
type: Object,
default: () => ({})
}
});
const { t } = useI18n();
const friendStore = useFriendStore();
const gameLogStore = useGameLogStore();
const widgetData = shallowRef([]);
const maxEntries = 100;
const activeFilters = computed(() => {
if (props.config.filters && Array.isArray(props.config.filters) && props.config.filters.length > 0) {
return props.config.filters;
}
return GAMELOG_TYPES;
});
const filteredData = computed(() => {
const filters = activeFilters.value;
return widgetData.value.filter((item) => filters.includes(item.type));
});
async function loadInitialData() {
try {
const rows = await database.lookupGameLogDatabase([], []);
for (const row of rows) {
row.isFriend = row.userId ? friendStore.friends.has(row.userId) : false;
row.isFavorite = row.userId ? friendStore.localFavoriteFriends.has(row.userId) : false;
}
widgetData.value = rows;
} catch {
widgetData.value = [];
}
}
watch(
() => gameLogStore.latestGameLogEntry,
(entry) => {
if (!entry) return;
const newEntry = { ...entry };
newEntry.isFriend = newEntry.userId ? friendStore.friends.has(newEntry.userId) : false;
newEntry.isFavorite = newEntry.userId ? friendStore.localFavoriteFriends.has(newEntry.userId) : false;
widgetData.value = [newEntry, ...widgetData.value];
if (widgetData.value.length > maxEntries) {
widgetData.value = widgetData.value.slice(0, maxEntries);
}
}
);
watch(
() => watchState.isLoggedIn,
(isLoggedIn) => {
if (isLoggedIn) {
loadInitialData();
} else {
widgetData.value = [];
}
},
{ flush: 'sync' }
);
onMounted(() => {
if (watchState.isLoggedIn) {
loadInitialData();
}
});
function formatTime(dateStr) {
if (!dateStr) return '';
const date = new Date(dateStr);
const hours = String(date.getHours()).padStart(2, '0');
const minutes = String(date.getMinutes()).padStart(2, '0');
return `${hours}:${minutes}`;
}
function openUser(userId) {
if (userId) {
showUserDialog(userId);
}
}
defineExpose({ GAMELOG_TYPES });
</script>