Add PoC PWN duty cycle adjustment command for FaceFocus

This commit is contained in:
Lorow
2025-08-19 00:03:31 +02:00
parent 9a1f55d012
commit 21e8dbe264
13 changed files with 227 additions and 99 deletions

View File

@@ -48,10 +48,7 @@ ledStateMap_t LEDManager::ledStateMap = {
{
false,
false,
{
{LED_ON, 200}, {LED_OFF, 200}, {LED_ON, 200}, {LED_OFF, 200}, {LED_ON, 200}, {LED_OFF, 200},
{LED_ON, 200}, {LED_OFF, 200}, {LED_ON, 200}, {LED_OFF, 200}
},
{{LED_ON, 200}, {LED_OFF, 200}, {LED_ON, 200}, {LED_OFF, 200}, {LED_ON, 200}, {LED_OFF, 200}, {LED_ON, 200}, {LED_OFF, 200}, {LED_ON, 200}, {LED_OFF, 200}},
},
},
{
@@ -65,32 +62,38 @@ ledStateMap_t LEDManager::ledStateMap = {
};
LEDManager::LEDManager(gpio_num_t pin, gpio_num_t illumninator_led_pin,
QueueHandle_t ledStateQueue) : blink_led_pin(pin),
illumninator_led_pin(illumninator_led_pin),
ledStateQueue(ledStateQueue),
currentState(LEDStates_e::LedStateNone) {
QueueHandle_t ledStateQueue, std::shared_ptr<ProjectConfig> deviceConfig) : blink_led_pin(pin),
illumninator_led_pin(illumninator_led_pin),
ledStateQueue(ledStateQueue),
currentState(LEDStates_e::LedStateNone),
deviceConfig(deviceConfig)
{
}
void LEDManager::setup() {
ESP_LOGD(LED_MANAGER_TAG, "Setting up status led.");
void LEDManager::setup()
{
ESP_LOGI(LED_MANAGER_TAG, "Setting up status led.");
gpio_reset_pin(blink_led_pin);
/* Set the GPIO as a push/pull output */
gpio_set_direction(blink_led_pin, GPIO_MODE_OUTPUT);
this->toggleLED(LED_OFF);
#ifdef CONFIG_LED_EXTERNAL_CONTROL
ESP_LOGD(LED_MANAGER_TAG, "Setting up illuminator led.");
ESP_LOGI(LED_MANAGER_TAG, "Setting up illuminator led.");
const int freq = CONFIG_LED_EXTERNAL_PWM_FREQ;
const auto resolution = LEDC_TIMER_8_BIT;
const int dutyCycle = (CONFIG_LED_EXTERNAL_PWM_DUTY_CYCLE * 255) / 100;
const auto deviceConfig = this->deviceConfig->getDeviceConfig();
const uint32_t dutyCycle = (deviceConfig.led_external_pwm_duty_cycle * 255) / 100;
ESP_LOGI(LED_MANAGER_TAG, "Setting dutyCycle to: %lu ", dutyCycle);
ledc_timer_config_t ledc_timer = {
.speed_mode = LEDC_LOW_SPEED_MODE,
.duty_resolution = resolution,
.timer_num = LEDC_TIMER_0,
.freq_hz = freq,
.clk_cfg = LEDC_AUTO_CLK
};
.clk_cfg = LEDC_AUTO_CLK};
ESP_ERROR_CHECK(ledc_timer_config(&ledc_timer));
@@ -101,8 +104,7 @@ void LEDManager::setup() {
.intr_type = LEDC_INTR_DISABLE,
.timer_sel = LEDC_TIMER_0,
.duty = dutyCycle,
.hpoint = 0
};
.hpoint = 0};
ESP_ERROR_CHECK(ledc_channel_config(&ledc_channel));
#endif
@@ -110,37 +112,46 @@ void LEDManager::setup() {
ESP_LOGD(LED_MANAGER_TAG, "Done.");
}
void LEDManager::handleLED() {
if (!this->finishedPattern) {
void LEDManager::handleLED()
{
if (!this->finishedPattern)
{
displayCurrentPattern();
return;
}
if (xQueueReceive(this->ledStateQueue, &buffer, 10)) {
if (xQueueReceive(this->ledStateQueue, &buffer, 10))
{
this->updateState(buffer);
} else {
}
else
{
// we've finished displaying the pattern, so let's check if it's repeatable and if so - reset it
if (ledStateMap[this->currentState].isRepeatable || ledStateMap[this->currentState].isError) {
if (ledStateMap[this->currentState].isRepeatable || ledStateMap[this->currentState].isError)
{
this->currentPatternIndex = 0;
this->finishedPattern = false;
}
}
}
void LEDManager::displayCurrentPattern() {
void LEDManager::displayCurrentPattern()
{
auto [state, delayTime] = ledStateMap[this->currentState].patterns[this->currentPatternIndex];
this->toggleLED(state);
this->timeToDelayFor = delayTime;
if (this->currentPatternIndex < ledStateMap[this->currentState].patterns.size() - 1)
this->currentPatternIndex++;
else {
else
{
this->finishedPattern = true;
this->toggleLED(LED_OFF);
}
}
void LEDManager::updateState(const LEDStates_e newState) {
void LEDManager::updateState(const LEDStates_e newState)
{
// we should change the displayed state
// only if we finished displaying the current one - which is handled by the task
// if the new state is not the same as the current one
@@ -153,21 +164,25 @@ void LEDManager::updateState(const LEDStates_e newState) {
if (newState == this->currentState)
return;
if (ledStateMap.contains(newState)) {
if (ledStateMap.contains(newState))
{
this->currentState = newState;
this->currentPatternIndex = 0;
this->finishedPattern = false;
}
}
void LEDManager::toggleLED(const bool state) const {
void LEDManager::toggleLED(const bool state) const
{
gpio_set_level(blink_led_pin, state);
}
void HandleLEDDisplayTask(void *pvParameter) {
void HandleLEDDisplayTask(void *pvParameter)
{
auto *ledManager = static_cast<LEDManager *>(pvParameter);
while (true) {
while (true)
{
ledManager->handleLED();
vTaskDelay(ledManager->getTimeToDelayFor());
}

View File

@@ -16,6 +16,7 @@
#include <unordered_map>
#include <vector>
#include <StateManager.hpp>
#include <ProjectConfig.hpp>
#include <helpers.hpp>
// it kinda looks like different boards have these states swapped
@@ -41,7 +42,7 @@ typedef std::unordered_map<LEDStates_e, LEDStage>
class LEDManager
{
public:
LEDManager(gpio_num_t blink_led_pin, gpio_num_t illumninator_led_pin, QueueHandle_t ledStateQueue);
LEDManager(gpio_num_t blink_led_pin, gpio_num_t illumninator_led_pin, QueueHandle_t ledStateQueue, std::shared_ptr<ProjectConfig> deviceConfig);
void setup();
void handleLED();
@@ -60,6 +61,7 @@ private:
LEDStates_e buffer;
LEDStates_e currentState;
std::shared_ptr<ProjectConfig> deviceConfig;
size_t currentPatternIndex = 0;
size_t timeToDelayFor = 100;