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improve gamelog table performance
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@@ -2197,7 +2197,8 @@ export const useNotificationStore = defineStore('Notification', () => {
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}
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}
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function queueGameLogNoty(noty) {
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function queueGameLogNoty(gamelog) {
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const noty = structuredClone(gamelog);
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let bias;
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// remove join/leave notifications when switching worlds
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if (
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