mirror of
https://github.com/MrUnknownDE/OpenIris-ESPIDF.git
synced 2026-04-19 06:23:44 +02:00
Move REST API poll and led manager state display to tasks, beginng led manager refactor
This commit is contained in:
@@ -2,50 +2,44 @@
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const char *LED_MANAGER_TAG = "[LED_MANAGER]";
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LEDManager::ledStateMap_t LEDManager::ledStateMap = {
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{LEDStates_e::_LedStateNone, {{0, 500}}},
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{LEDStates_e::_Improv_Error,
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{{1, 1000}, {0, 500}, {0, 1000}, {0, 500}, {1, 1000}}},
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{LEDStates_e::_Improv_Start,
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{{1, 500}, {0, 300}, {0, 300}, {0, 300}, {1, 500}}},
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{LEDStates_e::_Improv_Stop,
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{{1, 300}, {0, 500}, {0, 500}, {0, 500}, {1, 300}}},
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{LEDStates_e::_Improv_Processing,
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{{1, 200}, {0, 100}, {0, 500}, {0, 100}, {1, 200}}},
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// todo rethink the patterns
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ledStateMap_t LEDManager::ledStateMap = {
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{LEDStates_e::_LedStateNone, {{LED_OFF, 500}}},
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{LEDStates_e::_LedStateStreaming, {{LED_ON, 500}}},
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{LEDStates_e::_LedStateStoppedStreaming, {{LED_OFF, 500}}},
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{LEDStates_e::_WebServerState_Error,
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{{1, 200}, {0, 100}, {0, 500}, {0, 100}, {1, 200}}},
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{{LED_ON, 200}, {LED_OFF, 100}, {LED_ON, 200}, {LED_OFF, 100}, {LED_ON, 200}}},
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{LEDStates_e::_WiFiState_Error,
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{{1, 200}, {0, 100}, {0, 500}, {0, 100}, {1, 200}}},
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{{LED_ON, 200}, {LED_OFF, 100}, {LED_ON, 500}, {LED_OFF, 100}, {LED_ON, 200}}},
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{LEDStates_e::_MDNSState_Error,
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{{1, 200},
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{{LED_ON, 200},
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{0, 100},
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{1, 200},
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{LED_ON, 200},
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{0, 100},
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{0, 500},
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{LED_ON, 500},
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{0, 100},
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{1, 200},
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{LED_ON, 200},
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{0, 100},
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{1, 200}}},
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{LED_ON, 200}}},
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// lmao no, rethink this
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{LEDStates_e::_Camera_Error,
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{{1, 5000}}}, // this also works as a more general error - something went
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// critically wrong? We go here
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{{LED_ON, 5000}}}, // this also works as a more general error - something went
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// critically wrong? We go here
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{LEDStates_e::_WiFiState_Connecting, {{1, 100}, {0, 100}}},
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{LEDStates_e::_WiFiState_Connected,
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{{1, 100},
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{{LED_ON, 100},
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{0, 100},
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{1, 100},
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{LED_ON, 100},
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{0, 100},
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{1, 100},
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{LED_ON, 100},
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{0, 100},
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{1, 100},
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{LED_ON, 100},
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{0, 100},
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{1, 100},
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{LED_ON, 100},
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{0, 100}}}};
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std::vector<LEDStates_e> LEDManager::keepAliveStates = {
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LEDStates_e::_WebServerState_Error, LEDStates_e::_Camera_Error};
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LEDManager::LEDManager(gpio_num_t pin, gpio_num_t illumninator_led_pin) : blink_led_pin(pin), illumninator_led_pin(illumninator_led_pin), state(false) {}
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LEDManager::LEDManager(gpio_num_t pin, gpio_num_t illumninator_led_pin, QueueHandle_t ledStateQueue) : blink_led_pin(pin), illumninator_led_pin(illumninator_led_pin), ledStateQueue(ledStateQueue) {}
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void LEDManager::setup()
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{
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@@ -53,13 +47,7 @@ void LEDManager::setup()
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gpio_reset_pin(blink_led_pin);
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/* Set the GPIO as a push/pull output */
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gpio_set_direction(blink_led_pin, GPIO_MODE_OUTPUT);
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// the defualt state is _LedStateNone so we're fine
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this->currentState = ledStateManager.getCurrentState();
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this->currentPatternIndex = 0;
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BlinkPatterns_t pattern =
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this->ledStateMap[this->currentState][this->currentPatternIndex];
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this->toggleLED(pattern.state);
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this->nextStateChangeMillis = pattern.delayTime;
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this->toggleLED(LED_OFF);
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#ifdef CONFIG_SUPPORTS_EXTERNAL_LED_CONTROL
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ESP_LOGD(LED_MANAGER_TAG, "Setting up illuminator led.");
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@@ -90,59 +78,55 @@ void LEDManager::setup()
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ESP_LOGD(LED_MANAGER_TAG, "Done.");
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}
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/**
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* @brief Display the current state of the LED manager as a pattern of blinking
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* LED
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* @details This function must be called in the main loop
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*/
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// todo - rethink how it should work with a queue and vtaskdelay
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void LEDManager::handleLED()
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{
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if (Helpers::getTimeInMillis() <= this->nextStateChangeMillis)
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{
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return;
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}
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// if (Helpers::getTimeInMillis() <= this->nextStateChangeMillis)
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// {
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// return;
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// }
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// !TODO what if we want a looping state? Or a state that needs to stay
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// bright? Am overthinking this, aren't I?
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// // !TODO what if we want a looping state? Or a state that needs to stay
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// // bright? Am overthinking this, aren't I? I was not.
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// we've reached the timeout on that state, check if we can grab next one and
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// start displaying it, or if we need to keep displaying the current one
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if (this->currentPatternIndex >
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this->ledStateMap[this->currentState].size() - 1)
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{
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auto nextState = ledStateManager.getCurrentState();
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// we want to keep displaying the same state only if its an keepAlive one,
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// but we should change if the incoming one is also an errours state, maybe
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// more serious one this time <- this may be a bad idea
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if ((std::find(this->keepAliveStates.begin(), this->keepAliveStates.end(),
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this->currentState) != this->keepAliveStates.end() ||
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std::find(this->keepAliveStates.begin(), this->keepAliveStates.end(),
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nextState) != this->keepAliveStates.end()) ||
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(this->currentState != nextState &&
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this->ledStateMap.find(nextState) != this->ledStateMap.end()))
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{
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ESP_LOGD(LED_MANAGER_TAG, "Updating the state and reseting");
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this->toggleLED(false);
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this->currentState = nextState;
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this->currentPatternIndex = 0;
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BlinkPatterns_t pattern =
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this->ledStateMap[this->currentState][this->currentPatternIndex];
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this->nextStateChangeMillis = Helpers::getTimeInMillis() + pattern.delayTime;
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return;
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}
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// it wasn't a keepAlive state, nor did we have another one ready,
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// we're done for now
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this->toggleLED(false);
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return;
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}
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// we can safely advance it and display the next stage
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BlinkPatterns_t pattern =
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this->ledStateMap[this->currentState][this->currentPatternIndex];
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this->toggleLED(pattern.state);
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this->nextStateChangeMillis = Helpers::getTimeInMillis() + pattern.delayTime;
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ESP_LOGD(LED_MANAGER_TAG, "before updating stage %d", this->currentPatternIndex);
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this->currentPatternIndex++;
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ESP_LOGD(LED_MANAGER_TAG, "updated stage %d", this->currentPatternIndex);
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// // we've reached the timeout on that state, check if we can grab next one and
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// // start displaying it, or if we need to keep displaying the current one
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// if (this->currentPatternIndex >
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// this->ledStateMap[this->currentState].size() - 1)
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// {
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// auto nextState = ledStateManager.getCurrentState();
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// // we want to keep displaying the same state only if its an keepAlive one,
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// // but we should change if the incoming one is also an errours state, maybe
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// // more serious one this time <- this may be a bad idea
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// if ((std::find(this->keepAliveStates.begin(), this->keepAliveStates.end(),
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// this->currentState) != this->keepAliveStates.end() ||
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// std::find(this->keepAliveStates.begin(), this->keepAliveStates.end(),
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// nextState) != this->keepAliveStates.end()) ||
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// (this->currentState != nextState &&
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// this->ledStateMap.find(nextState) != this->ledStateMap.end()))
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// {
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// ESP_LOGD(LED_MANAGER_TAG, "Updating the state and reseting");
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// this->toggleLED(false);
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// this->currentState = nextState;
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// this->currentPatternIndex = 0;
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// BlinkPatterns_t pattern =
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// this->ledStateMap[this->currentState][this->currentPatternIndex];
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// this->nextStateChangeMillis = Helpers::getTimeInMillis() + pattern.delayTime;
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// return;
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// }
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// // it wasn't a keepAlive state, nor did we have another one ready,
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// // we're done for now
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// this->toggleLED(false);
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// return;
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// }
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// // we can safely advance it and display the next stage
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// BlinkPatterns_t pattern =
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// this->ledStateMap[this->currentState][this->currentPatternIndex];
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// this->toggleLED(pattern.state);
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// this->nextStateChangeMillis = Helpers::getTimeInMillis() + pattern.delayTime;
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// ESP_LOGD(LED_MANAGER_TAG, "before updating stage %d", this->currentPatternIndex);
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// this->currentPatternIndex++;
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// ESP_LOGD(LED_MANAGER_TAG, "updated stage %d", this->currentPatternIndex);
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}
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/**
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@@ -154,3 +138,15 @@ void LEDManager::toggleLED(bool state) const
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{
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gpio_set_level(blink_led_pin, state);
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}
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void HandleLEDDisplayTask(void *pvParameter)
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{
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LEDManager *ledManager = (LEDManager *)pvParameter;
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while (1)
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{
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printf("Hello from a task \n");
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printf("The led manager is %d \n", bool(ledManager));
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vTaskDelay(100);
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}
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}
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@@ -3,6 +3,8 @@
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#define _LEDMANAGER_HPP_
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#include "driver/gpio.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/queue.h"
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#ifdef CONFIG_SUPPORTS_EXTERNAL_LED_CONTROL
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#include "driver/ledc.h"
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@@ -16,10 +18,22 @@
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#include <StateManager.hpp>
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#include <Helpers.hpp>
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// it kinda looks like different boards have these states swapped
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#define LED_OFF 1
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#define LED_ON 0
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struct BlinkPatterns_t
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{
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int state;
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int delayTime;
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};
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typedef std::unordered_map<LEDStates_e, std::vector<BlinkPatterns_t>> ledStateMap_t;
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class LEDManager
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{
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public:
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LEDManager(gpio_num_t blink_led_pin, gpio_num_t illumninator_led_pin);
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LEDManager(gpio_num_t blink_led_pin, gpio_num_t illumninator_led_pin, QueueHandle_t ledStateQueue);
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void setup();
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void handleLED();
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@@ -27,23 +41,13 @@ public:
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private:
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gpio_num_t blink_led_pin;
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gpio_num_t illumninator_led_pin;
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QueueHandle_t ledStateQueue;
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unsigned long nextStateChangeMillis = 0;
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bool state = false;
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struct BlinkPatterns_t
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{
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int state;
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int delayTime;
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};
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typedef std::unordered_map<LEDStates_e, std::vector<BlinkPatterns_t>> ledStateMap_t;
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static ledStateMap_t ledStateMap;
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static std::vector<LEDStates_e> keepAliveStates;
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LEDStates_e currentState;
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unsigned int currentPatternIndex = 0;
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void toggleLED(bool state) const;
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};
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void HandleLEDDisplayTask(void *pvParameter);
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#endif
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@@ -71,6 +71,16 @@ void RestAPI::poll()
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mg_mgr_poll(&mgr, 100);
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}
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void HandleRestAPIPollTask(void *pvParameter)
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{
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RestAPI *rest_api_handler = static_cast<RestAPI *>(pvParameter);
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while (1)
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{
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rest_api_handler->poll();
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vTaskDelay(1000);
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}
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}
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// COMMANDS
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// updates
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void RestAPI::handle_update_wifi(RequestContext *context)
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@@ -63,4 +63,6 @@ namespace RestAPIHelpers
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void event_handler(struct mg_connection *connection, int event, void *event_data);
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};
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void HandleRestAPIPollTask(void *pvParameter);
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#endif
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@@ -1,7 +1,6 @@
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#include "StateManager.hpp"
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StateManager<WiFiState_e> wifiStateManager;
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StateManager<WebServerState_e> webServerStateManager;
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StateManager<MDNSState_e> mdnsStateManager;
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StateManager<CameraState_e> cameraStateManager;
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StateManager<LEDStates_e> ledStateManager;
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@@ -10,10 +10,8 @@ struct DeviceStates
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enum LEDStates_e
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{
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_LedStateNone,
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_Improv_Start,
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_Improv_Stop,
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_Improv_Processing,
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_Improv_Error,
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_LedStateStreaming,
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_LedStateStoppedStreaming,
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_WebServerState_Error,
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_WiFiState_Error,
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_MDNSState_Error,
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@@ -46,15 +44,6 @@ struct DeviceStates
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WiFiState_Error
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};
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enum WebServerState_e
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{
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WebServerState_Stopped,
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WebServerState_Starting,
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WebServerState_Started,
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WebServerState_Stopping,
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WebServerState_Error
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};
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enum MDNSState_e
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{
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MDNSState_Stopped,
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@@ -109,7 +98,6 @@ private:
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};
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typedef DeviceStates::WiFiState_e WiFiState_e;
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typedef DeviceStates::WebServerState_e WebServerState_e;
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typedef DeviceStates::MDNSState_e MDNSState_e;
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typedef DeviceStates::CameraState_e CameraState_e;
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typedef DeviceStates::LEDStates_e LEDStates_e;
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@@ -117,7 +105,6 @@ typedef DeviceStates::StreamState_e StreamState_e;
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typedef DeviceStates::ConfigState_e ConfigState_e;
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extern StateManager<WiFiState_e> wifiStateManager;
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extern StateManager<WebServerState_e> webServerStateManager;
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extern StateManager<MDNSState_e> mdnsStateManager;
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extern StateManager<CameraState_e> cameraStateManager;
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extern StateManager<LEDStates_e> ledStateManager;
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