add context menu to friends locations card

This commit is contained in:
pa
2026-03-07 02:03:21 +09:00
parent 2370dff307
commit 1342c93d62
2 changed files with 621 additions and 28 deletions
@@ -1,41 +1,90 @@
<template>
<Card class="friend-card p-0 gap-0" :style="cardStyle" @click="showUserDialog(friend.id)">
<div class="friend-card__header">
<div>
<Avatar class="friend-card__avatar" :style="{ width: `${avatarSize}px`, height: `${avatarSize}px` }">
<AvatarImage :src="userImage(friend.ref, true)" />
<AvatarFallback>{{ avatarFallback }}</AvatarFallback>
</Avatar>
</div>
<span class="friend-card__status-dot" :class="statusDotClass"></span>
<div class="friend-card__name ml-0.5" :title="friend.name">{{ friend.name }}</div>
</div>
<div class="friend-card__body">
<div class="friend-card__signature ml-1" :title="friend.ref?.statusDescription">
<Pencil v-if="friend.ref?.statusDescription" class="h-3.5 w-3.5 mr-1" style="opacity: 0.7" />
{{ friend.ref?.statusDescription || '&nbsp;' }}
</div>
<div v-if="displayInstanceInfo" @click.stop class="friend-card__world" :title="friend.worldName">
<Location
class="friend-card__location"
:location="friend.ref?.location"
:traveling="friend.ref?.travelingToLocation"
link />
</div>
</div>
</Card>
<ContextMenu>
<ContextMenuTrigger as-child>
<Card class="friend-card p-0 gap-0" :style="cardStyle" @click="showUserDialog(friend.id)">
<div class="friend-card__header">
<div>
<Avatar
class="friend-card__avatar"
:style="{ width: `${avatarSize}px`, height: `${avatarSize}px` }">
<AvatarImage :src="userImage(friend.ref, true)" />
<AvatarFallback>{{ avatarFallback }}</AvatarFallback>
</Avatar>
</div>
<span class="friend-card__status-dot" :class="statusDotClass"></span>
<div class="friend-card__name ml-0.5" :title="friend.name">{{ friend.name }}</div>
</div>
<div class="friend-card__body">
<div class="friend-card__signature ml-1" :title="friend.ref?.statusDescription">
<Pencil v-if="friend.ref?.statusDescription" class="h-3.5 w-3.5 mr-1" style="opacity: 0.7" />
{{ friend.ref?.statusDescription || '&nbsp;' }}
</div>
<div v-if="displayInstanceInfo" @click.stop class="friend-card__world" :title="friend.worldName">
<Location
class="friend-card__location"
:location="friend.ref?.location"
:traveling="friend.ref?.travelingToLocation"
link />
</div>
</div>
</Card>
</ContextMenuTrigger>
<ContextMenuContent>
<ContextMenuItem v-if="friend.state === 'online'" @click="friendRequestInvite">
{{ t('dialog.user.actions.request_invite') }}
</ContextMenuItem>
<ContextMenuItem v-if="isGameRunning" :disabled="!canInviteToMyLocation" @click="friendInvite">
{{ t('dialog.user.actions.invite') }}
</ContextMenuItem>
<ContextMenuItem :disabled="!currentUser?.isBoopingEnabled" @click="friendSendBoop">
{{ t('dialog.user.actions.send_boop') }}
</ContextMenuItem>
<ContextMenuSeparator v-if="friend.state === 'online' && hasFriendLocation" />
<ContextMenuItem
v-if="friend.state === 'online' && hasFriendLocation"
:disabled="!canJoinFriend"
@click="friendJoin">
{{ t('dialog.user.info.launch_invite_tooltip') }}
</ContextMenuItem>
<ContextMenuItem
v-if="friend.state === 'online' && hasFriendLocation"
:disabled="!canJoinFriend"
@click="friendInviteSelf">
{{ t('dialog.user.info.self_invite_tooltip') }}
</ContextMenuItem>
</ContextMenuContent>
</ContextMenu>
</template>
<script setup>
import {
ContextMenu,
ContextMenuContent,
ContextMenuItem,
ContextMenuSeparator,
ContextMenuTrigger
} from '@/components/ui/context-menu';
import { Avatar, AvatarFallback, AvatarImage } from '@/components/ui/avatar';
import { Card } from '@/components/ui/card';
import { Pencil } from 'lucide-vue-next';
import { computed } from 'vue';
import { storeToRefs } from 'pinia';
import { toast } from 'vue-sonner';
import { useI18n } from 'vue-i18n';
import { userImage, userStatusClass } from '../../../shared/utils';
import { useUserStore } from '../../../stores';
import { isRealInstance, parseLocation, userImage, userStatusClass } from '../../../shared/utils';
import { useGameStore, useLaunchStore, useLocationStore, useUserStore } from '../../../stores';
import { instanceRequest, notificationRequest, worldRequest } from '../../../api';
import { checkCanInvite, checkCanInviteSelf } from '../../../shared/utils/invite.js';
const { showUserDialog } = useUserStore();
import Location from '../../../components/Location.vue';
const { t } = useI18n();
const { showUserDialog, showSendBoopDialog } = useUserStore();
const launchStore = useLaunchStore();
const { lastLocation, lastLocationDestination } = storeToRefs(useLocationStore());
const { isGameRunning } = storeToRefs(useGameStore());
const { currentUser } = storeToRefs(useUserStore());
const props = defineProps({
friend: {
@@ -102,6 +151,86 @@
return 'friend-card__status-dot--hidden';
});
const canInviteToMyLocation = computed(() => checkCanInvite(lastLocation.value.location));
const hasFriendLocation = computed(() => {
const loc = props.friend.ref?.location;
return !!loc && isRealInstance(loc);
});
const canJoinFriend = computed(() => {
const loc = props.friend.ref?.location;
if (!loc || !isRealInstance(loc)) return false;
return checkCanInviteSelf(loc);
});
/**
*
*/
function friendRequestInvite() {
notificationRequest.sendRequestInvite({ platform: 'standalonewindows' }, props.friend.id).then(() => {
toast.success('Request invite sent');
});
}
/**
*
*/
function friendInvite() {
let currentLocation = lastLocation.value.location;
if (currentLocation === 'traveling') {
currentLocation = lastLocationDestination.value;
}
const L = parseLocation(currentLocation);
worldRequest.getCachedWorld({ worldId: L.worldId }).then((args) => {
notificationRequest
.sendInvite(
{
instanceId: L.tag,
worldId: L.tag,
worldName: args.ref.name
},
props.friend.id
)
.then(() => {
toast.success(t('message.invite.sent'));
});
});
}
/**
*
*/
function friendSendBoop() {
showSendBoopDialog(props.friend.id);
}
/**
*
*/
function friendJoin() {
const loc = props.friend.ref?.location;
if (!loc) return;
launchStore.showLaunchDialog(loc);
}
/**
*
*/
function friendInviteSelf() {
const loc = props.friend.ref?.location;
if (!loc) return;
const L = parseLocation(loc);
instanceRequest
.selfInvite({
instanceId: L.instanceId,
worldId: L.worldId
})
.then(() => {
toast.success(t('message.invite.self_sent'));
});
}
</script>
<style scoped>