mirror of
https://github.com/MrUnknownDE/VRCX.git
synced 2026-05-05 06:16:05 +02:00
Add systems for local world persistence (#553)
* chore: Change vscode workspace settings to work with omnisharp * refactor(.NET): Use connection string builder to init sqlite database * docs(.NET): Add method documentation to most things that matter * docs(.NET): Add more docs I forgot to commit apparently * feat: Add PoC world database structure ^& http listener * fix: Send a response if VRCX isn't initialized rather than hanging * feat: Initialize world db schema on startup * feat: Allow worlds to store data in db through logfile * use existing current location for worldDB * Add tooltips * chore: Make it so vscode can format C# files without prettier * refactor: Add sqlite-net to (eventually) replace sqlite impl * refactor: Make use of sqlite-net for world database * docs: Add todo for fixing some random exception * refactor: Remove now-unused SQLiteWorld * refactor: Fix DB init query and change table structure again * refactor: Add WorldDataRequest, add attributes for camelcase json keys * Support current user location from API in addition to gameLog * Change current location check for worldDB * feat: Take store requests in JSON, identify worlds by GUID on store. * refactor: Remove unused worldId param from connection key generator * docs: Add more documentation to the methods for the world database * fix: Hey wait that's not a primary key * feat: Add a 10MB data cap for worlds shared across all of their rows. * fix: Don't calculate size of world date twice when inserting * refactor: Discard the guid variable since we only check for validity * docs: Add docs/comments for new data cap functionality * feat: Implement /getbulk API endpoint * fix: Correct WorldDB init query typo * fix: Update data entries properly instead of using 'OR REPLACE' * refactor: Move endpoint processing to separate methods * refactor: Add another check for error 503, remove old code * feat: Add debug capability to /vrcx/getbulk * fix: Correct the usage of getUser in actuallyGetCurrentLocation * feat: Add store errors, implement external reading, stop 404ing * docs: Add docs for new world db funcs * refactor: Change world db server listen port to 22500 * fix: Use getUser correctly, dumb dumb * fix: This error set shouldn't be here * feat: Future-proof api endpoints. Add /status endpoint --------- Co-authored-by: Natsumi <cmcooper123@hotmail.com>
This commit is contained in:
@@ -51,6 +51,11 @@ namespace VRCX
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CheckGameRunning();
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}
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/// <summary>
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/// Computes the MD5 hash of the file represented by the specified base64-encoded string.
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/// </summary>
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/// <param name="Blob">The base64-encoded string representing the file.</param>
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/// <returns>The MD5 hash of the file as a base64-encoded string.</returns>
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public string MD5File(string Blob)
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{
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var fileData = Convert.FromBase64CharArray(Blob.ToCharArray(), 0, Blob.Length);
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@@ -58,6 +63,11 @@ namespace VRCX
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return Convert.ToBase64String(md5);
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}
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/// <summary>
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/// Computes the signature of the file represented by the specified base64-encoded string using the librsync library.
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/// </summary>
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/// <param name="Blob">The base64-encoded string representing the file.</param>
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/// <returns>The signature of the file as a base64-encoded string.</returns>
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public string SignFile(string Blob)
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{
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var fileData = Convert.FromBase64CharArray(Blob.ToCharArray(), 0, Blob.Length);
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@@ -68,12 +78,21 @@ namespace VRCX
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return Convert.ToBase64String(sigBytes);
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}
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/// <summary>
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/// Returns the length of the file represented by the specified base64-encoded string.
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/// </summary>
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/// <param name="Blob">The base64-encoded string representing the file.</param>
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/// <returns>The length of the file in bytes.</returns>
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public string FileLength(string Blob)
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{
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var fileData = Convert.FromBase64CharArray(Blob.ToCharArray(), 0, Blob.Length);
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return fileData.Length.ToString();
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}
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/// <summary>
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/// Reads the VRChat config file and returns its contents as a string.
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/// </summary>
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/// <returns>The contents of the VRChat config file as a string, or an empty string if the file does not exist.</returns>
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public string ReadConfigFile()
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{
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var logPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"Low\VRChat\VRChat\";
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@@ -87,6 +106,10 @@ namespace VRCX
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return json;
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}
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/// <summary>
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/// Writes the specified JSON string to the VRChat config file.
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/// </summary>
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/// <param name="json">The JSON string to write to the config file.</param>
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public void WriteConfigFile(string json)
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{
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var logPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"Low\VRChat\VRChat\";
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@@ -94,6 +117,11 @@ namespace VRCX
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File.WriteAllText(configFile, json);
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}
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/// <summary>
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/// Gets the VRChat application data location by reading the config file and checking the cache directory.
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/// If the cache directory is not found in the config file, it returns the default cache path.
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/// </summary>
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/// <returns>The VRChat application data location.</returns>
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public string GetVRChatAppDataLocation()
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{
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var json = ReadConfigFile();
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@@ -114,21 +142,34 @@ namespace VRCX
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return cachePath;
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}
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/// <summary>
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/// Gets the VRChat cache location by combining the VRChat application data location with the cache directory name.
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/// </summary>
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/// <returns>The VRChat cache location.</returns>
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public string GetVRChatCacheLocation()
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{
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return Path.Combine(GetVRChatAppDataLocation(), "Cache-WindowsPlayer");
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}
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/// <summary>
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/// Shows the developer tools for the main browser window.
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/// </summary>
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public void ShowDevTools()
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{
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MainForm.Instance.Browser.ShowDevTools();
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}
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/// <summary>
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/// Deletes all cookies from the global cef cookie manager.
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/// </summary>
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public void DeleteAllCookies()
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{
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Cef.GetGlobalCookieManager().DeleteCookies();
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}
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/// <summary>
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/// Checks if the VRChat game and SteamVR are currently running and updates the browser's JavaScript function $app.updateIsGameRunning with the results.
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/// </summary>
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public void CheckGameRunning()
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{
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var isGameRunning = false;
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@@ -144,10 +185,16 @@ namespace VRCX
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isSteamVRRunning = true;
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}
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// TODO: fix this throwing an exception for being called before the browser is ready. somehow it gets past the checks
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if (MainForm.Instance?.Browser != null && !MainForm.Instance.Browser.IsLoading)
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MainForm.Instance.Browser.ExecuteScriptAsync("$app.updateIsGameRunning", isGameRunning, isSteamVRRunning);
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}
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/// <summary>
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/// Kills the VRChat process if it is currently running.
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/// </summary>
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/// <returns>The number of processes that were killed (0 or 1).</returns>
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public int QuitGame()
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{
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var processes = Process.GetProcessesByName("vrchat");
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@@ -157,6 +204,10 @@ namespace VRCX
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return processes.Length;
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}
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/// <summary>
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/// Starts the VRChat game process with the specified command-line arguments.
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/// </summary>
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/// <param name="arguments">The command-line arguments to pass to the VRChat game.</param>
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public void StartGame(string arguments)
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{
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// try stream first
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@@ -204,6 +255,12 @@ namespace VRCX
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}
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}
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/// <summary>
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/// Starts the VRChat game process with the specified command-line arguments from the given path.
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/// </summary>
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/// <param name="path">The path to the VRChat game executable.</param>
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/// <param name="arguments">The command-line arguments to pass to the VRChat game.</param>
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/// <returns>True if the game was started successfully, false otherwise.</returns>
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public bool StartGameFromPath(string path, string arguments)
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{
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if (!path.EndsWith(".exe"))
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@@ -222,6 +279,11 @@ namespace VRCX
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return true;
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}
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/// <summary>
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/// Opens the specified URL in the default browser.
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/// </summary>
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/// <param name="url">The URL to open.</param>
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public void OpenLink(string url)
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{
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if (url.StartsWith("http://") ||
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@@ -264,21 +326,43 @@ namespace VRCX
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VRCXVR.Instance.Restart();
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}
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/// <summary>
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/// Returns an array of arrays containing information about the connected VR devices.
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/// Each sub-array contains the type of device and its current state
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/// </summary>
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/// <returns>An array of arrays containing information about the connected VR devices.</returns>
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public string[][] GetVRDevices()
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{
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return VRCXVR.Instance.GetDevices();
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}
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/// <summary>
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/// Returns the current CPU usage as a percentage.
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/// </summary>
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/// <returns>The current CPU usage as a percentage.</returns>
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public float CpuUsage()
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{
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return CpuMonitor.Instance.CpuUsage;
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}
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/// <summary>
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/// Retrieves an image from the VRChat API and caches it for future use. The function will return the cached image if it already exists.
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/// </summary>
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/// <param name="url">The URL of the image to retrieve.</param>
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/// <param name="fileId">The ID of the file associated with the image.</param>
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/// <param name="version">The version of the file associated with the image.</param>
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/// <returns>A string representing the file location of the cached image.</returns>
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public string GetImage(string url, string fileId, string version)
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{
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return ImageCache.GetImage(url, fileId, version);
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}
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/// <summary>
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/// Displays a desktop notification with the specified bold text, optional text, and optional image.
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/// </summary>
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/// <param name="BoldText">The bold text to display in the notification.</param>
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/// <param name="Text">The optional text to display in the notification.</param>
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/// <param name="Image">The optional image to display in the notification.</param>
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public void DesktopNotification(string BoldText, string Text = "", string Image = "")
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{
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var toastXml = ToastNotificationManager.GetTemplateContent(ToastTemplateType.ToastImageAndText02);
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@@ -297,6 +381,13 @@ namespace VRCX
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ToastNotificationManager.CreateToastNotifier("VRCX").Show(toast);
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}
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/// <summary>
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/// Displays an XSOverlay notification with the specified title, content, and optional image.
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/// </summary>
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/// <param name="Title">The title of the notification.</param>
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/// <param name="Content">The content of the notification.</param>
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/// <param name="Timeout">The duration of the notification in milliseconds.</param>
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/// <param name="Image">The optional image to display in the notification.</param>
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public void XSNotification(string Title, string Content, int Timeout, string Image = "")
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{
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bool UseBase64Icon;
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@@ -332,6 +423,10 @@ namespace VRCX
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broadcastSocket.SendTo(byteBuffer, endPoint);
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}
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/// <summary>
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/// Downloads the VRCX update executable from the specified URL and saves it to the AppData directory.
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/// </summary>
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/// <param name="url">The URL of the VRCX update to download.</param>
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public void DownloadVRCXUpdate(string url)
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{
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var Location = Path.Combine(Program.AppDataDirectory, "update.exe");
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@@ -340,6 +435,9 @@ namespace VRCX
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client.DownloadFile(new Uri(url), Location);
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}
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/// <summary>
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/// Restarts the VRCX application for an update by launching a new process with the "/Upgrade" argument and exiting the current process.
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/// </summary>
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public void RestartApplication()
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{
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var VRCXProcess = new Process();
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@@ -350,6 +448,10 @@ namespace VRCX
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Environment.Exit(0);
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}
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/// <summary>
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/// Checks if the VRCX update executable exists in the AppData directory.
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/// </summary>
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/// <returns>True if the update executable exists, false otherwise.</returns>
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public bool CheckForUpdateExe()
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{
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if (File.Exists(Path.Combine(Program.AppDataDirectory, "update.exe")))
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@@ -357,6 +459,9 @@ namespace VRCX
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return false;
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}
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/// <summary>
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/// Sends an IPC packet to announce the start of VRCX.
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/// </summary>
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public void IPCAnnounceStart()
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{
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IPCServer.Send(new IPCPacket
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@@ -365,6 +470,11 @@ namespace VRCX
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});
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}
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/// <summary>
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/// Sends an IPC packet with a specified message type and data.
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/// </summary>
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/// <param name="type">The message type to send.</param>
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/// <param name="data">The data to send.</param>
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public void SendIpc(string type, string data)
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{
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IPCServer.Send(new IPCPacket
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@@ -397,6 +507,10 @@ namespace VRCX
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VRCXVR._browser2.ExecuteScriptAsync($"$app.{function}", json);
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}
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/// <summary>
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/// Gets the launch command from the startup arguments and clears the launch command.
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/// </summary>
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/// <returns>The launch command.</returns>
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public string GetLaunchCommand()
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{
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var command = StartupArgs.LaunchCommand;
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@@ -404,11 +518,18 @@ namespace VRCX
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return command;
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}
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/// <summary>
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/// Focuses the main window of the VRCX application.
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/// </summary>
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public void FocusWindow()
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{
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MainForm.Instance.Invoke(new Action(() => { MainForm.Instance.Focus_Window(); }));
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}
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/// <summary>
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/// Returns the file path of the custom user CSS file, if it exists.
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/// </summary>
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/// <returns>The file path of the custom user CSS file, or an empty string if it doesn't exist.</returns>
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public string CustomCssPath()
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{
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var output = string.Empty;
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@@ -418,6 +539,10 @@ namespace VRCX
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return output;
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}
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/// <summary>
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/// Returns the file path of the custom user js file, if it exists.
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/// </summary>
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/// <returns>The file path of the custom user js file, or an empty string if it doesn't exist.</returns>
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public string CustomScriptPath()
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{
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var output = string.Empty;
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@@ -442,6 +567,10 @@ namespace VRCX
|
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return Program.Version;
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}
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|
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/// <summary>
|
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/// Returns whether or not the VRChat client was last closed gracefully. According to the log file, anyway.
|
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/// </summary>
|
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/// <returns>True if the VRChat client was last closed gracefully, false otherwise.</returns>
|
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public bool VrcClosedGracefully()
|
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{
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return LogWatcher.Instance.VrcClosedGracefully;
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@@ -457,6 +586,10 @@ namespace VRCX
|
||||
WinformThemer.DoFunny();
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}
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|
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/// <summary>
|
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/// Returns the number of milliseconds that the system has been running.
|
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/// </summary>
|
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/// <returns>The number of milliseconds that the system has been running.</returns>
|
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public double GetUptime()
|
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{
|
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using (var uptime = new PerformanceCounter("System", "System Up Time"))
|
||||
@@ -466,12 +599,23 @@ namespace VRCX
|
||||
}
|
||||
}
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|
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/// <summary>
|
||||
/// Returns a color value derived from the given user ID.
|
||||
/// This is, essentially, and is used for, random colors.
|
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/// </summary>
|
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/// <param name="userId">The user ID to derive the color value from.</param>
|
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/// <returns>A color value derived from the given user ID.</returns>
|
||||
public int GetColourFromUserID(string userId)
|
||||
{
|
||||
var hash = _hasher.ComputeHash(Encoding.UTF8.GetBytes(userId));
|
||||
return (hash[3] << 8) | hash[4];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a dictionary of color values derived from the given list of user IDs.
|
||||
/// </summary>
|
||||
/// <param name="userIds">The list of user IDs to derive the color values from.</param>
|
||||
/// <returns>A dictionary of color values derived from the given list of user IDs.</returns>
|
||||
public Dictionary<string, int> GetColourBulk(List<object> userIds)
|
||||
{
|
||||
var output = new Dictionary<string, int>();
|
||||
@@ -483,6 +627,10 @@ namespace VRCX
|
||||
return output;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the current text from the clipboard.
|
||||
/// </summary>
|
||||
/// <returns>The current text from the clipboard.</returns>
|
||||
public string GetClipboard()
|
||||
{
|
||||
var clipboard = string.Empty;
|
||||
@@ -493,6 +641,11 @@ namespace VRCX
|
||||
return clipboard;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the value of the specified key from the VRChat group in the windows registry.
|
||||
/// </summary>
|
||||
/// <param name="key">The name of the key to retrieve.</param>
|
||||
/// <returns>The value of the specified key, or null if the key does not exist.</returns>
|
||||
public object GetVRChatRegistryKey(string key)
|
||||
{
|
||||
// https://answers.unity.com/questions/177945/playerprefs-changing-the-name-of-keys.html?childToView=208076#answer-208076
|
||||
@@ -528,6 +681,12 @@ namespace VRCX
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of the specified key in the VRChat group in the windows registry.
|
||||
/// </summary>
|
||||
/// <param name="key">The name of the key to set.</param>
|
||||
/// <param name="value">The value to set for the specified key.</param>
|
||||
/// <returns>True if the key was successfully set, false otherwise.</returns>
|
||||
public bool SetVRChatRegistryKey(string key, string value)
|
||||
{
|
||||
uint hash = 5381;
|
||||
@@ -562,6 +721,11 @@ namespace VRCX
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a dictionary of moderations for the specified user from the VRChat LocalPlayerModerations folder.
|
||||
/// </summary>
|
||||
/// <param name="currentUserId">The ID of the current user.</param>
|
||||
/// <returns>A dictionary of moderations for the specified user, or null if the file does not exist.</returns>
|
||||
public Dictionary<string, short> GetVRChatModerations(string currentUserId)
|
||||
{
|
||||
var filePath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + $@"Low\VRChat\VRChat\LocalPlayerModerations\{currentUserId}-show-hide-user.vrcset";
|
||||
@@ -590,6 +754,12 @@ namespace VRCX
|
||||
return output;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the moderation type for the specified user from the VRChat LocalPlayerModerations folder.
|
||||
/// </summary>
|
||||
/// <param name="currentUserId">The ID of the current user.</param>
|
||||
/// <param name="userId">The ID of the user to retrieve the moderation type for.</param>
|
||||
/// <returns>The moderation type for the specified user, or 0 if the file does not exist or the user is not found.</returns>
|
||||
public short GetVRChatUserModeration(string currentUserId, string userId)
|
||||
{
|
||||
var filePath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + $@"Low\VRChat\VRChat\LocalPlayerModerations\{currentUserId}-show-hide-user.vrcset";
|
||||
@@ -615,6 +785,13 @@ namespace VRCX
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the moderation type for the specified user in the VRChat LocalPlayerModerations folder.
|
||||
/// </summary>
|
||||
/// <param name="currentUserId">The ID of the current user.</param>
|
||||
/// <param name="userId">The ID of the user to set the moderation type for.</param>
|
||||
/// <param name="type">The moderation type to set for the specified user.</param>
|
||||
/// <returns>True if the operation was successful, false otherwise.</returns>
|
||||
public bool SetVRChatUserModeration(string currentUserId, string userId, int type)
|
||||
{
|
||||
var filePath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + $@"Low\VRChat\VRChat\LocalPlayerModerations\{currentUserId}-show-hide-user.vrcset";
|
||||
@@ -648,6 +825,10 @@ namespace VRCX
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets whether or not the application should start up automatically with Windows.
|
||||
/// </summary>
|
||||
/// <param name="enabled">True to enable automatic startup, false to disable it.</param>
|
||||
public void SetStartup(bool enabled)
|
||||
{
|
||||
try
|
||||
@@ -679,6 +860,13 @@ namespace VRCX
|
||||
AutoAppLaunchManager.Instance.KillChildrenOnExit = killOnExit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds metadata to a PNG screenshot file and optionally renames the file to include the specified world ID.
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the PNG screenshot file.</param>
|
||||
/// <param name="metadataString">The metadata to add to the screenshot file.</param>
|
||||
/// <param name="worldId">The ID of the world to associate with the screenshot.</param>
|
||||
/// <param name="changeFilename">Whether or not to rename the screenshot file to include the world ID.</param>
|
||||
public void AddScreenshotMetadata(string path, string metadataString, string worldId, bool changeFilename = false)
|
||||
{
|
||||
var fileName = Path.GetFileNameWithoutExtension(path);
|
||||
@@ -696,7 +884,10 @@ namespace VRCX
|
||||
ScreenshotHelper.WritePNGDescription(path, metadataString);
|
||||
}
|
||||
|
||||
// Create a function that opens a file dialog so a user can choose a .png file. Print the name of the file after it is chosen
|
||||
/// <summary>
|
||||
/// Opens a file dialog to select a PNG screenshot file.
|
||||
/// The resulting file path is passed to <see cref="GetScreenshotMetadata(string)"/>.
|
||||
/// </summary>
|
||||
public void OpenScreenshotFileDialog()
|
||||
{
|
||||
if (dialogOpen) return;
|
||||
@@ -737,6 +928,10 @@ namespace VRCX
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves metadata from a PNG screenshot file and send the result to displayScreenshotMetadata in app.js
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the PNG screenshot file.</param>
|
||||
public void GetScreenshotMetadata(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
@@ -818,6 +1013,9 @@ namespace VRCX
|
||||
ExecuteAppFunction("displayScreenshotMetadata", metadata.ToString(Formatting.Indented));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the last screenshot taken by VRChat and retrieves its metadata.
|
||||
/// </summary>
|
||||
public void GetLastScreenshot()
|
||||
{
|
||||
// Get the last screenshot taken by VRChat
|
||||
@@ -836,6 +1034,10 @@ namespace VRCX
|
||||
GetScreenshotMetadata(lastScreenshot);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies an image file to the clipboard if it exists and is of a supported image file type.
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the image file to copy to the clipboard.</param>
|
||||
public void CopyImageToClipboard(string path)
|
||||
{
|
||||
// check if the file exists and is any image file type
|
||||
@@ -849,6 +1051,9 @@ namespace VRCX
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opens the folder containing user-defined shortcuts, if it exists.
|
||||
/// </summary>
|
||||
public void OpenShortcutFolder()
|
||||
{
|
||||
var path = AutoAppLaunchManager.Instance.AppShortcutDirectory;
|
||||
@@ -858,6 +1063,11 @@ namespace VRCX
|
||||
OpenFolderAndSelectItem(path, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opens the folder containing the specified file or folder path and selects the item in the folder.
|
||||
/// </summary>
|
||||
/// <param name="path">The path to the file or folder to select in the folder.</param>
|
||||
/// <param name="isFolder">Whether the specified path is a folder or not. Defaults to false.</param>
|
||||
public void OpenFolderAndSelectItem(string path, bool isFolder = false)
|
||||
{
|
||||
// I don't think it's quite meant for it, but SHOpenFolderAndSelectItems can open folders by passing the folder path as the item to select, as a child to itself, somehow. So we'll check to see if 'path' is a folder as well.
|
||||
@@ -901,11 +1111,17 @@ namespace VRCX
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flashes the window of the main form.
|
||||
/// </summary>
|
||||
public void FlashWindow()
|
||||
{
|
||||
MainForm.Instance.BeginInvoke(new MethodInvoker(() => { WinformThemer.Flash(MainForm.Instance); }));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the user agent string for the browser.
|
||||
/// </summary>
|
||||
public void SetUserAgent()
|
||||
{
|
||||
using (var client = MainForm.Instance.Browser.GetDevToolsClient())
|
||||
|
||||
Reference in New Issue
Block a user