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https://github.com/MrUnknownDE/VRCX.git
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Remove unused code
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@@ -22,11 +22,7 @@ namespace VRCX
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public long Position;
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public long Position;
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public string RecentWorldName;
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public string RecentWorldName;
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public bool ShaderKeywordsLimitReached = false;
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public bool ShaderKeywordsLimitReached = false;
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public bool incomingJson;
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public string jsonChunk;
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public string jsonDate;
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public string onJoinPhotonDisplayName;
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public string onJoinPhotonDisplayName;
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public string photonEvent;
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}
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}
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public static readonly LogWatcher Instance;
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public static readonly LogWatcher Instance;
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@@ -38,7 +34,6 @@ namespace VRCX
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private bool m_ResetLog;
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private bool m_ResetLog;
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private bool m_FirstRun = true;
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private bool m_FirstRun = true;
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private static DateTime tillDate = DateTime.Now;
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private static DateTime tillDate = DateTime.Now;
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private static IDictionary<int, string> photonEvent7 = new Dictionary<int, string>();
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// NOTE
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// NOTE
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// FileSystemWatcher() is unreliable
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// FileSystemWatcher() is unreliable
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@@ -331,7 +326,6 @@ namespace VRCX
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logContext.RecentWorldName
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logContext.RecentWorldName
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});
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});
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photonEvent7 = new Dictionary<int, string>();
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logContext.onJoinPhotonDisplayName = String.Empty;
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logContext.onJoinPhotonDisplayName = String.Empty;
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return true;
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return true;
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